X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmodules%2Fcore%2Ftransition_composite.c;h=6e20144b9dcd0ee8b5d9b78102bf253f6740cac2;hb=9c7eb9d98a2a663e399feaef53c0eac46cf24989;hp=2903bb0300bf53b0fc6f894764d2fe617dcef27b;hpb=acebb83a8ead55799505891f9a95be4eead9eb49;p=mlt diff --git a/src/modules/core/transition_composite.c b/src/modules/core/transition_composite.c index 2903bb03..6e20144b 100644 --- a/src/modules/core/transition_composite.c +++ b/src/modules/core/transition_composite.c @@ -19,109 +19,427 @@ */ #include "transition_composite.h" -#include +#include #include #include +#include +#include +#include + +typedef void ( *composite_line_fn )( uint8_t *dest, uint8_t *src, int width_src, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness ); /** Geometry struct. */ struct geometry_s { - float x; - float y; - float w; - float h; - float mix; + struct mlt_geometry_item_s item; + int nw; // normalised width + int nh; // normalised height + int sw; // scaled width, not including consumer scale based upon w/nw + int sh; // scaled height, not including consumer scale based upon h/nh + int halign; // horizontal alignment: 0=left, 1=center, 2=right + int valign; // vertical alignment: 0=top, 1=middle, 2=bottom }; -/** Parse a geometry property string. +/** Parse the alignment properties into the geometry. +*/ + +static int alignment_parse( char* align ) +{ + int ret = 0; + + if ( align == NULL ); + else if ( isdigit( align[ 0 ] ) ) + ret = atoi( align ); + else if ( align[ 0 ] == 'c' || align[ 0 ] == 'm' ) + ret = 1; + else if ( align[ 0 ] == 'r' || align[ 0 ] == 'b' ) + ret = 2; + + return ret; +} + +/** Calculate real geometry. */ -static void geometry_parse( struct geometry_s *geometry, struct geometry_s *defaults, char *property ) +static void geometry_calculate( mlt_transition this, struct geometry_s *output, double position ) { - // Assign from defaults if available - if ( defaults != NULL ) + mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); + mlt_geometry geometry = mlt_properties_get_data( properties, "geometries", NULL ); + int mirror_off = mlt_properties_get_int( properties, "mirror_off" ); + int repeat_off = mlt_properties_get_int( properties, "repeat_off" ); + int length = mlt_geometry_get_length( geometry ); + + // Allow wrapping + if ( !repeat_off && position >= length && length != 0 ) { - geometry->x = defaults->x; - geometry->y = defaults->y; - geometry->w = defaults->w; - geometry->h = defaults->h; - geometry->mix = defaults->mix; + int section = position / length; + position -= section * length; + if ( !mirror_off && section % 2 == 1 ) + position = length - position; } - else + + // Fetch the key for the position + mlt_geometry_fetch( geometry, &output->item, position ); +} + +static mlt_geometry transition_parse_keys( mlt_transition this, int normalised_width, int normalised_height ) +{ + // Loop variable for property interrogation + int i = 0; + + // Get the properties of the transition + mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); + + // Create an empty geometries object + mlt_geometry geometry = mlt_geometry_init( ); + + // Get the in and out position + mlt_position in = mlt_transition_get_in( this ); + mlt_position out = mlt_transition_get_out( this ); + int length = out - in + 1; + double cycle = mlt_properties_get_double( properties, "cycle" ); + + // Get the new style geometry string + char *property = mlt_properties_get( properties, "geometry" ); + + // Allow a geometry repeat cycle + if ( cycle >= 1 ) + length = cycle; + else if ( cycle > 0 ) + length *= cycle; + + // Parse the geometry if we have one + mlt_geometry_parse( geometry, property, length, normalised_width, normalised_height ); + + // Check if we're using the old style geometry + if ( property == NULL ) { - geometry->mix = 100; - } + // DEPRECATED: Multiple keys for geometry information is inefficient and too rigid for + // practical use - while deprecated, it has been slightly extended too - keys can now + // be specified out of order, and can be blanked or NULL to simulate removal + + // Structure to use for parsing and inserting + struct mlt_geometry_item_s item; + + // Parse the start property + item.frame = 0; + if ( mlt_geometry_parse_item( geometry, &item, mlt_properties_get( properties, "start" ) ) == 0 ) + mlt_geometry_insert( geometry, &item ); + + // Parse the keys in between + for ( i = 0; i < mlt_properties_count( properties ); i ++ ) + { + // Get the name of the property + char *name = mlt_properties_get_name( properties, i ); + + // Check that it's valid + if ( !strncmp( name, "key[", 4 ) ) + { + // Get the value of the property + char *value = mlt_properties_get_value( properties, i ); + + // Determine the frame number + item.frame = atoi( name + 4 ); + + // Parse and add to the list + if ( mlt_geometry_parse_item( geometry, &item, value ) == 0 ) + mlt_geometry_insert( geometry, &item ); + else + fprintf( stderr, "Invalid Key - skipping %s = %s\n", name, value ); + } + } - // Parse the geomtry string - if ( property != NULL ) - sscanf( property, "%f,%f:%fx%f:%f", &geometry->x, &geometry->y, &geometry->w, &geometry->h, &geometry->mix ); + // Parse the end + item.frame = -1; + if ( mlt_geometry_parse_item( geometry, &item, mlt_properties_get( properties, "end" ) ) == 0 ) + mlt_geometry_insert( geometry, &item ); + } + + return geometry; } -/** Calculate real geometry. +/** Adjust position according to scaled size and alignment properties. */ -static void geometry_calculate( struct geometry_s *output, struct geometry_s *in, struct geometry_s *out, float position ) +static void alignment_calculate( struct geometry_s *geometry ) { - // Calculate this frames geometry - output->x = in->x + ( out->x - in->x ) * position; - output->y = in->y + ( out->y - in->y ) * position; - output->w = in->w + ( out->w - in->w ) * position; - output->h = in->h + ( out->h - in->h ) * position; - output->mix = in->mix + ( out->mix - in->mix ) * position; + geometry->item.x += ( geometry->item.w - geometry->sw ) * geometry->halign / 2; + geometry->item.y += ( geometry->item.h - geometry->sh ) * geometry->valign / 2; } /** Calculate the position for this frame. */ -static float position_calculate( mlt_transition this, mlt_frame frame ) +static int position_calculate( mlt_transition this, mlt_position position ) +{ + // Get the in and out position + mlt_position in = mlt_transition_get_in( this ); + + // Now do the calcs + return position - in; +} + +/** Calculate the field delta for this frame - position between two frames. +*/ + +static inline double delta_calculate( mlt_transition this, mlt_frame frame ) { // Get the in and out position mlt_position in = mlt_transition_get_in( this ); mlt_position out = mlt_transition_get_out( this ); + double length = out - in + 1; // Get the position of the frame - mlt_position position = mlt_frame_get_position( frame ); + char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( this ), "_unique_id" ); + mlt_position position = mlt_properties_get_position( MLT_FRAME_PROPERTIES( frame ), name ); // Now do the calcs - return ( float )( position - in ) / ( float )( out - in + 1 ); + double x = ( double )( position - in ) / length; + double y = ( double )( position + 1 - in ) / length; + + return length * ( y - x ) / 2.0; +} + +static int get_value( mlt_properties properties, char *preferred, char *fallback ) +{ + int value = mlt_properties_get_int( properties, preferred ); + if ( value == 0 ) + value = mlt_properties_get_int( properties, fallback ); + return value; +} + +/** A linear threshold determination function. +*/ + +static inline int32_t linearstep( int32_t edge1, int32_t edge2, int32_t a ) +{ + if ( a < edge1 ) + return 0; + + if ( a >= edge2 ) + return 0x10000; + + return ( ( a - edge1 ) << 16 ) / ( edge2 - edge1 ); +} + +/** A smoother, non-linear threshold determination function. +*/ + +static inline int32_t smoothstep( int32_t edge1, int32_t edge2, uint32_t a ) +{ + if ( a < edge1 ) + return 0; + + if ( a >= edge2 ) + return 0x10000; + + a = ( ( a - edge1 ) << 16 ) / ( edge2 - edge1 ); + + return ( ( ( a * a ) >> 16 ) * ( ( 3 << 16 ) - ( 2 * a ) ) ) >> 16; +} + +/** Load the luma map from PGM stream. +*/ + +static void luma_read_pgm( FILE *f, uint16_t **map, int *width, int *height ) +{ + uint8_t *data = NULL; + while (1) + { + char line[128]; + char comment[128]; + int i = 2; + int maxval; + int bpp; + uint16_t *p; + + line[127] = '\0'; + + // get the magic code + if ( fgets( line, 127, f ) == NULL ) + break; + + // skip comments + while ( sscanf( line, " #%s", comment ) > 0 ) + if ( fgets( line, 127, f ) == NULL ) + break; + + if ( line[0] != 'P' || line[1] != '5' ) + break; + + // skip white space and see if a new line must be fetched + for ( i = 2; i < 127 && line[i] != '\0' && isspace( line[i] ); i++ ); + if ( ( line[i] == '\0' || line[i] == '#' ) && fgets( line, 127, f ) == NULL ) + break; + + // skip comments + while ( sscanf( line, " #%s", comment ) > 0 ) + if ( fgets( line, 127, f ) == NULL ) + break; + + // get the dimensions + if ( line[0] == 'P' ) + i = sscanf( line, "P5 %d %d %d", width, height, &maxval ); + else + i = sscanf( line, "%d %d %d", width, height, &maxval ); + + // get the height value, if not yet + if ( i < 2 ) + { + if ( fgets( line, 127, f ) == NULL ) + break; + + // skip comments + while ( sscanf( line, " #%s", comment ) > 0 ) + if ( fgets( line, 127, f ) == NULL ) + break; + + i = sscanf( line, "%d", height ); + if ( i == 0 ) + break; + else + i = 2; + } + + // get the maximum gray value, if not yet + if ( i < 3 ) + { + if ( fgets( line, 127, f ) == NULL ) + break; + + // skip comments + while ( sscanf( line, " #%s", comment ) > 0 ) + if ( fgets( line, 127, f ) == NULL ) + break; + + i = sscanf( line, "%d", &maxval ); + if ( i == 0 ) + break; + } + + // determine if this is one or two bytes per pixel + bpp = maxval > 255 ? 