X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=resample_effect_test.cpp;h=9082b26b42bc3ebe490046747fd8deef5a004328;hb=cea222cc88f1e210cd73331d74d0b33a67de3d81;hp=9a2801395464b958a917baa2f9f1a8a0b907b16f;hpb=c783d084e831c1a2112b9c9309407a03b5a4cf20;p=movit diff --git a/resample_effect_test.cpp b/resample_effect_test.cpp index 9a28013..9082b26 100644 --- a/resample_effect_test.cpp +++ b/resample_effect_test.cpp @@ -96,11 +96,11 @@ TEST(ResampleEffectTest, DownscaleByTwoGetsCorrectPixelCenters) { // the texel center right (everything is nicely symmetric). // The approximate magnitudes have been checked against ImageMagick. float expected_data[size * size] = { - 0.0045, -0.0067, -0.0598, -0.0067, 0.0045, - -0.0067, 0.0099, 0.0886, 0.0099, -0.0067, - -0.0598, 0.0886, 0.7930, 0.0886, -0.0598, - -0.0067, 0.0099, 0.0886, 0.0099, -0.0067, - 0.0045, -0.0067, -0.0598, -0.0067, 0.0045, + 0.0046, -0.0068, -0.0611, -0.0068, 0.0047, + -0.0068, 0.0100, 0.0895, 0.0100, -0.0068, + -0.0603, 0.0892, 0.7993, 0.0895, -0.0611, + -0.0067, 0.0100, 0.0892, 0.0100, -0.0068, + 0.0045, -0.0067, -0.0603, -0.0068, 0.0046, }; float data[size * size * 4], out_data[size * size]; @@ -334,11 +334,11 @@ TEST(ResampleEffectTest, ReadHalfPixelFromLeftAndScale) { // Check that we are (almost) the same no matter the rounding. ASSERT_TRUE(resample_effect->set_float("left", 0.499f)); tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); - expect_equal(expected_data, out_data, dst_width, 1); + expect_equal(expected_data, out_data, dst_width, 1, 1.5f / 255.0f, 0.4f / 255.0f); ASSERT_TRUE(resample_effect->set_float("left", 0.501f)); tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); - expect_equal(expected_data, out_data, dst_width, 1); + expect_equal(expected_data, out_data, dst_width, 1, 1.5f / 255.0f, 0.4f / 255.0f); } TEST(ResampleEffectTest, Zoom) { @@ -401,4 +401,28 @@ TEST(ResampleEffectTest, VerticalZoomFromTop) { expect_equal(expected_data, out_data, width, height); } +TEST(ResampleEffectTest, Precision) { + const int size = 2048; + const int offset = 5; + + // Deliberately put the data of interest very close to the right, + // where texture coordinates are farther from 0 and thus less precise. + float data[size] = {0}; + data[size - offset] = 1.0f; + float expected_data[size * 2] = {0}; + for (int x = 0; x < size * 2; ++x) { + expected_data[x] = lanczos((x - (size - 2 * offset + 1) + 0.5f) * 0.5f, 3.0f); + } + float out_data[size * 2]; + + EffectChainTester tester(data, size * 2, 1, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + Effect *resample_effect = tester.get_chain()->add_effect(new ResampleEffect()); + ASSERT_TRUE(resample_effect->set_int("width", size * 2)); + ASSERT_TRUE(resample_effect->set_int("height", 1)); + ASSERT_TRUE(resample_effect->set_float("zoom_x", 2.0f)); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, size, 1); +} + } // namespace movit