X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmain.cpp;h=a093b5bf0a234d644f1f15a34c0329c0008322a4;hb=64a6138d3736babad0f0d9758e3d0e5475f477dd;hp=89ca9e8ec6fa976d3c7127f78a60a3cbe77eb894;hpb=18677852315b960132b0e8daa220c83b1c3c17cd;p=stockfish
diff --git a/src/main.cpp b/src/main.cpp
index 89ca9e8e..a093b5bf 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1,98 +1,53 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008 Marco Costalba
+ Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-
+
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
-
-////
-//// Includes
-////
-
#include
-#include "benchmark.h"
#include "bitboard.h"
-#include "direction.h"
-#include "endgame.h"
-#include "evaluate.h"
-#include "material.h"
-#include "mersenne.h"
-#include "misc.h"
-#include "movepick.h"
#include "position.h"
#include "search.h"
#include "thread.h"
+#include "tt.h"
#include "uci.h"
-#include "ucioption.h"
-
-using std::string;
+#include "syzygy/tbprobe.h"
-////
-//// Functions
-////
-
-int main(int argc, char *argv[]) {
-
- // Disable IO buffering
- std::cout.rdbuf()->pubsetbuf(NULL, 0);
- std::cin.rdbuf()->pubsetbuf(NULL, 0);
-
- // Initialization
-
- init_mersenne();
- init_direction_table();
- init_bitboards();
- init_uci_options();
- Position::init_zobrist();
- Position::init_piece_square_tables();
- MovePicker::init_phase_table();
- init_eval(1);
- init_bitbases();
- init_threads();
+namespace PSQT {
+ void init();
+}
- // Make random number generation less deterministic, for book moves
- for (int i = abs(get_system_time() % 10000); i > 0; i--)
- genrand_int32();
+int main(int argc, char* argv[]) {
- // Process command line arguments
- if (argc >= 2 && string(argv[1]) == "bench")
- {
- if (argc < 4 || argc > 7)
- {
- std::cout << "Usage: glaurung bench "
- << "[time = 60s] [fen positions file = default] "
- << "[time or depth limited = time]"
- << std::endl;
- exit(0);
- }
- string time = argc > 4 ? argv[4] : "60";
- string fen = argc > 5 ? argv[5] : "default";
- string dt = argc > 6 ? argv[6] : "time";
- benchmark(string(argv[2]) + " " + string(argv[3]) + " " + time + " " + fen + " " + dt);
- return 0;
- }
+ std::cout << engine_info() << std::endl;
- // Print copyright notice
- std::cout << engine_name() << ". Copyright (C) "
- << "2004-2008 Tord Romstad, Marco Costalba. "
- << std::endl;
+ UCI::init(Options);
+ PSQT::init();
+ Bitboards::init();
+ Position::init();
+ Bitbases::init();
+ Search::init();
+ Pawns::init();
+ Threads.set(Options["Threads"]);
+ Search::clear(); // After threads are up
- // Enter UCI mode
- uci_main_loop();
+ UCI::loop(argc, argv);
+ Threads.set(0);
return 0;
}