2 : 1; + + // allocate temporary storage for the raw data + data = mlt_pool_alloc( *width * *height * bpp ); + if ( data == NULL ) + break; + + // read the raw data + if ( fread( data, *width * *height * bpp, 1, f ) != 1 ) + break; + + // allocate the luma bitmap + *map = p = (uint16_t*)mlt_pool_alloc( *width * *height * sizeof( uint16_t ) ); + if ( *map == NULL ) + break; + + // proces the raw data into the luma bitmap + for ( i = 0; i < *width * *height * bpp; i += bpp ) + { + if ( bpp == 1 ) + *p++ = data[ i ] << 8; + else + *p++ = ( data[ i ] << 8 ) + data[ i + 1 ]; + } + + break; + } + + if ( data != NULL ) + mlt_pool_release( data ); +} + +/** Generate a luma map from any YUV image. +*/ + +static void luma_read_yuv422( uint8_t *image, uint16_t **map, int width, int height ) +{ + int i; + + // allocate the luma bitmap + uint16_t *p = *map = ( uint16_t* )mlt_pool_alloc( width * height * sizeof( uint16_t ) ); + if ( *map == NULL ) + return; + + // proces the image data into the luma bitmap + for ( i = 0; i < width * height * 2; i += 2 ) + *p++ = ( image[ i ] - 16 ) * 299; // 299 = 65535 / 219 +} + + +/** Composite a source line over a destination line +*/ + +static void composite_line_yuv( uint8_t *dest, uint8_t *src, int width, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness ) +{ + register int j; + register int a; + register int mix; + + for ( j = 0; j < width; j ++ ) + { + a = *alpha_b ++; + mix = ( luma == NULL ) ? weight : smoothstep( luma[ j ], luma[ j ] + softness, weight + softness ); + mix = ( mix * a ) >> 8; + *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16; + dest++; + *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16; + dest++; + *alpha_a = mix | *alpha_a; + alpha_a ++; + } +} + +static void composite_line_yuv_or( uint8_t *dest, uint8_t *src, int width, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness ) +{ + register int j; + register int a; + register int mix; + + for ( j = 0; j < width; j ++ ) + { + a = *alpha_b ++ | *alpha_a; + mix = ( luma == NULL ) ? weight : smoothstep( luma[ j ], luma[ j ] + softness, weight + softness ); + mix = ( mix * a ) >> 8; + *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16; + dest++; + *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16; + dest++; + *alpha_a = mix | *alpha_a; + alpha_a ++; + } } /** Composite function. */ -static int composite_yuv( uint8_t *p_dest, mlt_image_format format_dest, int width_dest, int height_dest, mlt_frame that, struct geometry_s geometry ) +static int composite_yuv( uint8_t *p_dest, int width_dest, int height_dest, uint8_t *p_src, int width_src, int height_src, uint8_t *alpha_b, uint8_t *alpha_a, struct geometry_s geometry, int field, uint16_t *p_luma, int32_t softness, composite_line_fn line_fn ) { int ret = 0; - uint8_t *p_src; - int i, j; - int stride_src; - int stride_dest; + int i; int x_src = 0, y_src = 0; + int32_t weight = ( 1 << 16 ) * ( geometry.item.mix / 100 ); + int step = ( field > -1 ) ? 2 : 1; + int bpp = 2; + int stride_src = width_src * bpp; + int stride_dest = width_dest * bpp; + + // Adjust to consumer scale + int x = rint( 0.5 + geometry.item.x * width_dest / geometry.nw ); + int y = rint( 0.5 + geometry.item.y * height_dest / geometry.nh ); + int x_uneven = x & 1; - mlt_image_format format_src = format_dest; - int x = ( int )( ( float )width_dest * geometry.x / 100 ); - int y = ( int )( ( float )height_dest * geometry.y / 100 ); - float weight = geometry.mix / 100; - int width_src = ( int )( ( float )width_dest * geometry.w / 100 ); - int height_src = ( int )( ( float )height_dest * geometry.h / 100 ); - - x -= x % 2; + // optimization points - no work to do + if ( width_src <= 0 || height_src <= 0 ) + return ret; - // optimization point - no work to do if ( ( x < 0 && -x >= width_src ) || ( y < 0 && -y >= height_src ) ) return ret; - format_src = mlt_image_yuv422; - format_dest = mlt_image_yuv422; - - mlt_frame_get_image( that, &p_src, &format_src, &width_src, &height_src, 1 /* writable */ ); - - stride_src = width_src * 2; - stride_dest = width_dest * 2; - // crop overlay off the left edge of frame if ( x < 0 ) { @@ -131,7 +449,7 @@ static int composite_yuv( uint8_t *p_dest, mlt_image_format format_dest, int wid } // crop overlay beyond right edge of frame - else if ( x + width_src > width_dest ) + if ( x + width_src > width_dest ) width_src = width_dest - x; // crop overlay off the top edge of the frame @@ -139,62 +457,475 @@ static int composite_yuv( uint8_t *p_dest, mlt_image_format format_dest, int wid { y_src = -y; height_src -= y_src; + y = 0; } + // crop overlay below bottom edge of frame - else if ( y + height_src > height_dest ) + if ( y + height_src > height_dest ) height_src = height_dest - y; // offset pointer into overlay buffer based on cropping - p_src += x_src * 2 + y_src * stride_src; - - // offset pointer into frame buffer based upon positive, even coordinates only! - p_dest += ( x < 0 ? 