X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fframework%2Fmlt_frame.c;h=b0afaf0ebfbe60b79bcc83f5ab5c987aa3876c6b;hb=8e366713b8b0f83042492182e612470df5e2749b;hp=0899b06505cb292cc64da90b935129695504c3af;hpb=b1616107824f9c1b2e83c97d9a8d3b0cc700ef5f;p=mlt diff --git a/src/framework/mlt_frame.c b/src/framework/mlt_frame.c index 0899b065..b0afaf0e 100644 --- a/src/framework/mlt_frame.c +++ b/src/framework/mlt_frame.c @@ -25,14 +25,18 @@ #include "mlt_producer.h" #include "mlt_factory.h" #include "mlt_profile.h" +#include "mlt_log.h" #include #include #include -#include -/** Constructor for a frame. -*/ +/** Construct a frame object. + * + * \public \memberof mlt_frame_s + * \param service the pointer to any service that can provide access to the profile + * \return a frame object on success or NULL if there was an allocation error + */ mlt_frame mlt_frame_init( mlt_service service ) { @@ -67,48 +71,73 @@ mlt_frame mlt_frame_init( mlt_service service ) return this; } -/** Fetch the frames properties. -*/ +/** Get a frame's properties. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return the frame's properties or NULL if an invalid frame is supplied + */ mlt_properties mlt_frame_properties( mlt_frame this ) { return this != NULL ? &this->parent : NULL; } -/** Check if we have a way to derive something other than a test card. -*/ +/** Determine if the frame will produce a test card image. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return true (non-zero) if this will produce from a test card + */ int mlt_frame_is_test_card( mlt_frame this ) { return mlt_deque_count( this->stack_image ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_image" ); } -/** Check if we have a way to derive something other than test audio. -*/ +/** Determine if the frame will produce audio from a test card. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return true (non-zero) if this will produce from a test card + */ int mlt_frame_is_test_audio( mlt_frame this ) { return mlt_deque_count( this->stack_audio ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_audio" ); } -/** Get the aspect ratio of the frame. -*/ +/** Get the sample aspect ratio of the frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return the aspect ratio + */ double mlt_frame_get_aspect_ratio( mlt_frame this ) { return mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "aspect_ratio" ); } -/** Set the aspect ratio of the frame. -*/ +/** Set the sample aspect ratio of the frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param value the new image sample aspect ratio + * \return true if error + */ int mlt_frame_set_aspect_ratio( mlt_frame this, double value ) { return mlt_properties_set_double( MLT_FRAME_PROPERTIES( this ), "aspect_ratio", value ); } -/** Get the position of this frame. -*/ +/** Get the time position of this frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return the position + */ mlt_position mlt_frame_get_position( mlt_frame this ) { @@ -116,8 +145,13 @@ mlt_position mlt_frame_get_position( mlt_frame this ) return pos < 0 ? 0 : pos; } -/** Set the position of this frame. -*/ +/** Set the time position of this frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param value the position + * \return true if error + */ int mlt_frame_set_position( mlt_frame this, mlt_position value ) { @@ -125,7 +159,12 @@ int mlt_frame_set_position( mlt_frame this, mlt_position value ) } /** Stack a get_image callback. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param the get_image callback + * \return true if error + */ int mlt_frame_push_get_image( mlt_frame this, mlt_get_image get_image ) { @@ -133,7 +172,11 @@ int mlt_frame_push_get_image( mlt_frame this, mlt_get_image get_image ) } /** Pop a get_image callback. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return the get_image callback + */ mlt_get_image mlt_frame_pop_get_image( mlt_frame this ) { @@ -141,7 +184,12 @@ mlt_get_image mlt_frame_pop_get_image( mlt_frame this ) } /** Push a frame. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param that the frame to push onto \p this + * \return true if error + */ int mlt_frame_push_frame( mlt_frame this, mlt_frame that ) { @@ -149,7 +197,11 @@ int mlt_frame_push_frame( mlt_frame this, mlt_frame that ) } /** Pop a frame. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return a frame that was previously pushed + */ mlt_frame mlt_frame_pop_frame( mlt_frame this ) { @@ -157,7 +209,12 @@ mlt_frame mlt_frame_pop_frame( mlt_frame this ) } /** Push a service. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param that an opaque pointer + * \return true if error + */ int mlt_frame_push_service( mlt_frame this, void *that ) { @@ -165,23 +222,36 @@ int mlt_frame_push_service( mlt_frame this, void *that ) } /** Pop a service. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return an opaque pointer to something previously pushed + */ void *mlt_frame_pop_service( mlt_frame this ) { return mlt_deque_pop_back( this->stack_image ); } -/** Push a service. -*/ +/** Push a number. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param that an integer + * \return true if error + */ int mlt_frame_push_service_int( mlt_frame this, int that ) { return mlt_deque_push_back_int( this->stack_image, that ); } -/** Pop a service. -*/ +/** Pop a number. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return an integer that was previously pushed + */ int mlt_frame_pop_service_int( mlt_frame this ) { @@ -189,7 +259,12 @@ int mlt_frame_pop_service_int( mlt_frame this ) } /** Push an audio item on the stack. -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param that an opaque pointer + * \return true if error + */ int mlt_frame_push_audio( mlt_frame this, void *that ) { @@ -197,7 +272,11 @@ int mlt_frame_push_audio( mlt_frame this, void *that ) } /** Pop an audio item from the stack -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return an opaque pointer to something that was pushed onto the frame's audio stack + */ void *mlt_frame_pop_audio( mlt_frame this ) { @@ -205,7 +284,11 @@ void *mlt_frame_pop_audio( mlt_frame this ) } /** Return the service stack -*/ + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return the service stack + */ mlt_deque mlt_frame_service_stack( mlt_frame this ) { @@ -213,23 +296,30 @@ mlt_deque mlt_frame_service_stack( mlt_frame this ) } /** Replace image stack with the information provided. - - This might prove to be unreliable and restrictive - the idea is that a transition - which normally uses two images may decide to only use the b frame (ie: in the case - of a composite where the b frame completely obscures the a frame). - - The image must be writable and the destructor for the image itself must be taken - care of on another frame and that frame cannot have a replace applied to it... - Further it assumes that no alpha mask is in use. - - For these reasons, it can only be used in a specific situation - when you have - multiple tracks each with their own transition and these transitions are applied - in a strictly reversed order (ie: highest numbered [lowest track] is processed - first). - - More reliable approach - the cases should be detected during the process phase - and the upper tracks should simply not be invited to stack... -*/ + * + * This might prove to be unreliable and restrictive - the idea is that a transition + * which normally uses two images may decide to only use the b frame (ie: in the case + * of a composite where the b frame completely obscures the a frame). + * + * The image must be writable and the destructor for the image itself must be taken + * care of on another frame and that frame cannot have a replace applied to it... + * Further it assumes that no alpha mask is in use. + * + * For these reasons, it can only be used in a specific situation - when you have + * multiple tracks each with their own transition and these transitions are applied + * in a strictly reversed order (ie: highest numbered [lowest track] is processed + * first). + * + * More reliable approach - the cases should be detected during the process phase + * and the upper tracks should simply not be invited to stack... + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param image a new image + * \param format the image format + * \param width the width of the new image + * \param height the height of the new image + */ void mlt_frame_replace_image( mlt_frame this, uint8_t *image, mlt_image_format format, int width, int height ) { @@ -244,49 +334,98 @@ void mlt_frame_replace_image( mlt_frame this, uint8_t *image, mlt_image_format f this->get_alpha_mask = NULL; } +/** Get the short name for an image format. + * + * \public \memberof mlt_frame_s + * \param format the image format + * \return a string + */ + +const char * mlt_image_format_name( mlt_image_format format ) +{ + switch ( format ) + { + case mlt_image_none: return "none"; + case mlt_image_rgb24: return "rgb24"; + case mlt_image_rgb24a: return "rgb24a"; + case mlt_image_yuv422: return "yuv422"; + case mlt_image_yuv420p: return "yuv420p"; + case mlt_image_opengl: return "opengl"; + } + return "invalid"; +} + /** Get the image associated to the frame. -*/ + * + * You should express the desired format, width, and height as inputs. As long + * as the loader producer was used to generate this or the imageconvert filter + * was attached, then you will get the image back in the format you desire. + * However, you do not always get the width and height you request depending + * on properties and filters. You do not need to supply a pre-allocated + * buffer, but you should always supply the desired image format. