X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=quicksync_encoder.h;h=25b19725dee6841faf83c453af49fab38a279ca3;hb=ab03e5e6f24b1651b4ca7df95e20aa5786939209;hp=3c98a1b24d9264771ef8b10481e57cc8b7dd39fe;hpb=dcbd18f44037f097b26aed93fde11392906d86ea;p=nageru diff --git a/quicksync_encoder.h b/quicksync_encoder.h index 3c98a1b..25b1972 100644 --- a/quicksync_encoder.h +++ b/quicksync_encoder.h @@ -33,29 +33,37 @@ #include #include +extern "C" { +#include +} + #include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +class AudioEncoder; +class Mux; class QuickSyncEncoderImpl; -class HTTPD; class QSurface; +class X264Encoder; + +namespace movit { +class ResourcePool; +} // namespace movit // This is just a pimpl, because including anything X11-related in a .h file // tends to trip up Qt. All the real logic is in QuickSyncEncoderImpl, defined in the // .cpp file. class QuickSyncEncoder { public: - QuickSyncEncoder(QSurface *surface, const std::string &va_display, int width, int height, HTTPD *httpd); + QuickSyncEncoder(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const std::string &va_display, int width, int height, AVOutputFormat *oformat, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder); ~QuickSyncEncoder(); + void set_stream_mux(Mux *mux); // Does not take ownership. Must be called unless x264 is used for the stream. void add_audio(int64_t pts, std::vector audio); bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); RefCountedGLsync end_frame(int64_t pts, int64_t duration, const std::vector &input_frames); - void shutdown(); // Blocking. - - // You can only have one going at the same time. - void open_output_file(const std::string &filename); - void close_output_file(); + void shutdown(); // Blocking. Does not require an OpenGL context. + void release_gl_resources(); // Requires an OpenGL context. Must be run after shutdown. private: std::unique_ptr impl;