X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fpawns.cpp;h=02c584e61aa2edd28e17641dd8a8dd82571b6c08;hb=d2d4e85f25061aacd65a8b458b79cad15b74a5bb;hp=a65f2338d1fee51f3c6301f69d2e383c7e0c6785;hpb=a0486ecb40513db8141fa27c026f64771b8ebb55;p=stockfish diff --git a/src/pawns.cpp b/src/pawns.cpp index a65f2338..02c584e6 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -32,35 +32,35 @@ namespace { #define S(mg, eg) make_score(mg, eg) // Pawn penalties - constexpr Score Isolated = S(13, 16); - constexpr Score Backward = S(17, 11); - constexpr Score Doubled = S(13, 40); + constexpr Score Isolated = S( 5, 15); + constexpr Score Backward = S(9, 24); + constexpr Score Doubled = S(11, 56); // Connected pawn bonus by opposed, phalanx, #support and rank Score Connected[2][2][3][RANK_NB]; // Strength of pawn shelter for our king by [distance from edge][rank]. // RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king. - constexpr Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = { - { V( 7), V(76), V( 84), V( 38), V( 7), V( 30), V(-19) }, - { V(-13), V(83), V( 42), V(-27), V( 2), V(-32), V(-45) }, - { V(-26), V(63), V( 5), V(-44), V( -5), V( 2), V(-59) }, - { V(-19), V(53), V(-11), V(-22), V(-12), V(-51), V(-60) } + constexpr Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = { + { V( -3), V(81), V( 93), V( 58), V( 39), V( 18), V( 25) }, + { V(-40), V(61), V( 35), V(-49), V(-29), V(-11), V(-63) }, + { V(-7), V(75), V( 23), V(-2), V( 32), V( 3), V(-45) }, + { V(-36), V(-13), V(-29), V(-52), V(-48), V(-67), V(-166) } }; // Danger of enemy pawns moving toward our king by [distance from edge][rank]. // RANK_1 = 0 is used for files where the enemy has no pawn, or their pawn // is behind our king. constexpr Value UnblockedStorm[int(FILE_NB) / 2][RANK_NB] = { - { V( 25), V( 79), V(107), V( 51), V( 27), V( 0), V( 0) }, - { V( 5), V( 35), V(121), V( -2), V( 15), V(-10), V(-10) }, - { V(-20), V( 22), V( 98), V( 36), V( 7), V(-20), V(-20) }, - { V(-27), V( 24), V( 80), V( 25), V( -4), V(-30), V(-30) } + { V(89), V( 107), V( 123), V(93), V(57), V( 45), V( 51) }, + { V(44), V( -18), V(123), V(46), V(39), V(-7), V( 23) }, + { V(4), V( 52), V( 162), V(37), V(7), V(-14), V(-2) }, + { V(-10), V( -14), V( 90), V(15), V( 2), V( -7), V(-16) } }; // Danger of blocked enemy pawns storming our king, by rank constexpr Value BlockedStorm[RANK_NB] = - { V( 0), V( 0), V( 75), V(-10), V(-20), V(-20), V(-20) }; + { V(0), V(0), V( 66), V(6), V(5), V(1), V(15) }; #undef S #undef V