X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fevaluate.cpp;h=5750d82a7281bbd9ff91f6b22f137b9e9fac0600;hb=4e72e2a964754611de85536c13ae069f85839b85;hp=7e6260c8a34128fe588b3a2c492e07af526986b1;hpb=5c4002aa827653a125130a0d01d0bb96dd2b8bae;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 7e6260c8..5750d82a 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -18,6 +18,7 @@ along with this program. If not, see . */ +#include #include #include // For std::memset #include @@ -186,9 +187,8 @@ namespace { // is also calculated is ALL_PIECES. Bitboard attackedBy[COLOR_NB][PIECE_TYPE_NB]; - // attackedBy2[color] are the squares attacked by 2 pieces of a given color, - // possibly via x-ray or by one pawn and one piece. Diagonal x-ray through - // pawn or squares attacked by 2 pawns are not explicitly added. + // attackedBy2[color] are the squares attacked by at least 2 units of a given + // color, including x-rays. But diagonal x-rays through pawns are not computed. Bitboard attackedBy2[COLOR_NB]; // kingRing[color] are the squares adjacent to the king, plus (only for a @@ -241,8 +241,7 @@ namespace { attackedBy[Us][KING] = pos.attacks_from(ksq); attackedBy[Us][PAWN] = pe->pawn_attacks(Us); attackedBy[Us][ALL_PIECES] = attackedBy[Us][KING] | attackedBy[Us][PAWN]; - attackedBy2[Us] = (attackedBy[Us][KING] & attackedBy[Us][PAWN]) - | dblAttackByPawn; + attackedBy2[Us] = dblAttackByPawn | (attackedBy[Us][KING] & attackedBy[Us][PAWN]); // Init our king safety tables kingRing[Us] = attackedBy[Us][KING]; @@ -309,11 +308,11 @@ namespace { bb = OutpostRanks & ~pe->pawn_attacks_span(Them); if (bb & s) score += Outpost * (Pt == KNIGHT ? 4 : 2) - * (1 + bool(attackedBy[Us][PAWN] & s)); + * ((attackedBy[Us][PAWN] & s) ? 2 : 1); else if (bb &= b & ~pos.pieces(Us)) score += Outpost * (Pt == KNIGHT ? 2 : 1) - * (1 + bool(attackedBy[Us][PAWN] & bb)); + * ((attackedBy[Us][PAWN] & bb) ? 2 : 1); // Knight and Bishop bonus for being right behind a pawn if (shift(pos.pieces(PAWN)) & s) @@ -358,8 +357,8 @@ namespace { score += RookOnPawn * popcount(pos.pieces(Them, PAWN) & PseudoAttacks[ROOK][s]); // Bonus for rook on an open or semi-open file - if (pos.semiopen_file(Us, file_of(s))) - score += RookOnFile[bool(pos.semiopen_file(Them, file_of(s)))]; + if (pos.is_semiopen_file(Us, file_of(s))) + score += RookOnFile[bool(pos.is_semiopen_file(Them, file_of(s)))]; // Penalty when trapped by the king, even more if the king cannot castle else if (mob <= 3) @@ -672,7 +671,7 @@ namespace { bonus += make_score(k * w, k * w); } - } // rank > RANK_3 + } // r > RANK_3 // Scale down bonus for candidate passers which need more than one // pawn push to become passed, or have a pawn in front of them. @@ -717,7 +716,7 @@ namespace { // Find all squares which are at most three squares behind some friendly pawn Bitboard behind = pos.pieces(Us, PAWN); behind |= shift(behind); - behind |= shift(shift(behind)); + behind |= shift(behind); int bonus = popcount(safe) + popcount(behind & safe); int weight = pos.count(Us) @@ -777,8 +776,7 @@ namespace { if (sf == SCALE_FACTOR_NORMAL) { if ( pos.opposite_bishops() - && pos.non_pawn_material(WHITE) == BishopValueMg - && pos.non_pawn_material(BLACK) == BishopValueMg) + && pos.non_pawn_material() == 2 * BishopValueMg) sf = 16 + 4 * pe->passed_count(); else sf = std::min(40 + (pos.opposite_bishops() ? 2 : 7) * pos.count(strongSide), sf);