X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.h;h=426bac89bd9b232d5d9b58f7221270bdcdf5e2da;hb=dc5d9bdfee70f4267d9a49ad71e5ee478dd50ca5;hp=7d78886fb648cf2c7fe6eedbdaf935549bcfab86;hpb=0889210262ab5a14bc6fcd261125b919120637a0;p=stockfish diff --git a/src/movepick.h b/src/movepick.h index 7d78886f..426bac89 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -88,12 +88,6 @@ enum StatsType { NoCaptures, Captures }; /// the move's from and to squares, see www.chessprogramming.org/Butterfly_Boards typedef Stats ButterflyHistory; -/// At higher depths LowPlyHistory records successful quiet moves near the root -/// and quiet moves which are/were in the PV (ttPv). LowPlyHistory is populated during -/// iterative deepening and at each new search the data is shifted down by 2 plies -constexpr int MAX_LPH = 4; -typedef Stats LowPlyHistory; - /// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous /// move, see www.chessprogramming.org/Countermove_Heuristic typedef Stats CounterMoveHistory; @@ -123,18 +117,16 @@ class MovePicker { public: MovePicker(const MovePicker&) = delete; MovePicker& operator=(const MovePicker&) = delete; - MovePicker(const Position&, Move, Value, const CapturePieceToHistory*); MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, - Square); + Move, + const Move*); MovePicker(const Position&, Move, Depth, const ButterflyHistory*, - const LowPlyHistory*, const CapturePieceToHistory*, const PieceToHistory**, - Move, - const Move*, - int); + Square); + MovePicker(const Position&, Move, Value, const CapturePieceToHistory*); Move next_move(bool skipQuiets = false); private: @@ -145,7 +137,6 @@ private: const Position& pos; const ButterflyHistory* mainHistory; - const LowPlyHistory* lowPlyHistory; const CapturePieceToHistory* captureHistory; const PieceToHistory** continuationHistory; Move ttMove; @@ -154,7 +145,6 @@ private: Square recaptureSquare; Value threshold; Depth depth; - int ply; ExtMove moves[MAX_MOVES]; };