X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmisc.cpp;h=98e346a6689190e4f09840058cc2bb42e55e1adf;hb=154b8d3ecb19d0b3fa9ec11cc3a1e666dfe0d2ce;hp=b5a14dbed2a24bf7b8b0f5111da54db50f0ddd04;hpb=226bbc1e632c18cfd4d76aa9092c4575b0de0cf5;p=stockfish diff --git a/src/misc.cpp b/src/misc.cpp index b5a14dbe..98e346a6 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -1,7 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,132 +16,396 @@ along with this program. If not, see . */ -#include -#include -#include - #include "misc.h" -#include "thread.h" - -using namespace std; - -/// Version number. If Version is left empty, then compile date in the format -/// DD-MM-YY and show in engine_info. -static const string Version = ""; - -/// engine_info() returns the full name of the current Stockfish version. This -/// will be either "Stockfish DD-MM-YY" (where DD-MM-YY is the date when -/// the program was compiled) or "Stockfish ", depending on whether -/// Version is empty. - -const string engine_info(bool to_uci) { - - const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec"); - string month, day, year; - stringstream ss, date(__DATE__); // From compiler, format is "Sep 21 2008" - - ss << "Stockfish " << Version << setfill('0'); - - if (Version.empty()) - { - date >> month >> day >> year; - ss << setw(2) << day << setw(2) << (1 + months.find(month) / 4) << year.substr(2); - } +#ifdef _WIN32 +#if _WIN32_WINNT < 0x0601 +#undef _WIN32_WINNT +#define _WIN32_WINNT 0x0601 // Force to include needed API prototypes +#endif - ss << (Is64Bit ? " 64" : "") - << (HasPext ? " BMI2" : (HasPopCnt ? " SSE4.2" : "")) - << (to_uci ? "\nid author ": " by ") - << "Tord Romstad, Marco Costalba and Joona Kiiski"; +#ifndef NOMINMAX +#define NOMINMAX +#endif - return ss.str(); +#include +// The needed Windows API for processor groups could be missed from old Windows +// versions, so instead of calling them directly (forcing the linker to resolve +// the calls at compile time), try to load them at runtime. To do this we need +// first to define the corresponding function pointers. +extern "C" { +using fun1_t = bool(*)(LOGICAL_PROCESSOR_RELATIONSHIP, + PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD); +using fun2_t = bool(*)(USHORT, PGROUP_AFFINITY); +using fun3_t = bool(*)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY); +using fun4_t = bool(*)(USHORT, PGROUP_AFFINITY, USHORT, PUSHORT); +using fun5_t = WORD(*)(); +using fun6_t = bool(*)(HANDLE, DWORD, PHANDLE); +using fun7_t = bool(*)(LPCSTR, LPCSTR, PLUID); +using fun8_t = bool(*)(HANDLE, BOOL, PTOKEN_PRIVILEGES, DWORD, PTOKEN_PRIVILEGES, PDWORD); } +#endif +#include +#include +#include +#include +#include +#include +#include +#include +#include -/// Debug functions used mainly to collect run-time statistics - -static int64_t hits[2], means[2]; +#include "types.h" -void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; } -void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); } -void dbg_mean_of(int v) { ++means[0]; means[1] += v; } +#if defined(__linux__) && !defined(__ANDROID__) +#include +#endif -void dbg_print() { +#if defined(__APPLE__) || defined(__ANDROID__) || defined(__OpenBSD__) || (defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC) && !defined(_WIN32)) || defined(__e2k__) +#define POSIXALIGNEDALLOC +#include +#endif - if (hits[0]) - cerr << "Total " << hits[0] << " Hits " << hits[1] - << " hit rate (%) " << 100 * hits[1] / hits[0] << endl; +namespace