X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.cpp;h=3bc85556230eaad30d324992fcf0bb537206719a;hb=9bee5f51d811fb5c2e11a94b4e111a69b87855a2;hp=ab79c22f2f5cf560cccf99b17d3b57df8dd1df70;hpb=20524070901db89bd6e97b54d28dc3a2f717b0e3;p=stockfish
diff --git a/src/movepick.cpp b/src/movepick.cpp
index ab79c22f..3bc85556 100644
--- a/src/movepick.cpp
+++ b/src/movepick.cpp
@@ -18,23 +18,13 @@
along with this program. If not, see .
*/
-
-////
-//// Includes
-////
-
#include
#include "history.h"
#include "movegen.h"
#include "movepick.h"
#include "search.h"
-#include "value.h"
-
-
-////
-//// Local definitions
-////
+#include "types.h"
namespace {
@@ -58,11 +48,6 @@ namespace {
}
-////
-//// Functions
-////
-
-
/// Constructor for the MovePicker class. Apart from the position for which
/// it is asked to pick legal moves, MovePicker also wants some information
/// to help it to return the presumably good moves first, to decide which
@@ -77,21 +62,22 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
badCaptureThreshold = 0;
badCaptures = moves + MOVES_MAX;
+ assert(d > DEPTH_ZERO);
+
pinned = p.pinned_pieces(pos.side_to_move());
- if (ss && !p.is_check())
+ if (p.is_check())
+ {
+ ttMoves[1].move = killers[0].move = killers[1].move = MOVE_NONE;
+ phasePtr = EvasionsPhaseTable;
+ }
+ else
{
ttMoves[1].move = (ss->mateKiller == ttm) ? MOVE_NONE : ss->mateKiller;
searchTT |= ttMoves[1].move;
killers[0].move = ss->killers[0];
killers[1].move = ss->killers[1];
- } else
- ttMoves[1].move = killers[0].move = killers[1].move = MOVE_NONE;
- if (p.is_check())
- phasePtr = EvasionsPhaseTable;
- else if (d > DEPTH_ZERO)
- {
// Consider sligtly negative captures as good if at low
// depth and far from beta.
if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY)
@@ -99,6 +85,23 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
phasePtr = MainSearchPhaseTable;
}
+
+ phasePtr += int(!searchTT) - 1;
+ go_next_phase();
+}
+
+MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h)
+ : pos(p), H(h) {
+ int searchTT = ttm;
+ ttMoves[0].move = ttm;
+ ttMoves[1].move = MOVE_NONE;
+
+ assert(d <= DEPTH_ZERO);
+
+ pinned = p.pinned_pieces(pos.side_to_move());
+
+ if (p.is_check())
+ phasePtr = EvasionsPhaseTable;
else if (d >= DEPTH_QS_CHECKS)
phasePtr = QsearchWithChecksPhaseTable;
else
@@ -247,10 +250,10 @@ void MovePicker::score_evasions() {
{
m = cur->move;
if ((seeScore = pos.see_sign(m)) < 0)
- cur->score = seeScore - (1 << 29); // Be sure are at the bottom
+ cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom
else if (pos.move_is_capture(m))
cur->score = pos.midgame_value_of_piece_on(move_to(m))
- - pos.type_of_piece_on(move_from(m)) + (1 << 29);
+ - pos.type_of_piece_on(move_from(m)) + History::MaxValue;
else
cur->score = H.value(pos.piece_on(move_from(m)), move_to(m));
}
@@ -354,4 +357,3 @@ Move MovePicker::get_next_move() {
go_next_phase();
}
}
-