X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovegen.h;h=0c781a6ba1c3aaa576628049652ea8e00ad609d1;hb=155bed18f5224d401ddf5b4b71d93d8a8c379b3c;hp=16923dcc6ad0ca0a73a4e1bcec4341a83b76699b;hpb=f664ca41ed0f7a20b048fe60877ad29919027a40;p=stockfish
diff --git a/src/movegen.h b/src/movegen.h
index 16923dcc..0c781a6b 100644
--- a/src/movegen.h
+++ b/src/movegen.h
@@ -1,41 +1,55 @@
/*
- Glaurung, a UCI chess playing engine.
- Copyright (C) 2004-2008 Tord Romstad
+ Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+ Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
- Glaurung is free software: you can redistribute it and/or modify
+ Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-
- Glaurung is distributed in the hope that it will be useful,
+
+ Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
-
#if !defined(MOVEGEN_H_INCLUDED)
#define MOVEGEN_H_INCLUDED
-////
-//// Includes
-////
-
+#include "move.h"
#include "position.h"
-
-////
-//// Prototypes
-////
-
-extern int generate_captures(const Position &pos, MoveStack *mlist);
-extern int generate_noncaptures(const Position &pos, MoveStack *mlist);
-extern int generate_checks(const Position &pos, MoveStack *mlist, Bitboard dc);
-extern int generate_evasions(const Position &pos, MoveStack *mlist);
-extern int generate_legal_moves(const Position &pos, MoveStack *mlist);
-extern Move generate_move_if_legal(const Position &pos, Move m, Bitboard pinned);
+enum MoveType {
+ MV_CAPTURE,
+ MV_NON_CAPTURE,
+ MV_CHECK,
+ MV_NON_CAPTURE_CHECK,
+ MV_EVASION,
+ MV_NON_EVASION,
+ MV_LEGAL
+};
+
+template
+MoveStack* generate(const Position& pos, MoveStack* mlist);
+
+/// The MoveList struct is a simple wrapper around generate(), sometimes comes
+/// handy to use this class instead of the low level generate() function.
+template
+struct MoveList {
+
+ explicit MoveList(const Position& pos) : cur(mlist), last(generate(pos, mlist)) {}
+ void operator++() { cur++; }
+ bool end() const { return cur == last; }
+ Move move() const { return cur->move; }
+ int size() const { return int(last - mlist); }
+
+private:
+ MoveStack mlist[MAX_MOVES];
+ MoveStack *cur, *last;
+};
#endif // !defined(MOVEGEN_H_INCLUDED)