X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fbeziercurve%2Fcubicbezierspline.cpp;h=881d20af7e0e6bd8f53ce45daf38a3609114ecde;hb=51cb2de5a320ba77695fd3c3d3f585b9d4a64207;hp=f188860db8098da3cfa296cb07038fcad77b5d03;hpb=913d6d99a798de8b32e387f49cdb010b638274f6;p=kdenlive diff --git a/src/beziercurve/cubicbezierspline.cpp b/src/beziercurve/cubicbezierspline.cpp index f188860d..881d20af 100644 --- a/src/beziercurve/cubicbezierspline.cpp +++ b/src/beziercurve/cubicbezierspline.cpp @@ -18,7 +18,6 @@ #include "cubicbezierspline.h" -#include /** @brief For sorting a Bezier spline. Whether a is before b. */ static bool pointLessThan(const BPoint &a, const BPoint &b) @@ -31,23 +30,8 @@ CubicBezierSpline::CubicBezierSpline(QObject* parent) : m_validSpline(false), m_precision(100) { - BPoint start; - start.p.setX(0); - start.p.setY(0); - start.h1.setX(0); - start.h1.setY(0); - start.h2.setX(0.1); - start.h2.setY(0.1); - m_points.append(start); - - BPoint end; - end.p.setX(1); - end.p.setY(1); - end.h1.setX(0.9); - end.h1.setY(0.9); - end.h2.setX(1); - end.h2.setY(1); - m_points.append(end); + m_points.append(BPoint(QPointF(0, 0), QPointF(0, 0), QPointF(.1, .1))); + m_points.append(BPoint(QPointF(.9, .9), QPointF(1, 1), QPointF(1, 1))); } CubicBezierSpline::CubicBezierSpline(const CubicBezierSpline& spline, QObject* parent) : @@ -62,6 +46,7 @@ CubicBezierSpline& CubicBezierSpline::operator=(const CubicBezierSpline& spline) { m_precision = spline.m_precision; m_points = spline.m_points; + m_validSpline = false; return *this; } @@ -80,11 +65,7 @@ void CubicBezierSpline::fromString(const QString& spline) values.append(QPointF(xy.at(0).toDouble(), xy.at(1).toDouble())); } if (values.count() == 3) { - BPoint bp; - bp.h1 = values.at(0); - bp.p = values.at(1); - bp.h2 = values.at(2); - m_points.append(bp); + m_points.append(BPoint(values.at(0), values.at(1), values.at(2))); } } @@ -96,9 +77,9 @@ QString CubicBezierSpline::toString() const { QStringList spline; foreach(const BPoint &p, m_points) { - spline << (QString::number(p.h1.x()) + ";" + QString::number(p.h1.y()) - + "#" + QString::number(p.p.x()) + ";" + QString::number(p.p.y()) - + "#" + QString::number(p.h2.x()) + ";" + QString::number(p.h2.y())); + spline << QString("%1;%2#%3;%4#%5;%6").arg(p.h1.x()).arg(p.h1.y()) + .arg(p.p.x()).arg(p.p.y()) + .arg(p.h2.x()).arg(p.h2.y()); } return spline.join("|"); }