0 : x ) * 2 + ( y < 0 ? 0 : y ) * stride_dest; + p_src += x_src * bpp + y_src * stride_src; - // Get the alpha channel of the overlay - uint8_t *p_alpha = mlt_frame_get_alpha_mask( that ); + // offset pointer into frame buffer based upon positive coordinates only! + p_dest += ( x < 0 ? 0 : x ) * bpp + ( y < 0 ? 0 : y ) * stride_dest; // offset pointer into alpha channel based upon cropping - if ( p_alpha ) - p_alpha += x_src + y_src * stride_src / 2; + alpha_b += x_src + y_src * stride_src / bpp; + alpha_a += x + y * stride_dest / bpp; + + // offset pointer into luma channel based upon cropping + if ( p_luma ) + p_luma += x_src + y_src * stride_src / bpp; + + // Assuming lower field first + // Special care is taken to make sure the b_frame is aligned to the correct field. + // field 0 = lower field and y should be odd (y is 0-based). + // field 1 = upper field and y should be even. + if ( ( field > -1 ) && ( y % 2 == field ) ) + { + if ( ( field == 1 && y < height_dest - 1 ) || ( field == 0 && y == 0 ) ) + p_dest += stride_dest; + else + p_dest -= stride_dest; + } - uint8_t *p = p_src; - uint8_t *q = p_dest; - uint8_t *o = p_dest; - uint8_t *z = p_alpha; + // On the second field, use the other lines from b_frame + if ( field == 1 ) + { + p_src += stride_src; + alpha_b += stride_src / bpp; + alpha_a += stride_dest / bpp; + height_src--; + } - uint8_t Y; - uint8_t UV; - uint8_t a; - float value; + stride_src *= step; + stride_dest *= step; + int alpha_b_stride = stride_src / bpp; + int alpha_a_stride = stride_dest / bpp; - // now do the compositing only to cropped extents - for ( i = 0; i < height_src; i++ ) + // Make sure than x and w are even + if ( x_uneven ) { - p = p_src; - q = p_dest; - o = p_dest; - z = p_alpha; + p_src += 2; + width_src --; + alpha_a ++; + } - for ( j = 0; j < width_src; j ++ ) - { - Y = *p ++; - UV = *p ++; - a = ( z == NULL ) ? 255 : *z ++; - value = ( weight * ( float ) a / 255.0 ); - *o ++ = (uint8_t)( Y * value + *q++ * ( 1 - value ) ); - *o ++ = (uint8_t)( UV * value + *q++ * ( 1 - value ) ); - } + // now do the compositing only to cropped extents + for ( i = 0; i < height_src; i += step ) + { + line_fn( p_dest, p_src, width_src, alpha_b, alpha_a, weight, p_luma, softness ); p_src += stride_src; p_dest += stride_dest; - if ( p_alpha ) - p_alpha += stride_src / 2; + alpha_b += alpha_b_stride; + alpha_a += alpha_a_stride; + if ( p_luma ) + p_luma += alpha_b_stride; } return ret; } +/** Scale 16bit greyscale luma map using nearest neighbor. +*/ + +static inline void +scale_luma ( uint16_t *dest_buf, int dest_width, int dest_height, const uint16_t *src_buf, int src_width, int src_height, int invert ) +{ + register int i, j; + register int x_step = ( src_width << 16 ) / dest_width; + register int y_step = ( src_height << 16 ) / dest_height; + register int x, y = 0; + + for ( i = 0; i < dest_height; i++ ) + { + const uint16_t *src = src_buf + ( y >> 16 ) * src_width; + x = 0; + + for ( j = 0; j < dest_width; j++ ) + { + *dest_buf++ = src[ x >> 16 ] ^ invert; + x += x_step; + } + y += y_step; + } +} + +static uint16_t* get_luma( mlt_properties properties, int width, int height ) +{ + // The cached luma map information + int luma_width = mlt_properties_get_int( properties, "_luma.width" ); + int luma_height = mlt_properties_get_int( properties, "_luma.height" ); + uint16_t *luma_bitmap = mlt_properties_get_data( properties, "_luma.bitmap", NULL ); + int invert = mlt_properties_get_int( properties, "luma_invert" ); + + // If the filename property changed, reload the map + char *resource = mlt_properties_get( properties, "luma" ); + + char temp[ 512 ]; + + if ( luma_width == 0 || luma_height == 0 ) + { + luma_width = width; + luma_height = height; + } + + if ( resource != NULL && strchr( resource, '%' ) ) + { + // TODO: Clean up quick and dirty compressed/existence check + FILE *test; + sprintf( temp, "%s/lumas/%s/%s", mlt_factory_prefix( ), mlt_environment( "MLT_NORMALISATION" ), strchr( resource, '%' ) + 1 ); + test = fopen( temp, "r" ); + if ( test == NULL ) + strcat( temp, ".png" ); + else + fclose( test ); + resource = temp; + } + + if ( resource != NULL && ( luma_bitmap == NULL || luma_width != width || luma_height != height ) ) + { + uint16_t *orig_bitmap = mlt_properties_get_data( properties, "_luma.orig_bitmap", NULL ); + luma_width = mlt_properties_get_int( properties, "_luma.orig_width" ); + luma_height = mlt_properties_get_int( properties, "_luma.orig_height" ); + + // Load the original luma once + if ( orig_bitmap == NULL ) + { + char *extension = strrchr( resource, '.' ); + + // See if it is a PGM + if ( extension != NULL && strcmp( extension, ".pgm" ) == 0 ) + { + // Open PGM + FILE *f = fopen( resource, "r" ); + if ( f != NULL ) + { + // Load from PGM + luma_read_pgm( f, &orig_bitmap, &luma_width, &luma_height ); + fclose( f ); + + // Remember the original size for subsequent scaling + mlt_properties_set_data( properties, "_luma.orig_bitmap", orig_bitmap, luma_width * luma_height * 2, mlt_pool_release, NULL ); + mlt_properties_set_int( properties, "_luma.orig_width", luma_width ); + mlt_properties_set_int( properties, "_luma.orig_height", luma_height ); + } + } + else + { + // Get the factory producer service + char *factory = mlt_properties_get( properties, "factory" ); + + // Create the producer + mlt_producer producer = mlt_factory_producer( factory, resource ); + + // If we have one + if ( producer != NULL ) + { + // Get the producer properties + mlt_properties producer_properties = MLT_PRODUCER_PROPERTIES( producer ); + + // Ensure that we loop + mlt_properties_set( producer_properties, "eof", "loop" ); + + // Now pass all producer. properties on the transition down + mlt_properties_pass( producer_properties, properties, "luma." ); + + // We will get the alpha frame from the producer + mlt_frame luma_frame = NULL; + + // Get the luma frame + if ( mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &luma_frame, 0 ) == 0 ) + { + uint8_t *luma_image; + mlt_image_format luma_format = mlt_image_yuv422; + + // Get image from the luma producer + mlt_properties_set( MLT_FRAME_PROPERTIES( luma_frame ), "rescale.interp", "none" ); + mlt_frame_get_image( luma_frame, &luma_image, &luma_format, &luma_width, &luma_height, 0 ); + + // Generate the luma map + if ( luma_image != NULL && luma_format == mlt_image_yuv422 ) + luma_read_yuv422( luma_image, &orig_bitmap, luma_width, luma_height ); + + // Remember the original size for subsequent scaling + mlt_properties_set_data( properties, "_luma.orig_bitmap", orig_bitmap, luma_width * luma_height * 2, mlt_pool_release, NULL ); + mlt_properties_set_int( properties, "_luma.orig_width", luma_width ); + mlt_properties_set_int( properties, "_luma.orig_height", luma_height ); + + // Cleanup the luma frame + mlt_frame_close( luma_frame ); + } + + // Cleanup the luma producer + mlt_producer_close( producer ); + } + } + } + // Scale luma map + luma_bitmap = mlt_pool_alloc( width * height * sizeof( uint16_t ) ); + scale_luma( luma_bitmap, width, height, orig_bitmap, luma_width, luma_height, invert * ( ( 1 << 16 ) - 1 ) ); + + // Remember the scaled luma size to prevent unnecessary scaling + mlt_properties_set_int( properties, "_luma.width", width ); + mlt_properties_set_int( properties, "_luma.height", height ); + mlt_properties_set_data( properties, "_luma.bitmap", luma_bitmap, width * height * 2, mlt_pool_release, NULL ); + } + return luma_bitmap; +} + +/** Get the properly sized image from b_frame. +*/ + +static int get_b_frame_image( mlt_transition this, mlt_frame b_frame, uint8_t **image, int *width, int *height, struct geometry_s *geometry ) +{ + int ret = 0; + mlt_image_format format = mlt_image_yuv422; + + // Get the properties objects + mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame ); + mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); + + if ( mlt_properties_get_int( properties, "distort" ) == 0 && mlt_properties_get_int( b_props, "distort" ) == 0 && geometry->item.distort == 0 ) + { + // Adjust b_frame pixel aspect + int normalised_width = geometry->item.w; + int normalised_height = geometry->item.h; + int real_width = get_value( b_props, "real_width", "width" ); + int real_height = get_value( b_props, "real_height", "height" ); + double input_ar = mlt_frame_get_aspect_ratio( b_frame ); + double output_ar = mlt_properties_get_double( b_props, "consumer_aspect_ratio" ); + if ( input_ar == 0.0 ) input_ar = output_ar; + int scaled_width = input_ar / output_ar * real_width; + int scaled_height = real_height; + + // Now ensure that our images fit in the normalised frame + if ( scaled_width > normalised_width ) + { + scaled_height = scaled_height * normalised_width / scaled_width; + scaled_width = normalised_width; + } + if ( scaled_height > normalised_height ) + { + scaled_width = scaled_width * normalised_height / scaled_height; + scaled_height = normalised_height; + } + + // Honour the fill request - this will scale the image to fill width or height while maintaining a/r + // ????: Shouln't this be the default behaviour? + if ( mlt_properties_get_int( properties, "fill" ) ) + { + if ( scaled_height < normalised_height && scaled_width * normalised_height / scaled_height < normalised_width ) + { + scaled_width = scaled_width * normalised_height / scaled_height; + scaled_height = normalised_height; + } + else if ( scaled_width < normalised_width && scaled_height * normalised_width / scaled_width < normalised_height ) + { + scaled_height = scaled_height * normalised_width / scaled_width; + scaled_width = normalised_width; + } + } + + // Save the new scaled dimensions + geometry->sw = scaled_width; + geometry->sh = scaled_height; + } + else + { + geometry->sw = geometry->item.w; + geometry->sh = geometry->item.h; + } + + // We want to ensure that we bypass resize now... + mlt_properties_set_int( b_props, "distort", 1 ); + + // Take into consideration alignment for optimisation + if ( !mlt_properties_get_int( properties, "titles" ) ) + alignment_calculate( geometry ); + + // Adjust to consumer scale + *width = geometry->sw * *width / geometry->nw; + *height = geometry->sh * *height / geometry->nh; + + ret = mlt_frame_get_image( b_frame, image, &format, width, height, 1 ); + + return ret && image != NULL; +} + + +static mlt_geometry composite_calculate( mlt_transition this, struct geometry_s *result, mlt_frame a_frame, double position ) +{ + // Get the properties from the transition + mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); + + // Get the properties from the frame + mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame ); + + // Structures for geometry + mlt_geometry start = mlt_properties_get_data( properties, "geometries", NULL ); + + // Obtain the normalised width and height from the a_frame + int normalised_width = mlt_properties_get_int( a_props, "normalised_width" ); + int normalised_height = mlt_properties_get_int( a_props, "normalised_height" ); + + // Now parse the geometries + if ( start == NULL ) + { + // Parse the transitions properties + start = transition_parse_keys( this, normalised_width, normalised_height ); + + // Assign to properties to ensure we get destroyed + mlt_properties_set_data( properties, "geometries", start, 0, ( mlt_destructor )mlt_geometry_close, NULL ); + } + else + { + int length = mlt_transition_get_out( this ) - mlt_transition_get_in( this ) + 1; + double cycle = mlt_properties_get_double( properties, "cycle" ); + if ( cycle > 1 ) + length = cycle; + else if ( cycle > 0 ) + length *= cycle; + mlt_geometry_refresh( start, mlt_properties_get( properties, "geometry" ), length, normalised_width, normalised_height ); + } + + // Do the calculation + geometry_calculate( this, result, position ); + + // Assign normalised info + result->nw = normalised_width; + result->nh = normalised_height; + + // Now parse the alignment + result->halign = alignment_parse( mlt_properties_get( properties, "halign" ) ); + result->valign = alignment_parse( mlt_properties_get( properties, "valign" ) ); + + return start; +} + +static inline void inline_memcpy( uint8_t *dest, uint8_t *src, int length ) +{ + uint8_t *end = src + length; + while ( src < end ) + { + *dest ++ = *src ++; + *dest ++ = *src ++; + } +} + +mlt_frame composite_copy_region( mlt_transition this, mlt_frame a_frame, mlt_position frame_position ) +{ + // Create a frame to return + mlt_frame b_frame = mlt_frame_init( ); + + // Get the properties of the a frame + mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame ); + + // Get the properties of the b frame + mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame ); + + // Get the position + int position = position_calculate( this, frame_position ); + + // Destination image + uint8_t *dest = NULL; + + // Get the image and dimensions + uint8_t *image = mlt_properties_get_data( a_props, "image", NULL ); + int width = mlt_properties_get_int( a_props, "width" ); + int height = mlt_properties_get_int( a_props, "height" ); + + // Pointers for copy operation + uint8_t *p; + + // Coordinates + int w = 0; + int h = 0; + int x = 0; + int y = 0; + + int ss = 0; + int ds = 0; + + // Will need to know region to copy + struct geometry_s result; + + double delta = delta_calculate( this, a_frame ); + + // Calculate the region now + composite_calculate( this, &result, a_frame, position + delta / 2 ); + + // Need to scale down to actual dimensions + x = rint( 0.5 + result.item.x * width / result.nw ); + y = rint( 0.5 + result.item.y * height / result.nh ); + w = rint( 0.5 + result.item.w * width / result.nw ); + h = rint( 0.5 + result.item.h * height / result.nh ); + + // Make sure that x and w are even + if ( x & 1 ) + { + x --; + w += 2; + if ( w & 1 ) + w --; + } + else if ( w & 1 ) + { + w ++; + } + + ds = w * 2; + ss = width * 2; + + // Now we need to create a new destination image + dest = mlt_pool_alloc( w * h * 2 ); + + // Assign to the new frame + mlt_properties_set_data( b_props, "image", dest, w * h * 2, mlt_pool_release, NULL ); + mlt_properties_set_int( b_props, "width", w ); + mlt_properties_set_int( b_props, "height", h ); + + if ( y < 0 ) + { + dest += ( ds * -y ); + h += y; + y = 0; + } + + if ( y + h > height ) + h -= ( y + h - height ); + + if ( x < 0 ) + { + dest += -x * 2; + w += x; + x = 0; + } + + if ( w > 0 && h > 0 ) + { + // Copy the region of the image + p = image + y * ss + x * 2; + + while ( h -- ) + { + inline_memcpy( dest, p, w * 2 ); + dest += ds; + p += ss; + } + } + + // Assign this position to the