X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=nageru%2Ftheme.lua;h=bd22aa4a8d126cedbd271d7668f414a3b5e74fc1;hb=6d5032cb1f330b6767053c51a8d627ac5f7c00ec;hp=973e389d784f2c59e5345f458289e5dd23c0dd40;hpb=f3aa15a52accbc8184fdd617a3e14126cb6a3a20;p=nageru diff --git a/nageru/theme.lua b/nageru/theme.lua index 973e389..bd22aa4 100644 --- a/nageru/theme.lua +++ b/nageru/theme.lua @@ -36,11 +36,6 @@ local NO_TRANSITION = 0 local ZOOM_TRANSITION = 1 -- Also for slides. local FADE_TRANSITION = 2 --- Last width/height/frame rate for each channel, if we have it. --- Note that unlike the values we get from Nageru, the resolution is per --- frame and not per field, since we deinterlace. -local last_resolution = {} - function make_sbs_input(scene) return { input = scene:add_input(), @@ -115,92 +110,27 @@ local static_scene = Scene.new(16, 9) static_scene:add_input(static_image) -- Note: Locks this input to images only. static_scene:finalize() --- API ENTRY POINT --- Returns the number of outputs in addition to the live (0) and preview (1). --- Called only once, at the start of the program. -function num_channels() - return 4 -end +-- Set some global state. +Nageru.set_num_channels(4) -- Can only be called at the start of the program. -function is_plain_signal(num) - return num == INPUT0_SIGNAL_NUM or num == INPUT1_SIGNAL_NUM -end +-- Set some global state. Unless marked otherwise, these can only be set once, +-- at the start of the program. +Nageru.set_num_channels(4) --- Helper function to write e.g. “720p60”. The difference between this --- and get_channel_resolution_raw() is that this one also can say that --- there's no signal. -function get_channel_resolution(signal_num) - local res = last_resolution[signal_num] - if (not res) or not res.is_connected then - return "disconnected" - end - if res.height <= 0 then - return "no signal" - end - if not res.has_signal then - if res.height == 525 then - -- Special mode for the USB3 cards. - return "no signal" - end - return get_channel_resolution_raw(res) .. ", no signal" - else - return get_channel_resolution_raw(res) - end -end - --- Helper function to write e.g. “60” or “59.94”. -function get_frame_rate(res) - local nom = res.frame_rate_nom - local den = res.frame_rate_den - if nom % den == 0 then - return nom / den - else - return string.format("%.2f", nom / den) - end -end - --- Helper function to write e.g. “720p60”. -function get_channel_resolution_raw(res) - if res.interlaced then - return res.height .. "i" .. get_frame_rate(res) - else - return res.height .. "p" .. get_frame_rate(res) - end -end +-- Sets, for each channel, which signal it corresponds to (starting from 0). +-- The information is used for whether right-click on the channel should bring up +-- an input selector or not. Only call this for channels that actually correspond +-- directly to a signal (ie., live inputs, not live (0) or preview (1)). +Nageru.set_channel_signal(2, 0) +Nageru.set_channel_signal(3, 1) --- API ENTRY POINT --- Returns the name for each additional channel (starting from 2). --- Called at the start of the program, and then each frame for live --- channels in case they change resolution. -function channel_name(channel) - local signal_num = channel - 2 - if is_plain_signal(signal_num) then - return "Input " .. (signal_num + 1) .. " (" .. get_channel_resolution(signal_num) .. ")" - elseif signal_num == SBS_SIGNAL_NUM then - return "Side-by-side" - elseif signal_num == STATIC_SIGNAL_NUM then - return "Static picture" - end -end +-- Set whether a given channel supports setting white balance. (Default is false.) +Nageru.set_supports_wb(2, true) +Nageru.set_supports_wb(3, true) --- API ENTRY POINT --- Returns, given a channel number, which signal it corresponds to (starting from 0). --- Should return -1 if the channel does not correspond to a simple signal --- (one connected to a capture card, or a video input). The information is used for --- whether right-click on the channel should bring up a context menu or not, --- typically containing an input selector, resolution menu etc. --- --- Called once for each channel, at the start of the program. --- Will never be called for live (0) or preview (1). -function channel_signal(channel) - if channel == 2 then - return 0 - elseif channel == 3 then - return 1 - else - return -1 - end -end +-- These can be set at any time. +Nageru.set_channel_name(SBS_SIGNAL_NUM + 2, "Side-by-side") +Nageru.set_channel_name(STATIC_SIGNAL_NUM + 2, "Static picture") -- API ENTRY POINT -- Called every frame. Returns the color (if any) to paint around the given @@ -224,6 +154,10 @@ function channel_color(channel) return "transparent" end +function is_plain_signal(num) + return num == INPUT0_SIGNAL_NUM or num == INPUT1_SIGNAL_NUM +end + function channel_involved_in(channel, signal_num) if is_plain_signal(signal_num) then return channel == (signal_num + 2) @@ -237,13 +171,6 @@ function channel_involved_in(channel, signal_num) return false end --- API ENTRY POINT --- Returns if a given channel supports setting white balance (starting from 2). --- Called only once for each channel, at the start of the program. -function supports_set_wb(channel) - return is_plain_signal(channel - 2) -end - -- API ENTRY POINT -- Gets called with a new gray point when the white balance is changing. -- The color is in linear light (not sRGB gamma). @@ -450,8 +377,10 @@ function get_scene(num, t, width, height, signals) end input_resolution[signal_num] = res + + local text_res = signals:get_human_readable_resolution(signal_num) + Nageru.set_channel_name(signal_num + 2, "Input " .. (signal_num + 1) .. " (" .. text_res .. ")") end - last_resolution = input_resolution if num == 0 then -- Live. finish_transitions(t)