Stockfish { - if (means[0]) - cerr << "Total " << means[0] << " Mean " - << (double)means[1] / means[0] << endl; -} +namespace { +/// Version number or dev. +constexpr std::string_view version = "dev"; /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We /// can toggle the logging of std::cout and std:cin at runtime whilst preserving -/// usual i/o functionality, all without changing a single line of code! +/// usual I/O functionality, all without changing a single line of code! /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81 -struct Tie: public streambuf { // MSVC requires splitted streambuf for cin and cout +struct Tie: public std::streambuf { // MSVC requires split streambuf for cin and cout - Tie(streambuf* b, ofstream* f) : buf(b), file(f) {} + Tie(std::streambuf* b, std::streambuf* l) : buf(b), logBuf(l) {} - int sync() { return file->rdbuf()->pubsync(), buf->pubsync(); } - int overflow(int c) { return log(buf->sputc((char)c), "<< "); } - int underflow() { return buf->sgetc(); } - int uflow() { return log(buf->sbumpc(), ">> "); } + int sync() override { return logBuf->pubsync(), buf->pubsync(); } + int overflow(int c) override { return log(buf->sputc(char(c)), "<< "); } + int underflow() override { return buf->sgetc(); } + int uflow() override { return log(buf->sbumpc(), ">> "); } - streambuf* buf; - ofstream* file; + std::streambuf *buf, *logBuf; int log(int c, const char* prefix) { - static int last = '\n'; + static int last = '\n'; // Single log file if (last == '\n') - file->rdbuf()->sputn(prefix, 3); + logBuf->sputn(prefix, 3); - return last = file->rdbuf()->sputc((char)c); + return last = logBuf->sputc(char(c)); } }; class Logger { - Logger() : in(cin.rdbuf(), &file), out(cout.rdbuf(), &file) {} - ~Logger() { start(false); } + Logger() : in(std::cin.rdbuf(), file.rdbuf()), out(std::cout.rdbuf(), file.rdbuf()) {} + ~Logger() { start(""); } - ofstream file; + std::ofstream file; Tie in, out; public: - static void start(bool b) { + static void start(const std::string& fname) { static Logger l; - if (b && !l.file.is_open()) + if (l.file.is_open()) { - l.file.open("io_log.txt", ifstream::out | ifstream::app); - cin.rdbuf(&l.in); - cout.rdbuf(&l.out); + std::cout.rdbuf(l.out.buf); + std::cin.rdbuf(l.in.buf); + l.file.close(); } - else if (!b && l.file.is_open()) + + if (!fname.empty()) { - cout.rdbuf(l.out.buf); - cin.rdbuf(l.in.buf); - l.file.close(); + l.file.open(fname, std::ifstream::out); + + if (!l.file.is_open()) + { + std::cerr << "Unable to open debug log file " << fname << std::endl; + exit(EXIT_FAILURE); + } + + std::cin.rdbuf(&l.in); + std::cout.rdbuf(&l.out); } } }; +} // namespace + + +/// engine_info() returns the full name of the current Stockfish version. +/// For local dev compiles we try to append the commit sha and commit date +/// from git if that fails only the local compilation date is set and "nogit" is specified: +/// Stockfish dev-YYYYMMDD-SHA +/// or +/// Stockfish dev-YYYYMMDD-nogit +/// +/// For releases (non dev builds) we only include the version number: +/// Stockfish version + +std::string engine_info(bool to_uci) { + std::stringstream ss; + ss << "Stockfish " << version << std::setfill('0'); + + if constexpr (version == "dev") + { + ss << "-"; + #ifdef GIT_DATE + ss << stringify(GIT_DATE); + #else + constexpr std::string_view months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec"); + std::string month, day, year; + std::stringstream