X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmonitor.h;h=ddfe2804abfdc2571e31d9d0b2e3d454a201a598;hb=ec00934b188e717301b9fe2477f9a0993f5fb982;hp=462d21a9c3423eaefe25b9290b7fe1f6e6947276;hpb=3915be02797dcbcefa0c30cfb8ab4595d8ab779b;p=kdenlive diff --git a/src/monitor.h b/src/monitor.h index 462d21a9..ddfe2804 100644 --- a/src/monitor.h +++ b/src/monitor.h @@ -30,87 +30,124 @@ #include "gentime.h" #include "ui_monitor_ui.h" +#include "timecodedisplay.h" +#ifdef Q_WS_MAC +#include "videoglwidget.h" +#endif class MonitorManager; class Render; class SmallRuler; class DocClipBase; - -class MonitorRefresh : public QWidget { +class MonitorScene; +class AbstractClipItem; +class Transition; +class ClipItem; +class QGraphicsView; +class QGraphicsPixmapItem; +class AudioSignal; + +class MonitorRefresh : public QWidget +{ Q_OBJECT public: - MonitorRefresh(QWidget* parent); - virtual void paintEvent(QPaintEvent * event); + MonitorRefresh(QWidget *parent = 0); + virtual void paintEvent(QPaintEvent *event); void setRenderer(Render* render); private: Render *m_renderer; }; -class Overlay : public QLabel { +class Overlay : public QLabel +{ Q_OBJECT public: Overlay(QWidget* parent); - virtual void paintEvent(QPaintEvent * event); void setOverlayText(const QString &, bool isZone = true); private: bool m_isZone; }; -class Monitor : public QWidget { +class Monitor : public QWidget +{ Q_OBJECT public: - Monitor(QString name, MonitorManager *manager, QWidget *parent = 0); + Monitor(QString name, MonitorManager *manager, QString profile = QString(), QWidget *parent = 0); virtual ~Monitor(); Render *render; - void resetProfile(); + void resetProfile(const QString profile); QString name() const; void resetSize(); bool isActive() const; void pause(); - void setupMenu(QMenu *goMenu); - QDomDocument sceneList(); + void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL, QAction *loopClip = NULL); + const QString sceneList(); + DocClipBase *activeClip(); + GenTime position(); + void checkOverlay(); + void updateTimecodeFormat(); + void updateMarkers(DocClipBase *source); + MonitorScene *getEffectScene(); protected: virtual void mousePressEvent(QMouseEvent * event); virtual void mouseReleaseEvent(QMouseEvent * event); + + /** @brief Move to another position on mouse wheel event. + * + * Moves towards the end of the clip/timeline on mouse wheel down/back, the + * opposite on mouse wheel up/forward. + * Ctrl + wheel moves by a second, without Ctrl it moves by a single frame. */ virtual void wheelEvent(QWheelEvent * event); virtual void mouseMoveEvent(QMouseEvent *event); virtual QStringList mimeTypes() const; - /* virtual void dragMoveEvent(QDragMoveEvent * event); - virtual Qt::DropActions supportedDropActions() const;*/ + /*virtual void dragMoveEvent(QDragMoveEvent * event); + virtual Qt::DropActions supportedDropActions() const;*/ -// virtual void resizeEvent(QResizeEvent * event); -// virtual void paintEvent(QPaintEvent * event); + //virtual void resizeEvent(QResizeEvent * event); + //virtual void paintEvent(QPaintEvent * event); private: - Ui::Monitor_UI ui; - MonitorManager *m_monitorManager; - MonitorRefresh *m_monitorRefresh; + Ui::Monitor_UI m_ui; QString m_name; + MonitorManager *m_monitorManager; + DocClipBase *m_currentClip; + SmallRuler *m_ruler; + Overlay *m_overlay; + bool m_isActive; double m_scale; int m_length; - int m_position; - SmallRuler *m_ruler; + bool m_dragStarted; + MonitorRefresh *m_monitorRefresh; KIcon m_playIcon; KIcon m_pauseIcon; - bool m_isActive; - KRestrictedLine *m_timePos; + TimecodeDisplay *m_timePos; QAction *m_playAction; + /** Has to be available so we can enable and disable it. */ + QAction *m_loopClipAction; QMenu *m_contextMenu; QMenu *m_configMenu; QMenu *m_playMenu; - DocClipBase *m_currentClip; + QMenu *m_markerMenu; QPoint m_DragStartPosition; - bool m_dragStarted; - Overlay *m_overlay; - void checkOverlay(); + MonitorScene *m_effectScene; + QGraphicsView *m_effectView; + /** Selected clip/transition in timeline. Used for looping it. */ + AbstractClipItem *m_selectedClip; + /** true if selected clip is transition, false = selected clip is clip. + * Necessary because sometimes we get two signals, e.g. we get a clip and we get selected transition = NULL. */ + bool m_loopClipTransition; +#ifdef Q_WS_MAC + VideoGLWidget *m_glWidget; +#endif + AudioSignal *m_audiosignal; + GenTime getSnapForPos(bool previous); private slots: - void adjustRulerSize(int length); void seekCursor(int pos); void rendererStopped(int pos); void slotExtractCurrentFrame(); @@ -119,12 +156,16 @@ private slots: void slotSetSizeOneToTwo(); void slotSaveZone(); void slotSeek(); + void setClipZone(QPoint pos); + void slotSwitchMonitorInfo(bool show); + void slotSwitchDropFrames(bool show); + void slotGoToMarker(QAction *action); public slots: void slotOpenFile(const QString &); - void slotSetXml(DocClipBase *clip, const int position = -1); + void slotSetXml(DocClipBase *clip, QPoint zone = QPoint(), const int position = -1); void initMonitor(); - void refreshMonitor(bool visible); + void refreshMonitor(bool visible = true); void slotSeek(int pos); void stop(); void start(); @@ -132,10 +173,12 @@ public slots: void slotPlay(); void slotPlayZone(); void slotLoopZone(); + /** @brief Loops the selected item (clip or transition). */ + void slotLoopClip(); void slotForward(double speed = 0); void slotRewind(double speed = 0); - void slotRewindOneFrame(); - void slotForwardOneFrame(); + void slotRewindOneFrame(int diff = 1); + void slotForwardOneFrame(int diff = 1); void saveSceneList(QString path, QDomElement info = QDomElement()); void slotStart(); void slotEnd(); @@ -146,6 +189,16 @@ public slots: void slotZoneMoved(int start, int end); void slotSeekToNextSnap(); void slotSeekToPreviousSnap(); + void adjustRulerSize(int length); + void setTimePos(const QString &pos); + QStringList getZoneInfo() const; + void slotEffectScene(bool show = true); + bool effectSceneDisplayed(); + + /** @brief Sets m_selectedClip to @param item. Used for looping it. */ + void slotSetSelectedClip(AbstractClipItem *item); + void slotSetSelectedClip(ClipItem *item); + void slotSetSelectedClip(Transition *item); signals: void renderPosition(int); @@ -154,6 +207,9 @@ signals: void adjustMonitorSize(); void zoneUpdated(QPoint); void saveZone(Render *, QPoint); + /** @brief Editing transitions / effects over the monitor requires the renderer to send frames as QImage. + * This causes a major slowdown, so we only enable it if required */ + void requestFrameForAnalysis(bool); }; #endif