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param[out] buffer an image buffer + * \param[in,out] format the image format + * \param[in,out] width the horizontal size in pixels + * \param[in,out] height the vertical size in pixels + * \param writable whether or not you will need to be able to write to the memory returned in \p buffer + * \return true if error + * \todo Better describe the width and height as inputs. + */ int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable ) { mlt_properties properties = MLT_FRAME_PROPERTIES( this ); mlt_get_image get_image = mlt_frame_pop_get_image( this ); mlt_producer producer = mlt_properties_get_data( properties, "test_card_producer", NULL ); + mlt_image_format requested_format = *format; int error = 0; - if ( get_image != NULL ) + if ( get_image ) { mlt_properties_set_int( properties, "image_count", mlt_properties_get_int( properties, "image_count" ) - 1 ); - mlt_position position = mlt_frame_get_position( this ); - error = get_image( this, buffer, format, width, height, writable ); - mlt_properties_set_int( properties, "width", *width ); - mlt_properties_set_int( properties, "height", *height ); - mlt_properties_set_int( properties, "format", *format ); - mlt_frame_set_position( this, position ); + error = get_image( this, buffer, format, width, height, writable ); + if ( !error && *buffer ) + { + mlt_properties_set_int( properties, "width", *width ); + mlt_properties_set_int( properties, "height", *height ); + mlt_properties_set_int( properties, "format", *format ); + if ( this->convert_image ) + this->convert_image( this, buffer, format, requested_format ); + } + else + { + // Cause the image to be loaded from test card or fallback (white) below. + mlt_frame_get_image( this, buffer, format, width, height, writable ); + } } - else if ( mlt_properties_get_data( properties, "image", NULL ) != NULL ) + else if ( mlt_properties_get_data( properties, "image", NULL ) ) { *format = mlt_properties_get_int( properties, "format" ); *buffer = mlt_properties_get_data( properties, "image", NULL ); *width = mlt_properties_get_int( properties, "width" ); *height = mlt_properties_get_int( properties, "height" ); + if ( this->convert_image && *buffer ) + this->convert_image( this, buffer, format, requested_format ); } - else if ( producer != NULL ) + else if ( producer ) { mlt_frame test_frame = NULL; mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &test_frame, 0 ); - if ( test_frame != NULL ) + if ( test_frame ) { mlt_properties test_properties = MLT_FRAME_PROPERTIES( test_frame ); mlt_properties_set_double( test_properties, "consumer_aspect_ratio", mlt_properties_get_double( properties, "consumer_aspect_ratio" ) ); mlt_properties_set( test_properties, "rescale.interp", mlt_properties_get( properties, "rescale.interp" ) ); mlt_frame_get_image( test_frame, buffer, format, width, height, writable ); mlt_properties_set_data( properties, "test_card_frame", test_frame, 0, ( mlt_destructor )mlt_frame_close, NULL ); - mlt_properties_set_data( properties, "image", *buffer, *width * *height * 2, NULL, NULL ); - mlt_properties_set_int( properties, "width", *width ); - mlt_properties_set_int( properties, "height", *height ); - mlt_properties_set_int( properties, "format", *format ); mlt_properties_set_double( properties, "aspect_ratio", mlt_frame_get_aspect_ratio( test_frame ) ); +// mlt_properties_set_data( properties, "image", *buffer, *width * *height * 2, NULL, NULL ); +// mlt_properties_set_int( properties, "width", *width ); +// mlt_properties_set_int( properties, "height", *height ); +// mlt_properties_set_int( properties, "format", *format ); } else { @@ -360,6 +499,13 @@ int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *for return error; } +/** Get the alpha channel associated to the frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return the alpha channel + */ + uint8_t *mlt_frame_get_alpha_mask( mlt_frame this ) { uint8_t *alpha = NULL; @@ -380,24 +526,74 @@ uint8_t *mlt_frame_get_alpha_mask( mlt_frame this ) return alpha; } -int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) +/** Get the short name for an audio format. + * + * You do not need to deallocate the returned string. + * \public \memberof mlt_frame_s + * \param this a frame + * \param format an image format enum + * \return a string for the name of the image format + */ + +const char * mlt_audio_format_name( mlt_audio_format format ) +{ + switch ( format ) + { + case mlt_audio_none: return "none"; + case mlt_audio_s16: return "s16"; + case mlt_audio_s32: return "s32"; + case mlt_audio_float: return "float"; + } + return "invalid"; +} + +/** Get the audio associated to the frame. + * + * You should express the desired format, frequency, channels, and samples as inputs. As long + * as the loader producer was used to generate this or the audioconvert filter + * was attached, then you will get the audio back in the format you desire. + * However, you do not always get the channels and samples you request depending + * on properties and filters. You do not need to supply a pre-allocated + * buffer, but you should always supply the desired audio format. + * The audio is always in interleaved format. + * You should use the \p mlt_sample_calculator to determine the number of samples you want. