X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fevaluate.cpp;h=3a4adef300684cbc1aa7069382068b12f2c19e55;hb=09bef14c76e119103cc1a9404cbde7e249205deb;hp=20d1059e56857283714e10ebd6eedd588d30e4b5;hpb=764b9adda6cf59719b5c9c8a75d2a2e696395709;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 20d1059e..3a4adef3 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -145,7 +145,7 @@ namespace { constexpr Score ThreatByKing = S( 24, 89); constexpr Score ThreatByPawnPush = S( 48, 39); constexpr Score ThreatBySafePawn = S(173, 94); - constexpr Score TrappedRook = S( 47, 4); + constexpr Score TrappedRook = S( 52, 10); constexpr Score WeakQueen = S( 49, 15); #undef S @@ -705,6 +705,9 @@ namespace { int outflanking = distance(pos.square(WHITE), pos.square(BLACK)) - distance(pos.square(WHITE), pos.square(BLACK)); + bool infiltration = rank_of(pos.square(WHITE)) > RANK_4 + || rank_of(pos.square(BLACK)) < RANK_5; + bool pawnsOnBothFlanks = (pos.pieces(PAWN) & QueenSide) && (pos.pieces(PAWN) & KingSide); @@ -716,10 +719,11 @@ namespace { int complexity = 9 * pe->passed_count() + 11 * pos.count() + 9 * outflanking + + 12 * infiltration + 21 * pawnsOnBothFlanks + 51 * !pos.non_pawn_material() - 43 * almostUnwinnable - - 95 ; + - 100 ; // Now apply the bonus: note that we find the attacking side by extracting the // sign of the midgame or endgame values, and that we carefully cap the bonus