X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmain.cpp;h=86c7558c7f81fd1b54e34617d860b699b6bc1889;hb=0fcda095df1caa860e8e3f3a714d5545ec9dc122;hp=e01599db8e9893f80cc3b3143cb8f6063bbe8bc1;hpb=c97104e8540b72ee2c6c9c13d3773d2c0f9ec32f;p=stockfish
diff --git a/src/main.cpp b/src/main.cpp
index e01599db..86c7558c 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008 Marco Costalba
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,82 +17,73 @@
along with this program. If not, see .
*/
+// To profile with callgrind uncomment following line
+//#define USE_CALLGRIND
-////
-//// Includes
-////
-
+#include
#include
+#include
-#include "benchmark.h"
#include "bitboard.h"
-#include "direction.h"
-#include "endgame.h"
#include "evaluate.h"
-#include "material.h"
-#include "mersenne.h"
-#include "misc.h"
-#include "movepick.h"
#include "position.h"
-#include "search.h"
#include "thread.h"
-#include "uci.h"
#include "ucioption.h"
-using std::string;
+#ifdef USE_CALLGRIND
+#include
+#endif
-////
-//// Functions
-////
+using namespace std;
-int main(int argc, char *argv[]) {
+extern bool execute_uci_command(const string& cmd);
+extern void benchmark(int argc, char* argv[]);
+extern void init_bitbases();
- // Disable IO buffering
- std::cout.rdbuf()->pubsetbuf(NULL, 0);
- std::cin.rdbuf()->pubsetbuf(NULL, 0);
+int main(int argc, char* argv[]) {
- // Initialization
+ // Disable IO buffering for C and C++ standard libraries
+ setvbuf(stdin, NULL, _IONBF, 0);
+ setvbuf(stdout, NULL, _IONBF, 0);
+ cout.rdbuf()->pubsetbuf(NULL, 0);
+ cin.rdbuf()->pubsetbuf(NULL, 0);
- init_mersenne();
- init_direction_table();
+ // Startup initializations
init_bitboards();
init_uci_options();
Position::init_zobrist();
Position::init_piece_square_tables();
- MovePicker::init_phase_table();
init_eval(1);
init_bitbases();
+ init_search();
init_threads();
- // Make random number generation less deterministic, for book moves
- for (int i = abs(get_system_time() % 10000); i > 0; i--)
- genrand_int32();
+#ifdef USE_CALLGRIND
+ CALLGRIND_START_INSTRUMENTATION;
+#endif
- // Process command line arguments
- if (argc >= 2 && string(argv[1]) == "bench")
+ if (argc < 2)
{
- if (argc < 4 || argc > 7)
- {
- std::cout << "Usage: glaurung bench "
- << "[time = 60s] [fen positions file = default] "
- << "[time, depth or node limited = time]"
- << std::endl;
- exit(0);
- }
- string time = argc > 4 ? argv[4] : "60";
- string fen = argc > 5 ? argv[5] : "default";
- string lim = argc > 6 ? argv[6] : "time";
- benchmark(string(argv[2]) + " " + string(argv[3]) + " " + time + " " + fen + " " + lim);
- return 0;
- }
+ // Print copyright notice
+ cout << engine_name() << " by " << engine_author() << endl;
- // Print copyright notice
- std::cout << engine_name() << ". Copyright (C) "
- << "2004-2008 Tord Romstad, Marco Costalba. "
- << std::endl;
-
- // Enter UCI mode
- uci_main_loop();
+ if (CpuHasPOPCNT)
+ cout << "Good! CPU has hardware POPCNT." << endl;
+ // Wait for a command from the user, and passes this command to
+ // execute_uci_command() and also intercepts EOF from stdin to
+ // ensure that we exit gracefully if the GUI dies unexpectedly.
+ string cmd;
+ while (getline(cin, cmd) && execute_uci_command(cmd)) {}
+ }
+ else if (string(argv[1]) == "bench" && argc < 8)
+ benchmark(argc, argv);
+ else
+ cout << "Usage: stockfish bench [hash size = 128] [threads = 1] "
+ << "[limit = 12] [fen positions file = default] "
+ << "[depth, time, perft or node limited = depth]" << endl;
+
+ exit_threads();
+ quit_eval();
return 0;
}