b frame + mlt_frame_set_position( b_frame, frame_position ); + mlt_properties_set_int( b_props, "distort", 1 ); + + // Return the frame + return b_frame; +} + /** Get the image. */ @@ -203,37 +934,151 @@ static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_f // Get the b frame from the stack mlt_frame b_frame = mlt_frame_pop_frame( a_frame ); - // Get the image from the a frame - mlt_frame_get_image( a_frame, image, format, width, height, 1 ); + // Get the transition from the a frame + mlt_transition this = mlt_frame_pop_service( a_frame ); - if ( b_frame != NULL ) + // Get in and out + int out = mlt_frame_pop_service_int( a_frame ); + int in = mlt_frame_pop_service_int( a_frame ); + + // Get the properties from the transition + mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); + + // TODO: clean up always_active behaviour + if ( mlt_properties_get_int( properties, "always_active" ) ) { - // Get the properties of the b frame - mlt_properties b_props = mlt_frame_properties( b_frame ); + mlt_events_block( properties, properties ); + mlt_properties_set_int( properties, "in", in ); + mlt_properties_set_int( properties, "out", out ); + mlt_events_unblock( properties, properties ); + } - // Get the transition from the b frame - mlt_transition this = mlt_properties_get_data( b_props, "transition_composite", NULL ); + // This compositer is yuv422 only + *format = mlt_image_yuv422; + + if ( b_frame != NULL ) + { + // Get the properties of the a frame + mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame ); - // Get the properties from the transition - mlt_properties properties = mlt_transition_properties( this ); + // Get the properties of the b frame + mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame ); // Structures for geometry struct geometry_s result; - struct geometry_s start; - struct geometry_s end; // Calculate the position - float position = position_calculate( this, a_frame ); - - // Now parse the geometries - geometry_parse( &start, NULL, mlt_properties_get( properties, "start" ) ); - geometry_parse( &end, &start, mlt_properties_get( properties, "end" ) ); + double position = mlt_properties_get_double( b_props, "relative_position" ); + double delta = delta_calculate( this, a_frame ); + // Get the image from the b frame + uint8_t *image_b = NULL; + int width_b = *width; + int height_b = *height; + // Do the calculation - geometry_calculate( &result, &start, &end, position ); + composite_calculate( this, &result, a_frame, position ); + + // Since we are the consumer of the b_frame, we must pass along these + // consumer properties from the a_frame + mlt_properties_set_double( b_props, "consumer_deinterlace", mlt_properties_get_double( a_props, "consumer_deinterlace" ) ); + mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) ); + mlt_properties_set_int( b_props, "normalised_width", mlt_properties_get_double( a_props, "normalised_width" ) ); + mlt_properties_set_int( b_props, "normalised_height", mlt_properties_get_double( a_props, "normalised_height" ) ); - // Composite the b_frame on the a_frame - composite_yuv( *image, *format, *width, *height, b_frame, result ); + // TODO: Dangerous/temporary optimisation - if nothing to do, then do nothing + if ( mlt_properties_get_int( properties, "no_alpha" ) && + result.item.x == 0 && result.item.y == 0 && result.item.w == *width && result.item.h == *height && result.item.mix == 100 ) + { + mlt_frame_get_image( b_frame, image, format, width, height, 1 ); + if ( !mlt_frame_is_test_card( a_frame ) ) + mlt_frame_replace_image( a_frame, *image, *format, *width, *height ); + return 0; + } + + // Get the image from the a frame + mlt_frame_get_image( a_frame, image, format, width, height, 1 ); + + // Optimisation - no compositing required + if ( result.item.mix == 0 || ( result.item.w == 0 && result.item.h == 0 ) ) + return 0; + + // Need to keep the width/height of the a_frame on the b_frame for titling + if ( mlt_properties_get( a_props, "dest_width" ) == NULL ) + { + mlt_properties_set_int( a_props, "dest_width", *width ); + mlt_properties_set_int( a_props, "dest_height", *height ); + mlt_properties_set_int( b_props, "dest_width", *width ); + mlt_properties_set_int( b_props, "dest_height", *height ); + } + else + { + mlt_properties_set_int( b_props, "dest_width", mlt_properties_get_int( a_props, "dest_width" ) ); + mlt_properties_set_int( b_props, "dest_height", mlt_properties_get_int( a_props, "dest_height" ) ); + } + + // Special case for titling... + if ( mlt_properties_get_int( properties, "titles" ) ) + { + if ( mlt_properties_get( b_props, "rescale.interp" ) == NULL ) + mlt_properties_set( b_props, "rescale.interp", "hyper" ); + width_b = mlt_properties_get_int( a_props, "dest_width" ); + height_b = mlt_properties_get_int( a_props, "dest_height" ); + } + + if ( get_b_frame_image( this, b_frame, &image_b, &width_b, &height_b, &result ) == 0 ) + { + uint8_t *dest = *image; + uint8_t *src = image_b; + uint8_t *alpha_b = mlt_frame_get_alpha_mask( b_frame ); + uint8_t *alpha_a = mlt_frame_get_alpha_mask( a_frame ); + int progressive = + mlt_properties_get_int( a_props, "consumer_deinterlace" ) || + mlt_properties_get_int( properties, "progressive" ); + int field; + + int32_t luma_softness = mlt_properties_get_double( properties, "softness" ) * ( 1 << 16 ); + uint16_t *luma_bitmap = get_luma( properties, width_b, height_b ); + composite_line_fn line_fn = composite_line_yuv; + + if ( mlt_properties_get_int( properties, "or" ) ) + line_fn = composite_line_yuv_or; + + if ( mlt_properties_get( properties, "alpha_a" ) ) + memset( alpha_a, mlt_properties_get_int( properties, "alpha_a" ), *width * *height ); + + if ( mlt_properties_get( properties, "alpha_b" ) ) + memset( alpha_b, mlt_properties_get_int( properties, "alpha_b" ), width_b * height_b ); + + for ( field = 0; field < ( progressive ? 1 : 2 ); field++ ) + { + // Assume lower field (0) first + double field_position = position + field * delta; + + // Do the calculation if we need to + composite_calculate( this, &result, a_frame, field_position ); + + if ( mlt_properties_get_int( properties, "titles" ) ) + { + result.item.w = *width * ( result.item.w / result.nw ); + result.nw = result.item.w; + result.item.h = *height * ( result.item.h / result.nh ); + result.nh = *height; + result.sw = width_b; + result.sh = height_b; + } + + // Align + alignment_calculate( &result ); + + // Composite the b_frame on the a_frame + composite_yuv( dest, *width, *height, src, width_b, height_b, alpha_b, alpha_a, result, progressive ? -1 : field, luma_bitmap, luma_softness, line_fn ); + } + } + } + else + { + mlt_frame_get_image( a_frame, image, format, width, height, 1 ); } return 0; @@ -244,11 +1089,35 @@ static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_f static mlt_frame composite_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame ) { - // Propogate the transition properties to the b frame - mlt_properties b_props = mlt_frame_properties( b_frame ); - mlt_properties_set_data( b_props, "transition_composite", this, 0, NULL, NULL ); - mlt_frame_push_get_image( a_frame, transition_get_image ); + // Get a unique name to store the frame position + char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( this ), "_unique_id" ); + + // UGH - this is a TODO - find a more reliable means of obtaining in/out for the always_active case + if ( mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "always_active" ) == 0 ) + { + mlt_frame_push_service_int( a_frame, mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "in" ) ); + mlt_frame_push_service_int( a_frame, mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "out" ) ); + + // Assign the current position to the name + mlt_properties_set_position( MLT_FRAME_PROPERTIES( a_frame ), name, mlt_frame_get_position( a_frame ) ); + + // Propogate the transition properties to the b frame + mlt_properties_set_double( MLT_FRAME_PROPERTIES( b_frame ), "relative_position", position_calculate( this, mlt_frame_get_position( a_frame ) ) ); + } + else + { + mlt_properties props = mlt_properties_get_data( MLT_FRAME_PROPERTIES( b_frame ), "_producer", NULL ); + mlt_frame_push_service_int( a_frame, mlt_properties_get_int( props, "in" ) ); + mlt_frame_push_service_int( a_frame, mlt_properties_get_int( props, "out" ) ); + mlt_properties_set_int( MLT_FRAME_PROPERTIES( b_frame ), "relative_position", mlt_properties_get_int( props, "_frame" ) - mlt_properties_get_int( props, "in" ) ); + + // Assign the current position to the name + mlt_properties_set_position( MLT_FRAME_PROPERTIES( a_frame ), name, mlt_properties_get_position( MLT_FRAME_PROPERTIES( b_frame ), "relative_position" ) ); + } + + mlt_frame_push_service( a_frame, this ); mlt_frame_push_frame( a_frame, b_frame ); + mlt_frame_push_get_image( a_frame, transition_get_image ); return a_frame; } @@ -260,10 +1129,22 @@ mlt_transition transition_composite_init( char *arg ) mlt_transition this = calloc( sizeof( struct mlt_transition_s ), 1 ); if ( this != NULL && mlt_transition_init( this, NULL ) == 0 ) { + mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); + this->process = composite_process; - mlt_properties_set( mlt_transition_properties( this ), "start", arg != NULL ? arg : "85,5:10x10" ); - mlt_properties_set( mlt_transition_properties( this ), "end", "" ); + + // Default starting motion and zoom + mlt_properties_set( properties, "start", arg != NULL ? arg : "0,0:100%x100%" ); + + // Default factory + mlt_properties_set( properties, "factory", "fezzik" ); + + // Inform apps and framework that this is a video only transition + mlt_properties_set_int( properties, "_transition_type", 1 ); + +#ifdef USE_MMX + //mlt_properties_set_int( properties, "_MMX", composite_have_mmx() ); +#endif } return this; } -