X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmonitor.h;h=31a56ccb3825d9ab771ebafd2f7b82670e602658;hb=23b97051124400cc52ec2b3dfc579d1033d73907;hp=5f86a8169f9524e701f57d9bf45152544b7d0d52;hpb=2f6cac53a261ac33526f7978380ca55df2a3a7d3;p=kdenlive diff --git a/src/monitor.h b/src/monitor.h index 5f86a816..31a56ccb 100644 --- a/src/monitor.h +++ b/src/monitor.h @@ -17,92 +17,228 @@ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ - #ifndef MONITOR_H #define MONITOR_H +#include + #include #include #include #include -#include "ui_monitor_ui.h" +#include "gentime.h" +#include "timecodedisplay.h" +#if defined(Q_WS_MAC) || defined(USE_OPEN_GL) +#include "videoglwidget.h" +#endif class MonitorManager; class Render; class SmallRuler; class DocClipBase; +class MonitorScene; +class AbstractClipItem; +class Transition; +class ClipItem; +class QGraphicsView; +class QGraphicsPixmapItem; + +class Monitor; + +class VideoContainer : public QFrame +{ + Q_OBJECT +public: + VideoContainer(Monitor *parent = 0); + void switchFullScreen(); + +protected: + virtual void mouseDoubleClickEvent(QMouseEvent * event); + virtual void mousePressEvent(QMouseEvent * event); + virtual void mouseReleaseEvent(QMouseEvent *event); + virtual void mouseMoveEvent(QMouseEvent *event); + virtual void wheelEvent(QWheelEvent * event); -class MonitorRefresh : public QWidget { +private: + Qt::WindowFlags m_baseFlags; + Monitor *m_monitor; +}; + +class MonitorRefresh : public QWidget +{ Q_OBJECT public: - MonitorRefresh(QWidget* parent); - virtual void paintEvent(QPaintEvent * event); + MonitorRefresh(QWidget *parent = 0); void setRenderer(Render* render); + +protected: + virtual void paintEvent(QPaintEvent *event); + private: Render *m_renderer; + +signals: + void switchFullScreen(); + void switchPlay(); + void mouseSeek(int, bool); }; -class Monitor : public QWidget { +class Overlay : public QLabel +{ + Q_OBJECT +public: + Overlay(QWidget* parent); + void setOverlayText(const QString &, bool isZone = true); + +private: + bool m_isZone; +}; + +class Monitor : public QWidget +{ Q_OBJECT public: - Monitor(QString name, MonitorManager *manager, QWidget *parent = 0); + Monitor(QString name, MonitorManager *manager, QString profile = QString(), QWidget *parent = 0); + virtual ~Monitor(); Render *render; - void resetProfile(QString prof); + void resetProfile(const QString profile); QString name() const; - + void resetSize(); + bool isActive() const; + void pause(); + void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL, QAction *loopClip = NULL); + const QString sceneList(); + DocClipBase *activeClip(); + GenTime position(); + void checkOverlay(); + void updateTimecodeFormat(); + void updateMarkers(DocClipBase *source); + MonitorScene *getEffectScene(); + QWidget *container(); protected: virtual void mousePressEvent(QMouseEvent * event); + virtual void mouseReleaseEvent(QMouseEvent * event); + + /** @brief Move to another position on mouse wheel event. + * + * Moves towards the end of the clip/timeline on mouse wheel down/back, the + * opposite on mouse wheel up/forward. + * Ctrl + wheel moves by a second, without Ctrl it moves by a single frame. */ virtual void wheelEvent(QWheelEvent * event); - virtual void resizeEvent(QResizeEvent * event); -// virtual void paintEvent(QPaintEvent * event); + virtual void mouseMoveEvent(QMouseEvent *event); + virtual QStringList mimeTypes() const; + /*virtual void dragMoveEvent(QDragMoveEvent * event); + virtual Qt::DropActions supportedDropActions() const;*/ + + //virtual void resizeEvent(QResizeEvent * event); + //virtual void paintEvent(QPaintEvent * event); private: - Ui::Monitor_UI ui; - MonitorManager *m_monitorManager; - MonitorRefresh *m_monitorRefresh; QString m_name; + MonitorManager *m_monitorManager; + DocClipBase *m_currentClip; + SmallRuler *m_ruler; + Overlay *m_overlay; + bool m_isActive; double m_scale; int m_length; - int m_position; - SmallRuler *m_ruler; + bool m_dragStarted; + MonitorRefresh *m_monitorRefresh; KIcon m_playIcon; KIcon m_pauseIcon; - bool m_isActive; - KRestrictedLine *m_timePos; + TimecodeDisplay *m_timePos; QAction *m_playAction; + /** Has to be available so we can enable and disable it. */ + QAction *m_loopClipAction; QMenu *m_contextMenu; - DocClipBase *m_currentClip; + QMenu *m_configMenu; + QMenu *m_playMenu; + QMenu *m_markerMenu; + QPoint m_DragStartPosition; + MonitorScene *m_effectScene; + QGraphicsView *m_effectView; + VideoContainer *m_videoBox; + /** Selected clip/transition in timeline. Used for looping it. */ + AbstractClipItem *m_selectedClip; + /** true if selected clip is transition, false = selected clip is clip. + * Necessary because sometimes we get two signals, e.g. we get a clip and we get selected transition = NULL. */ + bool m_loopClipTransition; +#if defined(Q_WS_MAC) || defined(USE_OPEN_GL) + VideoGLWidget *m_glWidget; + bool createOpenGlWidget(QWidget *parent, const QString profile); +#endif + + GenTime getSnapForPos(bool previous); + Qt::WindowFlags m_baseFlags; private slots: - void adjustRulerSize(int length); void seekCursor(int pos); void rendererStopped(int pos); void slotExtractCurrentFrame(); void slotSetThumbFrame(); + void slotSetSizeOneToOne(); + void slotSetSizeOneToTwo(); + void slotSaveZone(); + void slotSeek(); + void setClipZone(QPoint pos); + void slotSwitchMonitorInfo(bool show); + void slotSwitchDropFrames(bool show); + void slotGoToMarker(QAction *action); public slots: void slotOpenFile(const QString &); - void slotSetXml(DocClipBase *clip, const int position = -1); - void initMonitor(); + void slotSetXml(DocClipBase *clip, QPoint zone = QPoint(), const int position = -1); void refreshMonitor(bool visible); + void refreshMonitor(); void slotSeek(int pos); void stop(); void start(); void activateMonitor(); void slotPlay(); + void slotPlayZone(); + void slotLoopZone(); + /** @brief Loops the selected item (clip or transition). */ + void slotLoopClip(); void slotForward(double speed = 0); void slotRewind(double speed = 0); - void slotRewindOneFrame(); - void slotForwardOneFrame(); + void slotRewindOneFrame(int diff = 1); + void slotForwardOneFrame(int diff = 1); void saveSceneList(QString path, QDomElement info = QDomElement()); + void slotStart(); + void slotEnd(); + void slotSetZoneStart(); + void slotSetZoneEnd(); + void slotZoneStart(); + void slotZoneEnd(); + void slotZoneMoved(int start, int end); + void slotSeekToNextSnap(); + void slotSeekToPreviousSnap(); + void adjustRulerSize(int length); + void setTimePos(const QString &pos); + QStringList getZoneInfo() const; + void slotEffectScene(bool show = true); + bool effectSceneDisplayed(); + + /** @brief Sets m_selectedClip to @param item. Used for looping it. */ + void slotSetSelectedClip(AbstractClipItem *item); + void slotSetSelectedClip(ClipItem *item); + void slotSetSelectedClip(Transition *item); + void slotMouseSeek(int eventDelta, bool fast); + void slotSwitchFullScreen(); signals: void renderPosition(int); void durationChanged(int); - void refreshClipThumbnail(int); + void refreshClipThumbnail(const QString &); + void adjustMonitorSize(); + void zoneUpdated(QPoint); + void saveZone(Render *, QPoint); + /** @brief Editing transitions / effects over the monitor requires the renderer to send frames as QImage. + * This causes a major slowdown, so we only enable it if required */ + void requestFrameForAnalysis(bool); }; #endif