date(__DATE__); // From compiler, format is "Sep 21 2008" + + date >> month >> day >> year; + ss << year << std::setw(2) << std::setfill('0') << (1 + months.find(month) / 4) << std::setw(2) << std::setfill('0') << day; + #endif + + ss << "-"; + + #ifdef GIT_SHA + ss << stringify(GIT_SHA); + #else + ss << "nogit"; + #endif + } + + ss << (to_uci ? "\nid author ": " by ") + << "the Stockfish developers (see AUTHORS file)"; + + return ss.str(); +} + + +/// compiler_info() returns a string trying to describe the compiler we use + +std::string compiler_info() { + + #define make_version_string(major, minor, patch) stringify(major) "." stringify(minor) "." stringify(patch) + +/// Predefined macros hell: +/// +/// __GNUC__ Compiler is GCC, Clang or ICX +/// __clang__ Compiler is Clang or ICX +/// __INTEL_LLVM_COMPILER Compiler is ICX +/// _MSC_VER Compiler is MSVC +/// _WIN32 Building on Windows (any) +/// _WIN64 Building on Windows 64 bit + + std::string compiler = "\nCompiled by : "; + + #if defined(__INTEL_LLVM_COMPILER) + compiler += "ICX "; + compiler += stringify(__INTEL_LLVM_COMPILER); + #elif defined(__clang__) + compiler += "clang++ "; + compiler += make_version_string(__clang_major__, __clang_minor__, __clang_patchlevel__); + #elif _MSC_VER + compiler += "MSVC "; + compiler += "(version "; + compiler += stringify(_MSC_FULL_VER) "." stringify(_MSC_BUILD); + compiler += ")"; + #elif defined(__e2k__) && defined(__LCC__) + #define dot_ver2(n) \ + compiler += char('.'); \ + compiler += char('0' + (n) / 10); \ + compiler += char('0' + (n) % 10); + + compiler += "MCST LCC "; + compiler += "(version "; + compiler += std::to_string(__LCC__ / 100); + dot_ver2(__LCC__ % 100) + dot_ver2(__LCC_MINOR__) + compiler += ")"; + #elif __GNUC__ + compiler += "g++ (GNUC) "; + compiler += make_version_string(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__); + #else + compiler += "Unknown compiler "; + compiler += "(unknown version)"; + #endif + + #if defined(__APPLE__) + compiler += " on Apple"; + #elif defined(__CYGWIN__) + compiler += " on Cygwin"; + #elif defined(__MINGW64__) + compiler += " on MinGW64"; + #elif defined(__MINGW32__) + compiler += " on MinGW32"; + #elif defined(__ANDROID__) + compiler += " on Android"; + #elif defined(__linux__) + compiler += " on Linux"; + #elif defined(_WIN64) + compiler += " on Microsoft Windows 64-bit"; + #elif defined(_WIN32) + compiler += " on Microsoft Windows 32-bit"; + #else + compiler += " on unknown system"; + #endif + + compiler += "\nCompilation architecture : "; + #if defined(ARCH) + compiler += stringify(ARCH); + #else + compiler += "(undefined architecture)"; + #endif + + compiler += "\nCompilation settings : "; + compiler += (Is64Bit ? "64bit" : "32bit"); + #if defined(USE_VNNI) + compiler += " VNNI"; + #endif + #if defined(USE_AVX512) + compiler += " AVX512"; + #endif + compiler += (HasPext ? " BMI2" : ""); + #if defined(USE_AVX2) + compiler += " AVX2"; + #endif + #if defined(USE_SSE41) + compiler += " SSE41"; + #endif + #if defined(USE_SSSE3) + compiler += " SSSE3"; + #endif + #if defined(USE_SSE2) + compiler += " SSE2"; + #endif + compiler += (HasPopCnt ? " POPCNT" : ""); + #if defined(USE_MMX) + compiler += " MMX"; + #endif + #if defined(USE_NEON_DOTPROD) + compiler += " NEON_DOTPROD"; + #elif defined(USE_NEON) + compiler += " NEON"; + #endif + + #if !defined(NDEBUG) + compiler += " DEBUG"; + #endif + + compiler += "\nCompiler __VERSION__ macro : "; + #ifdef __VERSION__ + compiler += __VERSION__; + #else + compiler += "(undefined macro)"; + #endif + + compiler += "\n"; + + return compiler; +} + + +/// Debug functions used mainly to collect run-time statistics +constexpr int MaxDebugSlots = 32; + +namespace { + +template +struct DebugInfo { + std::atomic data[N] = { 0 }; + + constexpr inline std::atomic& operator[](int index) { return data[index]; } +}; + +DebugInfo<2> hit[MaxDebugSlots]; +DebugInfo<2> mean[MaxDebugSlots]; +DebugInfo<3> stdev[MaxDebugSlots]; +DebugInfo<6> correl[MaxDebugSlots]; + +} // namespace + +void dbg_hit_on(bool cond, int slot) { + + ++hit[slot][0]; + if (cond) + ++hit[slot][1]; +} + +void dbg_mean_of(int64_t value, int slot) { + + ++mean[slot][0]; + mean[slot][1] += value; +} + +void dbg_stdev_of(int64_t value, int slot) { + + ++stdev[slot][0]; + stdev[slot][1] += value; + stdev[slot][2] += value * value; +} + +void dbg_correl_of(int64_t value1, int64_t value2, int slot) { + + ++correl[slot][0]; + correl[slot][1] += value1; + correl[slot][2] += value1 * value1; + correl[slot][3] += value2; + correl[slot][4] += value2 * value2; + correl[slot][5] += value1 * value2; +} + +void dbg_print() { + + int64_t n; + auto E = [&n](int64_t x) { return double(x) / n; }; + auto sqr = [](double x) { return x * x; }; + + for (int i = 0; i < MaxDebugSlots; ++i) + if ((n = hit[i][0])) + std::cerr << "Hit #" << i + << ": Total " << n << " Hits " << hit[i][1] + << " Hit Rate (%) " << 100.0 * E(hit[i][1]) + << std::endl; + + for (int i = 0; i < MaxDebugSlots; ++i) + if ((n = mean[i][0])) + { + std::cerr << "Mean #" << i + << ": Total " << n << " Mean " << E(mean[i][1]) + << std::endl; + } + + for (int i = 0; i < MaxDebugSlots; ++i) + if ((n = stdev[i][0])) + { + double r = sqrt(E(stdev[i][2]) - sqr(E(stdev[i][1]))); + std::cerr << "Stdev #" << i + << ": Total " << n << " Stdev " << r + << std::endl; + } + + for (int i = 0; i < MaxDebugSlots; ++i) + if ((n = correl[i][0])) + { + double r = (E(correl[i][5]) - E(correl[i][1]) * E(correl[i][3])) + / ( sqrt(E(correl[i][2]) - sqr(E(correl[i][1]))) + * sqrt(E(correl[i][4]) - sqr(E(correl[i][3])))); + std::cerr << "Correl. #" << i + << ": Total " << n << " Coefficient " << r + << std::endl; + } +} + /// Used to serialize access to std::cout to avoid multiple threads writing at /// the same time. std::ostream& operator<<(std::ostream& os, SyncCout sc) { - static Mutex m; + static std::mutex m; if (sc == IO_LOCK) m.lock(); @@ -155,50 +418,372 @@ std::ostream& operator<<(std::ostream& os, SyncCout sc) { /// Trampoline helper to avoid moving Logger to misc.h -void start_logger(bool b) { Logger::start(b); } +void start_logger(const std::string& fname) { Logger::start(fname); } -/// timed_wait() waits for msec milliseconds. It is mainly a helper to wrap -/// the conversion from milliseconds to struct timespec, as used by pthreads. +/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking +/// function that doesn't stall the CPU waiting for data to be loaded from memory, +/// which can be quite slow. +#ifdef NO_PREFETCH -void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { +void prefetch(void*) {} -#ifdef _WIN32 - int tm = msec; #else - timespec ts, *tm = &ts; - uint64_t ms = Time::now() + msec; - ts.tv_sec = ms / 1000; - ts.tv_nsec = (ms % 1000) * 1000000LL; +void prefetch(void* addr) { + +# if defined(_MSC_VER) + _mm_prefetch((char*)addr, _MM_HINT_T0); +# else + __builtin_prefetch(addr); +# endif +} + #endif - cond_timedwait(sleepCond, sleepLock, tm); + +/// std_aligned_alloc() is our wrapper for systems where the c++17 implementation +/// does not guarantee the availability of aligned_alloc(). Memory allocated with +/// std_aligned_alloc() must be freed with std_aligned_free(). + +void* std_aligned_alloc(size_t alignment, size_t size) { + +#if defined(POSIXALIGNEDALLOC) + void *mem; + return posix_memalign(&mem, alignment, size) ? nullptr : mem; +#elif defined(_WIN32) && !defined(_M_ARM) && !defined(_M_ARM64) + return _mm_malloc(size, alignment); +#elif defined(_WIN32) + return _aligned_malloc(size, alignment); +#else + return std::aligned_alloc(alignment, size); +#endif } +void std_aligned_free(void* ptr) { -/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking -/// function that doesn't stall the CPU waiting for data to be loaded from memory, -/// which can be quite slow. -#ifdef NO_PREFETCH +#if defined(POSIXALIGNEDALLOC) + free(ptr); +#elif defined(_WIN32) && !defined(_M_ARM) && !defined(_M_ARM64) + _mm_free(ptr); +#elif defined(_WIN32) + _aligned_free(ptr); +#else + free(ptr); +#endif +} + +/// aligned_large_pages_alloc() will return suitably aligned memory, if possible using large pages. -void prefetch(char*) {} +#if defined(_WIN32) + +static void* aligned_large_pages_alloc_windows([[maybe_unused]] size_t allocSize) { + + #if !defined(_WIN64) + return nullptr; + #else + + HANDLE hProcessToken { }; + LUID luid { }; + void* mem = nullptr; + + const size_t largePageSize = GetLargePageMinimum(); + if (!largePageSize) + return nullptr; + + // Dynamically link OpenProcessToken, LookupPrivilegeValue and AdjustTokenPrivileges + + HMODULE hAdvapi32 = GetModuleHandle(TEXT("advapi32.dll")); + + if (!hAdvapi32) + hAdvapi32 = LoadLibrary(TEXT("advapi32.dll")); + + auto fun6 = fun6_t((void(*)())GetProcAddress(hAdvapi32, "OpenProcessToken")); + if (!fun6) + return nullptr; + auto fun7 = fun7_t((void(*)())GetProcAddress(hAdvapi32, "LookupPrivilegeValueA")); + if (!fun7) + return nullptr; + auto fun8 = fun8_t((void(*)())GetProcAddress(hAdvapi32, "AdjustTokenPrivileges")); + if (!fun8) + return nullptr; + + // We need SeLockMemoryPrivilege, so try to enable it for the process + if (!fun6( // OpenProcessToken() + GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hProcessToken)) + return nullptr; + + if (fun7( // LookupPrivilegeValue(nullptr, SE_LOCK_MEMORY_NAME, &luid) + nullptr, "SeLockMemoryPrivilege", &luid)) + { + TOKEN_PRIVILEGES tp { }; + TOKEN_PRIVILEGES prevTp { }; + DWORD prevTpLen = 0; + + tp.PrivilegeCount = 1; + tp.Privileges[0].Luid = luid; + tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED; + + // Try to enable SeLockMemoryPrivilege. Note that even if AdjustTokenPrivileges() succeeds, + // we still need to query GetLastError() to ensure that the privileges were actually obtained. + if (fun8( // AdjustTokenPrivileges() + hProcessToken, FALSE, &tp, sizeof(TOKEN_PRIVILEGES), &prevTp, &prevTpLen) && + GetLastError() == ERROR_SUCCESS) + { + // Round up size to full pages and allocate + allocSize = (allocSize + largePageSize - 1) & ~size_t(largePageSize - 1); + mem = VirtualAlloc( + nullptr, allocSize, MEM_RESERVE | MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE); + + // Privilege no longer needed, restore previous state + fun8( // AdjustTokenPrivileges () + hProcessToken, FALSE, &prevTp, 0, nullptr, nullptr); + } + } + + CloseHandle(hProcessToken); + + return mem; + + #endif +} + +void* aligned_large_pages_alloc(size_t