X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=pbo_frame_allocator.cpp;h=e6cce4e8f151dbbc42c1406fdc6ad4b8bae79411;hb=b52fb85a67eefa93ad976d3881a9491dfdbd615d;hp=1c370b4266d4f09609a8d657d1f8bda86fa1d85b;hpb=d7bba4abb3d56893399578f0540b9ded0a28380f;p=nageru diff --git a/pbo_frame_allocator.cpp b/pbo_frame_allocator.cpp index 1c370b4..e6cce4e 100644 --- a/pbo_frame_allocator.cpp +++ b/pbo_frame_allocator.cpp @@ -32,32 +32,44 @@ PBOFrameAllocator::PBOFrameAllocator(size_t frame_size, GLuint width, GLuint hei frame.owner = this; frame.interleaved = true; - // Create textures. - glGenTextures(1, &userdata[i].tex_y); - check_error(); - glBindTexture(GL_TEXTURE_2D, userdata[i].tex_y); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL); - check_error(); + // Create textures. We don't allocate any data for the second field at this point + // (just create the texture state with the samplers), since our default assumed + // resolution is progressive. + glGenTextures(2, userdata[i].tex_y); + check_error(); + glGenTextures(2, userdata[i].tex_cbcr); + check_error(); + userdata[i].last_width[0] = width; + userdata[i].last_height[0] = height; + userdata[i].last_width[1] = 0; + userdata[i].last_height[1] = 0; + for (unsigned field = 0; field < 2; ++field) { + glBindTexture(GL_TEXTURE_2D, userdata[i].tex_y[field]); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + check_error(); + if (field == 0) { + glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL); + check_error(); + } - glGenTextures(1, &userdata[i].tex_cbcr); - check_error(); - glBindTexture(GL_TEXTURE_2D, userdata[i].tex_cbcr); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, width / 2, height, 0, GL_RG, GL_UNSIGNED_BYTE, NULL); - check_error(); + glBindTexture(GL_TEXTURE_2D, userdata[i].tex_cbcr[field]); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + check_error(); + if (field == 0) { + glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, width / 2, height, 0, GL_RG, GL_UNSIGNED_BYTE, NULL); + check_error(); + } + } freelist.push(frame); } @@ -81,11 +93,9 @@ PBOFrameAllocator::~PBOFrameAllocator() check_error(); glDeleteBuffers(1, &pbo); check_error(); - GLuint tex_y = ((Userdata *)frame.userdata)->tex_y; - glDeleteTextures(1, &tex_y); + glDeleteTextures(2, ((Userdata *)frame.userdata)->tex_y); check_error(); - GLuint tex_cbcr = ((Userdata *)frame.userdata)->tex_cbcr; - glDeleteTextures(1, &tex_cbcr); + glDeleteTextures(2, ((Userdata *)frame.userdata)->tex_cbcr); check_error(); } }