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param[out] buffer an audio buffer + * \param[in,out] format the audio format + * \param[in,out] frequency the sample rate + * \param[in,out] channels + * \param[in,out] samples the number of samples per frame + * \return true if error + */ + +int mlt_frame_get_audio( mlt_frame this, void **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) { mlt_get_audio get_audio = mlt_frame_pop_audio( this ); mlt_properties properties = MLT_FRAME_PROPERTIES( this ); int hide = mlt_properties_get_int( properties, "test_audio" ); + mlt_audio_format requested_format = *format; if ( hide == 0 && get_audio != NULL ) { - mlt_position position = mlt_frame_get_position( this ); get_audio( this, buffer, format, frequency, channels, samples ); - mlt_frame_set_position( this, position ); + mlt_properties_set_int( properties, "audio_frequency", *frequency ); + mlt_properties_set_int( properties, "audio_channels", *channels ); + mlt_properties_set_int( properties, "audio_samples", *samples ); + mlt_properties_set_int( properties, "audio_format", *format ); + if ( this->convert_audio ) + this->convert_audio( this, buffer, format, requested_format ); } else if ( mlt_properties_get_data( properties, "audio", NULL ) ) { *buffer = mlt_properties_get_data( properties, "audio", NULL ); + *format = mlt_properties_get_int( properties, "audio_format" ); *frequency = mlt_properties_get_int( properties, "audio_frequency" ); *channels = mlt_properties_get_int( properties, "audio_channels" ); *samples = mlt_properties_get_int( properties, "audio_samples" ); + if ( this->convert_audio ) + this->convert_audio( this, buffer, format, requested_format ); } else { @@ -405,19 +601,37 @@ int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *for *samples = *samples <= 0 ? 1920 : *samples; *channels = *channels <= 0 ? 2 : *channels; *frequency = *frequency <= 0 ? 48000 : *frequency; - size = *samples * *channels * sizeof( int16_t ); - *buffer = mlt_pool_alloc( size ); - if ( *buffer != NULL ) + mlt_properties_set_int( properties, "audio_frequency", *frequency ); + mlt_properties_set_int( properties, "audio_channels", *channels ); + mlt_properties_set_int( properties, "audio_samples", *samples ); + mlt_properties_set_int( properties, "audio_format", *format ); + + switch( *format ) + { + case mlt_image_none: + size = 0; + *buffer = NULL; + break; + case mlt_audio_s16: + size = *samples * *channels * sizeof( int16_t ); + break; + case mlt_audio_s32: + size = *samples * *channels * sizeof( int32_t ); + break; + case mlt_audio_float: + size = *samples * *channels * sizeof( float ); + break; + } + if ( size ) + *buffer = mlt_pool_alloc( size ); + if ( *buffer ) memset( *buffer, 0, size ); mlt_properties_set_data( properties, "audio", *buffer, size, ( mlt_destructor )mlt_pool_release, NULL ); mlt_properties_set_int( properties, "test_audio", 1 ); } - mlt_properties_set_int( properties, "audio_frequency", *frequency ); - mlt_properties_set_int( properties, "audio_channels", *channels ); - mlt_properties_set_int( properties, "audio_samples", *samples ); - - if ( mlt_properties_get( properties, "meta.volume" ) ) + // TODO: This does not belong here + if ( *format == mlt_audio_s16 && mlt_properties_get( properties, "meta.volume" ) ) { double value = mlt_properties_get_double( properties, "meta.volume" ); @@ -442,18 +656,50 @@ int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *for return 0; } +/** Set the audio on a frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param buffer an buffer containing audio samples + * \param format the format of the audio in the \p buffer + * \param size the total size of the buffer (optional) + * \param destructor a function that releases or deallocates the \p buffer + * \return true if error + */ + +int mlt_frame_set_audio( mlt_frame this, void *buffer, mlt_audio_format format, int size, mlt_destructor destructor ) +{ + mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "audio_format", format ); + return mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "audio", buffer, size, destructor, NULL ); +} + +/** Get audio on a frame as a waveform image. + * + * This generates an 8-bit grayscale image representation of the audio in a + * frame. Currently, this only really works for 2 channels. + * This allocates the bitmap using mlt_pool so you should release the return + * value with \p mlt_pool_release. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \param w the width of the image + * \param h the height of the image to create + * \return a pointer to a new bitmap + */ + unsigned char *mlt_frame_get_waveform( mlt_frame this, int w, int h ) { int16_t *pcm = NULL; mlt_properties properties = MLT_FRAME_PROPERTIES( this ); - mlt_audio_format format = mlt_audio_pcm; + mlt_audio_format format = mlt_audio_s16; int frequency = 32000; // lower frequency available? int channels = 2; - double fps = mlt_profile_fps( NULL ); + mlt_producer producer = mlt_frame_get_original_producer( this ); + double fps = mlt_producer_get_fps( producer ); int samples = mlt_sample_calculator( fps, frequency, mlt_frame_get_position( this ) ); // Get the pcm data - mlt_frame_get_audio( this, &pcm, &format, &frequency, &channels, &samples ); + mlt_frame_get_audio( this, (void**)&pcm, &format, &frequency, &channels, &samples ); // Make an 8-bit buffer large enough to hold rendering int size = w * h; @@ -464,38 +710,48 @@ unsigned char *mlt_frame_get_waveform( mlt_frame this, int w, int h ) // Render vertical lines int16_t *ubound = pcm + samples * channels; - int skip = samples / w - 1; + int skip = samples / w; + unsigned char gray = 0xFF / skip; int i, j, k; // Iterate sample stream and along x coordinate - for ( i = 0; i < w && pcm < ubound; i++ ) + for ( i = 0; pcm < ubound; i++ ) { // pcm data has channels interleaved - for ( j = 0; j < channels; j++ ) + for ( j = 0; j < channels; j++, pcm++ ) { // Determine sample's magnitude from 2s complement; int pcm_magnitude = *pcm < 0 ? ~(*pcm) + 1 : *pcm; // The height of a line is the ratio of the magnitude multiplied by - // half the vertical resolution - int height = ( int )( ( double )( pcm_magnitude ) / 32768 * h / 2 ); - // Determine the starting y coordinate - left channel above center, - // right channel below - currently assumes 2 channels - int displacement = ( h / 2 ) - ( 1 - j ) * height; + // the vertical resolution of a single channel + int height = h * pcm_magnitude / channels / 2 / 32768; + // Determine the starting y coordinate - left top, right bottom + int displacement = h * (j * 2 + 1) / channels / 2 - ( *pcm < 0 ? 0 : height ); // Position buffer pointer using y coordinate, stride, and x coordinate - unsigned char *p = &bitmap[ i + displacement * w ]; + unsigned char *p = bitmap + i / skip + displacement * w; // Draw vertical line - for ( k = 0; k < height; k++ ) - p[ w * k ] = 0xFF; - - pcm++; + for ( k = 0; k < height + 1; k++ ) + if ( *pcm < 0 ) + p[ w * k ] = ( k == 0 ) ? 0xFF : p[ w * k ] + gray; + else + p[ w * k ] = ( k == height ) ? 0xFF : p[ w * k ] + gray; } - pcm += skip * channels; } return bitmap; } +/** Get the end service that produced this frame. + * + * This fetches the first producer of the frame and not any producers that + * encapsulate it. + * + * \public \memberof mlt_frame_s + * \param this a frame + * \return a producer + */ + mlt_producer mlt_frame_get_original_producer( mlt_frame this ) { if ( this != NULL ) @@ -503,6 +759,12 @@ mlt_producer mlt_frame_get_original_producer( mlt_frame this ) return NULL; } +/** Destroy the frame. + * + * \public \memberof mlt_frame_s + * \param this a frame + */ + void mlt_frame_close( mlt_frame this ) { if ( this != NULL && mlt_properties_dec_ref( MLT_FRAME_PROPERTIES( this ) ) <= 0 ) @@ -519,795 +781,46 @@ void mlt_frame_close( mlt_frame this ) /***** convenience functions *****/ -int mlt_convert_yuv422_to_rgb24a( uint8_t *yuv, uint8_t *rgba, unsigned int total ) -{ - int ret = 0; - int yy, uu, vv; - int r,g,b; - total /= 2; - while (total--) - { - yy = yuv[0]; - uu = yuv[1]; - vv = yuv[3]; - YUV2RGB(yy, uu, vv, r, g, b); - rgba[0] = r; - rgba[1] = g; - rgba[2] = b; - rgba[3] = 255; - yy = yuv[2]; - YUV2RGB(yy, uu, vv, r, g, b); - rgba[4] = r; - rgba[5] = g; - rgba[6] = b; - rgba[7] = 255; - yuv += 4; - rgba += 8; - } - return ret; -} - -int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha ) -{ - int ret = 0; - register int y0, y1, u0, u1, v0, v1; - register int r, g, b; - register uint8_t *d = yuv; - register int i, j; - - if ( alpha ) - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgba + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - r = *s++; - g = *s++; - b = *s++; - *alpha++ = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - r = *s++; - g = *s++; - b = *s++; - *alpha++ = *s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - r = *s++; - g = *s++; - b = *s++; - *alpha++ = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - else - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgba + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - r = *s++; - g = *s++; - b = *s++; - s++; - RGB2YUV (r, g, b, y0, u0 , v0); - r = *s++; - g = *s++; - b = *s++; - s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - r = *s++; - g = *s++; - b = *s++; - s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - - return ret; -} - -int mlt_convert_rgb24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv ) -{ - int ret = 0; - register int y0, y1, u0, u1, v0, v1; - register int r, g, b; - register uint8_t *d = yuv; - register int i, j; - - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgb + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - return ret; -} - -int mlt_convert_bgr24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha ) -{ - int ret = 0; - register int y0, y1, u0, u1, v0, v1; - register int r, g, b; - register uint8_t *d = yuv; - register int i, j; - - if ( alpha ) - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgba + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - b = *s++; - g = *s++; - r = *s++; - *alpha++ = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - b = *s++; - g = *s++; - r = *s++; - *alpha++ = *s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - b = *s++; - g = *s++; - r = *s++; - *alpha++ = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - else - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgba + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - b = *s++; - g = *s++; - r = *s++; - s++; - RGB2YUV (r, g, b, y0, u0 , v0); - b = *s++; - g = *s++; - r = *s++; - s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - b = *s++; - g = *s++; - r = *s++; - s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - return ret; -} - -int mlt_convert_bgr24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv ) -{ - int ret = 0; - register int y0, y1, u0, u1, v0, v1; - register int r, g, b; - register uint8_t *d = yuv; - register int i, j; - - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgb + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - b = *s++; - g = *s++; - r = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - b = *s++; - g = *s++; - r = *s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - b = *s++; - g = *s++; - r = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - return ret; -} - -int mlt_convert_argb_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha ) -{ - int ret = 0; - register int y0, y1, u0, u1, v0, v1; - register int r, g, b; - register uint8_t *d = yuv; - register int i, j; - - if ( alpha ) - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgba + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - *alpha++ = *s++; - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *alpha++ = *s++; - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - *alpha++ = *s++; - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - else - for ( i = 0; i < height; i++ ) - { - register uint8_t *s = rgba + ( stride * i ); - for ( j = 0; j < ( width / 2 ); j++ ) - { - s++; - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - s++; - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y1, u1 , v1); - *d++ = y0; - *d++ = (u0+u1) >> 1; - *d++ = y1; - *d++ = (v0+v1) >> 1; - } - if ( width % 2 ) - { - s++; - r = *s++; - g = *s++; - b = *s++; - RGB2YUV (r, g, b, y0, u0 , v0); - *d++ = y0; - *d++ = u0; - } - } - return ret; -} - -int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int stride, uint8_t *yuv ) -{ - int ret = 0; - register int i, j; - - int half = width >> 1; - - uint8_t *Y = yuv420p; - uint8_t *U = Y + width * height; - uint8_t *V = U + width * height / 4; - - register uint8_t *d = yuv; - - for ( i = 0; i < height; i++ ) - { - register uint8_t *u = U + ( i / 2 ) * ( half ); - register uint8_t *v = V + ( i / 2 ) * ( half ); - - for ( j = 0; j < half; j++ ) - { - *d ++ = *Y ++; - *d ++ = *u ++; - *d ++ = *Y ++; - *d ++ = *v ++; - } - } - return ret; -} - -uint8_t *mlt_resize_alpha( uint8_t *input, int owidth, int oheight, int iwidth, int iheight, uint8_t alpha_value ) -{ - uint8_t *output = NULL; - - if ( input != NULL && ( iwidth != owidth || iheight != oheight ) && ( owidth > 6 && oheight > 6 ) ) - { - uint8_t *out_line; - int offset_x = ( owidth - iwidth ) / 2; - int offset_y = ( oheight - iheight ) / 2; - int iused = iwidth; - - output = mlt_pool_alloc( owidth * oheight ); - memset( output, alpha_value, owidth * oheight ); - - offset_x -= offset_x % 2; - - out_line = output + offset_y * owidth; - out_line += offset_x; - - // Loop for the entirety of our output height. - while ( iheight -- ) - { - // We're in the input range for this row. - memcpy( out_line, input, iused ); - - // Move to next input line - input += iwidth; - - // Move to next output line - out_line += owidth; - } - } - - return output; -} - -void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input, int iwidth, int iheight ) -{ - // Calculate strides - int istride = iwidth * 2; - int ostride = owidth * 2; - int offset_x = ( owidth - iwidth ); - int offset_y = ( oheight - iheight ) / 2; - uint8_t *in_line = input; - uint8_t *out_line; - int size = owidth * oheight; - uint8_t *p = output; - - // Optimisation point - if ( output == NULL || input == NULL || ( owidth <= 6 || oheight <= 6 || iwidth <= 6 || oheight <= 6 ) ) - { - return; - } - else if ( iwidth == owidth && iheight == oheight ) - { - memcpy( output, input, iheight * istride ); - return; - } - - while( size -- ) - { - *p ++ = 16; - *p ++ = 128; - } - - offset_x -= offset_x % 4; - - out_line = output + offset_y * ostride; - out_line += offset_x; - - // Loop for the entirety of our output height. - while ( iheight -- ) - { - // We're in the input range for this row. - memcpy( out_line, in_line, iwidth * 2 ); - - // Move to next input line - in_line += istride; - - // Move to next output line - out_line += ostride; - } -} - -/** A resizing function for yuv422 frames - this does not rescale, but simply - resizes. It assumes yuv422 images available on the frame so use with care. -*/ - -uint8_t *mlt_frame_resize_yuv422( mlt_frame this, int owidth, int oheight ) -{ - // Get properties - mlt_properties properties = MLT_FRAME_PROPERTIES( this ); - - // Get the input image, width and height - uint8_t *input = mlt_properties_get_data( properties, "image", NULL ); - uint8_t *alpha = mlt_frame_get_alpha_mask( this ); - - int iwidth = mlt_properties_get_int( properties, "width" ); - int iheight = mlt_properties_get_int( properties, "height" ); - - // If width and height are correct, don't do anything - if ( iwidth != owidth || iheight != oheight ) - { - uint8_t alpha_value = mlt_properties_get_int( properties, "resize_alpha" ); - - // Create the output image - uint8_t *output = mlt_pool_alloc( owidth * ( oheight + 1 ) * 2 ); - - // Call the generic resize - mlt_resize_yuv422( output, owidth, oheight, input, iwidth, iheight ); - - // Now update the frame - mlt_properties_set_data( properties, "image", output, owidth * ( oheight + 1 ) * 2, ( mlt_destructor )mlt_pool_release, NULL ); - mlt_properties_set_int( properties, "width", owidth ); - mlt_properties_set_int( properties, "height", oheight ); - - // We should resize the alpha too - alpha = mlt_resize_alpha( alpha, owidth, oheight, iwidth, iheight, alpha_value ); - if ( alpha != NULL ) - { - mlt_properties_set_data( properties, "alpha", alpha, owidth * oheight, ( mlt_destructor )mlt_pool_release, NULL ); - this->get_alpha_mask = NULL; - } - - // Return the output - return output; - } - // No change, return input - return input; -} - -/** A rescaling function for yuv422 frames - low quality, and provided for testing - only. It assumes yuv422 images available on the frame so use with care. -*/ - -uint8_t *mlt_frame_rescale_yuv422( mlt_frame this, int owidth, int oheight ) -{ - // Get properties - mlt_properties properties = MLT_FRAME_PROPERTIES( this ); - - // Get the input image, width and height - uint8_t *input = mlt_properties_get_data( properties, "image", NULL ); - int iwidth = mlt_properties_get_int( properties, "width" ); - int iheight = mlt_properties_get_int( properties, "height" ); - - // If width and height are correct, don't do anything - if ( iwidth != owidth || iheight != oheight ) - { - // Create the output image - uint8_t *output = mlt_pool_alloc( owidth * ( oheight + 1 ) * 2 ); - - // Calculate strides - int istride = iwidth * 2; - int ostride = owidth * 2; - - iwidth = iwidth - ( iwidth % 4 ); - - // Derived coordinates - int dy, dx; - - // Calculate ranges - int out_x_range = owidth / 2; - int out_y_range = oheight / 2; - int in_x_range = iwidth / 2; - int in_y_range = iheight / 2; - - // Output pointers - register uint8_t *out_line = output; - register uint8_t *out_ptr; - - // Calculate a middle pointer - uint8_t *in_middle = input + istride * in_y_range + in_x_range * 2; - uint8_t *in_line; - - // Generate the affine transform scaling values - register int scale_width = ( iwidth << 16 ) / owidth; - register int scale_height = ( iheight << 16 ) / oheight; - register int base = 0; - - int outer = out_x_range * scale_width; - int bottom = out_y_range * scale_height; - - // Loop for the entirety of our output height. - for ( dy = - bottom; dy < bottom; dy += scale_height ) - { - // Start at the beginning of the line - out_ptr = out_line; - - // Pointer to the middle of the input line - in_line = in_middle + ( dy >> 16 ) * istride; - - // Loop for the entirety of our output row. - for ( dx = - outer; dx < outer; dx += scale_width ) - { - base = dx >> 15; - base &= 0xfffffffe; - *out_ptr ++ = *( in_line + base ); - base &= 0xfffffffc; - *out_ptr ++ = *( in_line + base + 1 ); - dx += scale_width; - base = dx >> 15; - base &= 0xfffffffe; - *out_ptr ++ = *( in_line + base ); - base &= 0xfffffffc; - *out_ptr ++ = *( in_line + base + 3 ); - } - - // Move to next output line - out_line += ostride; - } - - // Now update the frame - mlt_properties_set_data( properties, "image", output, owidth * ( oheight + 1 ) * 2, ( mlt_destructor )mlt_pool_release, NULL ); - mlt_properties_set_int( properties, "width", owidth ); - mlt_properties_set_int( properties, "height", oheight ); - - // Return the output - return output; - } - - // No change, return input - return input; -} - -int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, float weight_end, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) -{ - int ret = 0; - int16_t *src, *dest; - int frequency_src = *frequency, frequency_dest = *frequency; - int channels_src = *channels, channels_dest = *channels; - int samples_src = *samples, samples_dest = *samples; - int i, j; - double d = 0, s = 0; - - mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src ); - mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest ); - - int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" ); - mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 ); - if ( silent ) - memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) ); - - silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" ); - mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 ); - if ( silent ) - memset( src, 0, samples_src * channels_src * sizeof( int16_t ) ); - - if ( channels_src > 6 ) - channels_src = 0; - if ( channels_dest > 6 ) - channels_dest = 0; - if ( samples_src > 4000 ) - samples_src = 0; - if ( samples_dest > 4000 ) - samples_dest = 0; - - // determine number of samples to process - *samples = samples_src < samples_dest ? samples_src : samples_dest; - *channels = channels_src < channels_dest ? channels_src : channels_dest; - *buffer = dest; - *frequency = frequency_dest; - - // Compute a smooth ramp over start to end - float weight = weight_start; - float weight_step = ( weight_end - weight_start ) / *samples; - - if ( src == dest ) - { - *samples = samples_src; - *channels = channels_src; - *buffer = src; - *frequency = frequency_src; - return ret; - } - - // Mixdown - for ( i = 0; i < *samples; i++ ) - { - for ( j = 0; j < *channels; j++ ) - { - if ( j < channels_dest ) - d = (double) dest[ i * channels_dest + j ]; - if ( j < channels_src ) - s = (double) src[ i * channels_src + j ]; - dest[ i * channels_dest + j ] = s * weight + d * ( 1.0 - weight ); - } - weight += weight_step; - } - - return ret; -} - -// Replacement for broken mlt_frame_audio_mix - this filter uses an inline low pass filter -// to allow mixing without volume hacking -int mlt_frame_combine_audio( mlt_frame this, mlt_frame that, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) -{ - int ret = 0; - int16_t *src, *dest; - int frequency_src = *frequency, frequency_dest = *frequency; - int channels_src = *channels, channels_dest = *channels; - int samples_src = *samples, samples_dest = *samples; - int i, j; - double vp[ 6 ]; - double b_weight = 1.0; - - if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "meta.mixdown" ) ) - b_weight = 1.0 - mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "meta.volume" ); - - mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src ); - mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest ); - - int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" ); - mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 ); - if ( silent ) - memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) ); - - silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" ); - mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 ); - if ( silent ) - memset( src, 0, samples_src * channels_src * sizeof( int16_t ) ); - - if ( src == dest ) - { - *samples = samples_src; - *channels = channels_src; - *buffer = src; - *frequency = frequency_src; - return ret; - } - - // determine number of samples to process - *samples = samples_src < samples_dest ? samples_src : samples_dest; - *channels = channels_src < channels_dest ? channels_src : channels_dest; - *buffer = dest; - *frequency = frequency_dest; - - for ( j = 0; j < *channels; j++ ) - vp[ j ] = ( double )dest[ j ]; - - double Fc = 0.5; - double B = exp(-2.0 * M_PI * Fc); - double A = 1.0 - B; - double v; - - for ( i = 0; i < *samples; i++ ) - { - for ( j = 0; j < *channels; j++ ) - { - v = ( double )( b_weight * dest[ i * channels_dest + j ] + src[ i * channels_src + j ] ); - v = v < -32767 ? -32767 : v > 32768 ? 32768 : v; - vp[ j ] = dest[ i * channels_dest + j ] = ( int16_t )( v * A + vp[ j ] * B ); - } - } - - return ret; -} +/** Determine the number of samples that belong in a frame at a time position. + * + * \public \memberof mlt_frame_s + * \param fps the frame rate + * \param frequency the sample rate + * \param position the time position + * \return the number of samples per channel + */ -/* Will this break when mlt_position is converted to double? -Zach */ int mlt_sample_calculator( float fps, int frequency, int64_t position ) { - int samples = 0; + /* Compute the cumulative number of samples until the start of this frame and the + cumulative number of samples until the start of the next frame. Round each to the + nearest integer and take the difference to determine the number of samples in + this frame. - if ( ( int )( fps * 100 ) == 2997 ) - { - samples = frequency / 30; - - switch ( frequency ) - { - case 48000: - if ( position % 5 != 0 ) - samples += 2; - break; - case 44100: - if ( position % 300 == 0 ) - samples = 1471; - else if ( position % 30 == 0 ) - samples = 1470; - else if ( position % 2 == 0 ) - samples = 1472; - else - samples = 1471; - break; - case 32000: - if ( position % 30 == 0 ) - samples = 1068; - else if ( position % 29 == 0 ) - samples = 1067; - else if ( position % 4 == 2 ) - samples = 1067; - else - samples = 1068; - break; - default: - samples = 0; - } - } - else if ( fps != 0 ) - { - samples = frequency / fps; - } - - return samples; + This approach should prevent rounding errors that can accumulate over a large number + of frames causing A/V sync problems. */ + return mlt_sample_calculator_to_now( fps, frequency, position + 1 ) + - mlt_sample_calculator_to_now( fps, frequency, position ); } -int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t frame ) +/** Determine the number of samples that belong before a time position. + * + * \public \memberof mlt_frame_s + * \param fps the frame rate + * \param frequency the sample rate + * \param position the time position + * \return the number of samples per channel + * \bug Will this break when mlt_position is converted to double? + */ + +int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t position ) { int64_t samples = 0; - // TODO: Correct rules for NTSC and drop the * 100 hack - if ( ( int )( fps * 100 ) == 2997 ) - { - samples = ( ( double )( frame * frequency ) / 30 ); - switch( frequency ) - { - case 48000: - samples += 2 * ( frame / 5 ); - break; - case 44100: - samples += frame + ( frame / 2 ) - ( frame / 30 ) + ( frame / 300 ); - break; - case 32000: - samples += ( 2 * frame ) - ( frame / 4 ) - ( frame / 29 ); - break; - } - } - else if ( fps != 0 ) + if ( fps ) { - samples = ( ( frame * frequency ) / ( int )fps ); + samples = (int64_t)( (double) position * (double) frequency / (double) fps + + ( position < 0 ? -0.5 : 0.5 ) ); } return samples;