X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fbitboard.h;h=d15d883843048aa4d2f155cc92c2cd0a24bc7ba4;hb=002062ae934c1fae3e56157e8e7e6451b552ada5;hp=142c4c5a397f85b5b9092b4692c374cd1c6a2f01;hpb=3e4dfb49a747be902d25ae06783f98ba29fb5030;p=stockfish
diff --git a/src/bitboard.h b/src/bitboard.h
index 142c4c5a..d15d8838 100644
--- a/src/bitboard.h
+++ b/src/bitboard.h
@@ -18,7 +18,7 @@
along with this program. If not, see .
*/
-#if !defined(BITBOARD_H_INCLUDED)
+#ifndef BITBOARD_H_INCLUDED
#define BITBOARD_H_INCLUDED
#include "types.h"
@@ -37,6 +37,24 @@ bool probe_kpk(Square wksq, Square wpsq, Square bksq, Color us);
}
+const Bitboard FileABB = 0x0101010101010101ULL;
+const Bitboard FileBBB = FileABB << 1;
+const Bitboard FileCBB = FileABB << 2;
+const Bitboard FileDBB = FileABB << 3;
+const Bitboard FileEBB = FileABB << 4;
+const Bitboard FileFBB = FileABB << 5;
+const Bitboard FileGBB = FileABB << 6;
+const Bitboard FileHBB = FileABB << 7;
+
+const Bitboard Rank1BB = 0xFF;
+const Bitboard Rank2BB = Rank1BB << (8 * 1);
+const Bitboard Rank3BB = Rank1BB << (8 * 2);
+const Bitboard Rank4BB = Rank1BB << (8 * 3);
+const Bitboard Rank5BB = Rank1BB << (8 * 4);
+const Bitboard Rank6BB = Rank1BB << (8 * 5);
+const Bitboard Rank7BB = Rank1BB << (8 * 6);
+const Bitboard Rank8BB = Rank1BB << (8 * 7);
+
CACHE_LINE_ALIGNMENT
extern Bitboard RMasks[SQUARE_NB];
@@ -53,17 +71,17 @@ extern Bitboard SquareBB[SQUARE_NB];
extern Bitboard FileBB[FILE_NB];
extern Bitboard RankBB[RANK_NB];
extern Bitboard AdjacentFilesBB[FILE_NB];
-extern Bitboard ThisAndAdjacentFilesBB[FILE_NB];
extern Bitboard InFrontBB[COLOR_NB][RANK_NB];
extern Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
extern Bitboard DistanceRingsBB[SQUARE_NB][8];
extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
-extern Bitboard AttackSpanMask[COLOR_NB][SQUARE_NB];
+extern Bitboard PawnAttackSpan[COLOR_NB][SQUARE_NB];
extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
-const Bitboard WhiteSquares = 0x55AA55AA55AA55AAULL;
+extern int SquareDistance[SQUARE_NB][SQUARE_NB];
+
const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL;
/// Overloads of bitwise operators between a Bitboard and a Square for testing
@@ -89,13 +107,34 @@ inline Bitboard operator^(Bitboard b, Square s) {
return b ^ SquareBB[s];
}
-
-/// more_than_one() returns true if in 'b' there is more than one bit set
-
inline bool more_than_one(Bitboard b) {
return b & (b - 1);
}
+inline int square_distance(Square s1, Square s2) {
+ return SquareDistance[s1][s2];
+}
+
+inline int file_distance(Square s1, Square s2) {
+ return abs(file_of(s1) - file_of(s2));
+}
+
+inline int rank_distance(Square s1, Square s2) {
+ return abs(rank_of(s1) - rank_of(s2));
+}
+
+
+/// shift_bb() moves bitboard one step along direction Delta. Mainly for pawns.
+
+template
+inline Bitboard shift_bb(Bitboard b) {
+
+ return Delta == DELTA_N ? b << 8 : Delta == DELTA_S ? b >> 8
+ : Delta == DELTA_NE ? (b & ~FileHBB) << 9 : Delta == DELTA_SE ? (b & ~FileHBB) >> 7
+ : Delta == DELTA_NW ? (b & ~FileABB) << 7 : Delta == DELTA_SW ? (b & ~FileABB) >> 9
+ : 0;
+}
+
/// rank_bb() and file_bb() take a file or a square as input and return
/// a bitboard representing all squares on the given file or rank.
@@ -117,7 +156,7 @@ inline Bitboard file_bb(Square s) {
}
-/// adjacent_files_bb takes a file as input and returns a bitboard representing
+/// adjacent_files_bb() takes a file as input and returns a bitboard representing
/// all squares on the adjacent files.
inline Bitboard adjacent_files_bb(File f) {
@@ -125,30 +164,17 @@ inline Bitboard adjacent_files_bb(File f) {
}
-/// this_and_adjacent_files_bb takes a file as input and returns a bitboard
-/// representing all squares on the given and adjacent files.
-
-inline Bitboard this_and_adjacent_files_bb(File f) {
- return ThisAndAdjacentFilesBB[f];
-}
-
-
-/// in_front_bb() takes a color and a rank or square as input, and returns a
-/// bitboard representing all the squares on all ranks in front of the rank
-/// (or square), from the given color's point of view. For instance,
-/// in_front_bb(WHITE, RANK_5) will give all squares on ranks 6, 7 and 8, while
-/// in_front_bb(BLACK, SQ_D3) will give all squares on ranks 1 and 2.
+/// in_front_bb() takes a color and a rank as input, and returns a bitboard
+/// representing all the squares on all ranks in front of the rank, from the
+/// given color's point of view. For instance, in_front_bb(BLACK, RANK_3) will
+/// give all squares on ranks 1 and 2.
inline Bitboard in_front_bb(Color c, Rank r) {
return InFrontBB[c][r];
}
-inline Bitboard in_front_bb(Color c, Square s) {
- return InFrontBB[c][rank_of(s)];
-}
-
-/// between_bb returns a bitboard representing all squares between two squares.
+/// between_bb() returns a bitboard representing all squares between two squares.
/// For instance, between_bb(SQ_C4, SQ_F7) returns a bitboard with the bits for
/// square d5 and e6 set. If s1 and s2 are not on the same line, file or diagonal,
/// 0 is returned.
@@ -158,7 +184,7 @@ inline Bitboard between_bb(Square s1, Square s2) {
}
-/// forward_bb takes a color and a square as input, and returns a bitboard
+/// forward_bb() takes a color and a square as input, and returns a bitboard
/// representing all squares along the line in front of the square, from the
/// point of view of the given color. Definition of the table is:
/// ForwardBB[c][s] = in_front_bb(c, s) & file_bb(s)
@@ -168,27 +194,27 @@ inline Bitboard forward_bb(Color c, Square s) {
}
-/// passed_pawn_mask takes a color and a square as input, and returns a
-/// bitboard mask which can be used to test if a pawn of the given color on
-/// the given square is a passed pawn. Definition of the table is:
-/// PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_adjacent_files_bb(s)
+/// pawn_attack_span() takes a color and a square as input, and returns a bitboard
+/// representing all squares that can be attacked by a pawn of the given color
+/// when it moves along its file starting from the given square. Definition is:
+/// PawnAttackSpan[c][s] = in_front_bb(c, s) & adjacent_files_bb(s);
-inline Bitboard passed_pawn_mask(Color c, Square s) {
- return PassedPawnMask[c][s];
+inline Bitboard pawn_attack_span(Color c, Square s) {
+ return PawnAttackSpan[c][s];
}
-/// attack_span_mask takes a color and a square as input, and returns a bitboard
-/// representing all squares that can be attacked by a pawn of the given color
-/// when it moves along its file starting from the given square. Definition is:
-/// AttackSpanMask[c][s] = in_front_bb(c, s) & adjacent_files_bb(s);
+/// passed_pawn_mask() takes a color and a square as input, and returns a
+/// bitboard mask which can be used to test if a pawn of the given color on
+/// the given square is a passed pawn. Definition of the table is:
+/// PassedPawnMask[c][s] = pawn_attack_span(c, s) | forward_bb(c, s)
-inline Bitboard attack_span_mask(Color c, Square s) {
- return AttackSpanMask[c][s];
+inline Bitboard passed_pawn_mask(Color c, Square s) {
+ return PassedPawnMask[c][s];
}
-/// squares_aligned returns true if the squares s1, s2 and s3 are aligned
+/// squares_aligned() returns true if the squares s1, s2 and s3 are aligned
/// either on a straight or on a diagonal line.
inline bool squares_aligned(Square s1, Square s2, Square s3) {
@@ -201,8 +227,7 @@ inline bool squares_aligned(Square s1, Square s2, Square s3) {
/// the same color of the given square.
inline Bitboard same_color_squares(Square s) {
- return Bitboard(0xAA55AA55AA55AA55ULL) & s ? 0xAA55AA55AA55AA55ULL
- : ~0xAA55AA55AA55AA55ULL;
+ return BlackSquares & s ? BlackSquares : ~BlackSquares;
}
@@ -233,7 +258,7 @@ inline Bitboard attacks_bb(Square s, Bitboard occ) {
/// lsb()/msb() finds the least/most significant bit in a nonzero bitboard.
/// pop_lsb() finds and clears the least significant bit in a nonzero bitboard.
-#if defined(USE_BSFQ)
+#ifdef BSFQ
# if defined(_MSC_VER) && !defined(__INTEL_COMPILER)
@@ -286,7 +311,7 @@ FORCE_INLINE Square pop_lsb(Bitboard* b) {
return s;
}
-#else // if !defined(USE_BSFQ)
+#else // if defined(USE_BSFQ)
extern Square msb(Bitboard b);
extern Square lsb(Bitboard b);
@@ -294,4 +319,4 @@ extern Square pop_lsb(Bitboard* b);
#endif
-#endif // !defined(BITBOARD_H_INCLUDED)
+#endif // #ifndef BITBOARD_H_INCLUDED