allocSize) { + + // Try to allocate large pages + void* mem = aligned_large_pages_alloc_windows(allocSize); + + // Fall back to regular, page aligned, allocation if necessary + if (!mem) + mem = VirtualAlloc(nullptr, allocSize, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); + + return mem; +} #else -void prefetch(char* addr) { +void* aligned_large_pages_alloc(size_t allocSize) { -# if defined(__INTEL_COMPILER) - // This hack prevents prefetches from being optimized away by - // Intel compiler. Both MSVC and gcc seem not be affected by this. - __asm__ (""); -# endif +#if defined(__linux__) + constexpr size_t alignment = 2 * 1024 * 1024; // assumed 2MB page size +#else + constexpr size_t alignment = 4096; // assumed small page size +#endif -# if defined(__INTEL_COMPILER) || defined(_MSC_VER) - _mm_prefetch(addr, _MM_HINT_T0); -# else - __builtin_prefetch(addr); -# endif + // round up to multiples of alignment + size_t size = ((allocSize + alignment - 1) / alignment) * alignment; + void *mem = std_aligned_alloc(alignment, size); +#if defined(MADV_HUGEPAGE) + madvise(mem, size, MADV_HUGEPAGE); +#endif + return mem; } #endif + + +/// aligned_large_pages_free() will free the previously allocated ttmem + +#if defined(_WIN32) + +void aligned_large_pages_free(void* mem) { + + if (mem && !VirtualFree(mem, 0, MEM_RELEASE)) + { + DWORD err = GetLastError(); + std::cerr << "Failed to free large page memory. Error code: 0x" + << std::hex << err + << std::dec << std::endl; + exit(EXIT_FAILURE); + } +} + +#else + +void aligned_large_pages_free(void *mem) { + std_aligned_free(mem); +} + +#endif + + +namespace WinProcGroup { + +#ifndef _WIN32 + +void bindThisThread(size_t) {} + +#else + +/// best_node() retrieves logical processor information using Windows specific +/// API and returns the best node id for the thread with index idx. Original +/// code from Texel by Peter Österlund. + +static int best_node(size_t idx) { + + int threads = 0; + int nodes = 0; + int cores = 0; + DWORD returnLength = 0; + DWORD byteOffset = 0; + + // Early exit if the needed API is not available at runtime + HMODULE k32 = GetModuleHandle(TEXT("Kernel32.dll")); + auto fun1 = (fun1_t)(void(*)())GetProcAddress(k32, "GetLogicalProcessorInformationEx"); + if (!fun1) + return -1; + + // First call to GetLogicalProcessorInformationEx() to get returnLength. + // We expect the call to fail due to null buffer. + if (fun1(RelationAll, nullptr, &returnLength)) + return -1; + + // Once we know returnLength, allocate the buffer + SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *buffer, *ptr; + ptr = buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)malloc(returnLength); + + // Second call to GetLogicalProcessorInformationEx(), now we expect to succeed + if (!fun1(RelationAll, buffer, &returnLength)) + { + free(buffer); + return -1; + } + + while (byteOffset < returnLength) + { + if (ptr->Relationship == RelationNumaNode) + nodes++; + + else if (ptr->Relationship == RelationProcessorCore) + { + cores++; + threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1; + } + + assert(ptr->Size); + byteOffset += ptr->Size; + ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)(((char*)ptr) + ptr->Size); + } + + free(buffer); + + std::vector groups; + + // Run as many threads as possible on the same node until core limit is + // reached, then move on filling the next node. + for (int n = 0; n < nodes; n++) + for (int i = 0; i < cores / nodes; i++) + groups.push_back(n); + + // In case a core has more than one logical processor (we assume 2) and we + // have still threads to allocate, then spread them evenly across available + // nodes. + for (int t = 0; t < threads - cores; t++) + groups.push_back(t % nodes); + + // If we still have more threads than the total number of logical processors + // then return -1 and let the OS to decide what to do. + return idx < groups.size() ? groups[idx] : -1; +} + + +/// bindThisThread() set the group affinity of the current thread + +void bindThisThread(size_t idx) { + + // Use only local variables to be thread-safe + int node = best_node(idx); + + if (node == -1) + return; + + // Early exit if the needed API are not available at runtime + HMODULE k32 = GetModuleHandle(TEXT("Kernel32.dll")); + auto fun2 = fun2_t((void(*)())GetProcAddress(k32, "GetNumaNodeProcessorMaskEx")); + auto fun3 = fun3_t((void(*)())GetProcAddress(k32, "SetThreadGroupAffinity")); + auto fun4 = fun4_t((void(*)())GetProcAddress(k32, "GetNumaNodeProcessorMask2")); + auto fun5 = fun5_t((void(*)())GetProcAddress(k32, "GetMaximumProcessorGroupCount")); + + if (!fun2 || !fun3) + return; + + if (!fun4 || !fun5) + { + GROUP_AFFINITY affinity; + if (fun2(node, &affinity)) // GetNumaNodeProcessorMaskEx + fun3(GetCurrentThread(), &affinity, nullptr); // SetThreadGroupAffinity + } + else + { + // If a numa node has more than one processor group, we assume they are + // sized equal and we spread threads evenly across the groups. + USHORT elements, returnedElements; + elements = fun5(); // GetMaximumProcessorGroupCount + GROUP_AFFINITY *affinity = (GROUP_AFFINITY*)malloc(elements * sizeof(GROUP_AFFINITY)); + if (fun4(node, affinity, elements, &returnedElements)) // GetNumaNodeProcessorMask2 + fun3(GetCurrentThread(), &affinity[idx % returnedElements], nullptr); // SetThreadGroupAffinity + free(affinity); + } +} + +#endif + +} // namespace WinProcGroup + +#ifdef _WIN32 +#include +#define GETCWD _getcwd +#else +#include +#define GETCWD getcwd +#endif + +namespace CommandLine { + +std::string argv0; // path+name of the executable binary, as given by argv[0] +std::string binaryDirectory; // path of the executable directory +std::string workingDirectory; // path of the working directory + +void init([[maybe_unused]] int argc, char* argv[]) { + std::string pathSeparator; + + // extract the path+name of the executable binary + argv0 = argv[0]; + +#ifdef _WIN32 + pathSeparator = "\\"; + #ifdef _MSC_VER + // Under windows argv[0] may not have the extension. Also _get_pgmptr() had + // issues in some windows 10 versions, so check returned values carefully. + char* pgmptr = nullptr; + if (!_get_pgmptr(&pgmptr) && pgmptr != nullptr && *pgmptr) + argv0 = pgmptr; + #endif +#else + pathSeparator = "/"; +#endif + + // extract the working directory + workingDirectory = ""; + char buff[40000]; + char* cwd = GETCWD(buff, 40000); + if (cwd) + workingDirectory = cwd; + + // extract the binary directory path from argv0 + binaryDirectory = argv0; + size_t pos = binaryDirectory.find_last_of("\\/"); + if (pos == std::string::npos) + binaryDirectory = "." + pathSeparator; + else + binaryDirectory.resize(pos + 1); + + // pattern replacement: "./" at the start of path is replaced by the working directory + if (binaryDirectory.find("." + pathSeparator) == 0) + binaryDirectory.replace(0, 1, workingDirectory); +} + + +} // namespace CommandLine + +} // namespace Stockfish