X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=pbo_frame_allocator.h;h=aedae3b99cc89d5d8085c95694d73ea95a49d458;hb=4c29d493f13f39fc6f6b07677a4744b8586a3c1d;hp=5050f6fbdd1d34579627ba36605b7b3f609a1029;hpb=956a923ae947b58a21ed08ba5d30700633608468;p=nageru diff --git a/pbo_frame_allocator.h b/pbo_frame_allocator.h index 5050f6f..aedae3b 100644 --- a/pbo_frame_allocator.h +++ b/pbo_frame_allocator.h @@ -2,10 +2,12 @@ #define _PBO_FRAME_ALLOCATOR 1 #include +#include +#include #include #include -#include "bmusb.h" +#include "bmusb/bmusb.h" // An allocator that allocates straight into OpenGL pinned memory. // Meant for video frames only. We use a queue rather than a stack, @@ -27,6 +29,7 @@ public: struct Userdata { GLuint pbo; GLuint tex_y, tex_cbcr; + GLuint last_width, last_height; }; private: