X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fcolortools.h;h=c55507cb59a972baabdbe1081d86b0647abd2ba2;hb=c3302003093710ee247ad84c0fe2ef3c579d417f;hp=0441377c4e8df12bc923dc385ea81444ec772ee9;hpb=78e7bc0f7be6be004acfc44d92367a302b20e46f;p=kdenlive diff --git a/src/colortools.h b/src/colortools.h index 0441377c..c55507cb 100644 --- a/src/colortools.h +++ b/src/colortools.h @@ -18,7 +18,6 @@ #include - class ColorTools : public QObject { Q_OBJECT @@ -26,7 +25,9 @@ class ColorTools : public QObject public: ColorTools(); - enum ColorsRGB { COL_R, COL_G, COL_B, COL_Luma }; + enum ColorsRGB { COL_R, COL_G, COL_B, COL_A, COL_Luma, COL_RGB }; + + enum ComponentsHSV { COM_H, COM_S, COM_V }; /** @brief Draws a UV plane with given Y value. @@ -54,7 +55,7 @@ public: simulates the case that the curves can adjust only +- scaling*255. This mainly delivers a more constant look when also using the Luma component for the curves display but might not represent the actual color change! */ - static QImage rgbCurvePlane(const QSize &size, const ColorTools::ColorsRGB &color, float scaling = 1); + static QImage rgbCurvePlane(const QSize &size, const ColorTools::ColorsRGB &color, float scaling = 1, const QRgb &background = QRgb()); /** @brief Draws a YPbPr plane with Pb on the x axis and Pr on the y axis. Y is the Y value to use. @@ -62,6 +63,25 @@ public: See also: http://de.wikipedia.org/wiki/YPbPr-Farbmodell and http://www.poynton.com/ColorFAQ.html */ QImage yPbPrColorWheel(const QSize &size, const unsigned char &Y, const float &scaling, const bool &circleOnly); + /** + @brief Draws a HSV plane with Hue on the x axis and hue difference on the y axis. + This is for the Bézier Curves widget which allows to change the hue (y) of a certain hue. + MIN/MAX give the minimum/maximum hue difference, e.g. -128,+128. + For the value ranges see: + http://doc.qt.nokia.com/latest/qcolor.html#the-hsv-color-model + */ + static QImage hsvHueShiftPlane(const QSize &size, const uint &S, const uint &V, const int &MIN, const int &MAX); + + /** + Basic HSV plane with two components varying on the x and y axis. + If both components are the same, then the y axis will be considered. + MIN/MAX give the minimum/maximum saturation, usually 0..255. + Missing colour components will be taken from baseColor. + For shear == true, the image will be sheared such that the x axis goes through (0,0) and (1,1). offsetY can additionally + shift the whole x axis vertically. + */ + static QImage hsvCurvePlane(const QSize &size, const QColor &baseColor, + const ComponentsHSV &xVariant, const ComponentsHSV &yVariant, const bool &shear = false, const float offsetY = 0); signals: void signalYuvWheelCalculationFinished();