X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fpawns.h;h=124619d66a0c20805fa5d5d3f328f6167d0b6943;hb=135caee606c86ade9e9c199ef469661c374eb9ba;hp=528bc873fd98b443f562434955c5600e40d2bd01;hpb=9fc602bae74b8e09bd45ace3b42a8ce84d56b23c;p=stockfish
diff --git a/src/pawns.h b/src/pawns.h
index 528bc873..124619d6 100644
--- a/src/pawns.h
+++ b/src/pawns.h
@@ -1,7 +1,6 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,119 +16,55 @@
along with this program. If not, see .
*/
-
-#if !defined(PAWNS_H_INCLUDED)
+#ifndef PAWNS_H_INCLUDED
#define PAWNS_H_INCLUDED
-////
-//// Includes
-////
-
-#include "bitboard.h"
-#include "value.h"
-
-////
-//// Types
-////
-
-/// PawnInfo is a class which contains various information about a pawn
-/// structure. Currently, it only includes a middle game and an end game
-/// pawn structure evaluation, and a bitboard of passed pawns. We may want
-/// to add further information in the future. A lookup to the pawn hash table
-/// (performed by calling the get_pawn_info method in a PawnInfoTable object)
-/// returns a pointer to a PawnInfo object.
-class Position;
-
-class PawnInfo {
+#include "misc.h"
+#include "position.h"
+#include "types.h"
- friend class PawnInfoTable;
+namespace Stockfish::Pawns {
-public:
- PawnInfo() { clear(); }
+/// Pawns::Entry contains various information about a pawn structure. A lookup
+/// to the pawn hash table (performed by calling the probe function) returns a
+/// pointer to an Entry object.
- Score pawns_value() const;
- Value kingside_storm_value(Color c) const;
- Value queenside_storm_value(Color c) const;
- Bitboard pawn_attacks(Color c) const;
- Bitboard passed_pawns() const;
- int file_is_half_open(Color c, File f) const;
- int has_open_file_to_left(Color c, File f) const;
- int has_open_file_to_right(Color c, File f) const;
- int get_king_shelter(const Position& pos, Color c, Square ksq);
+struct Entry {
-private:
- void clear();
- int updateShelter(const Position& pos, Color c, Square ksq);
+ Score pawn_score(Color c) const { return scores[c]; }
+ Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; }
+ Bitboard passed_pawns(Color c) const { return passedPawns[c]; }
+ Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; }
+ int passed_count() const { return popcount(passedPawns[WHITE] | passedPawns[BLACK]); }
+ int blocked_count() const { return blockedCount; }
- Key key;
- Bitboard passedPawns;
- Bitboard pawnAttacks[2];
- Score value;
- int16_t ksStormValue[2], qsStormValue[2];
- uint8_t halfOpenFiles[2];
- Square kingSquares[2];
- uint8_t kingShelters[2];
-};
-
-/// The PawnInfoTable class represents a pawn hash table. It is basically
-/// just an array of PawnInfo objects and a few methods for accessing these
-/// objects. The most important method is get_pawn_info, which looks up a
-/// position in the table and returns a pointer to a PawnInfo object.
-
-class PawnInfoTable {
+ template
+ Score king_safety(const Position& pos) {
+ return kingSquares[Us] == pos.square(Us) && castlingRights[Us] == pos.castling_rights(Us)
+ ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos));
+ }
-public:
- PawnInfoTable(unsigned numOfEntries);
- ~PawnInfoTable();
- PawnInfo* get_pawn_info(const Position& pos);
+ template
+ Score do_king_safety(const Position& pos);
-private:
template
- Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi);
+ Score evaluate_shelter(const Position& pos, Square ksq) const;
- unsigned size;
- PawnInfo* entries;
+ Key key;
+ Score scores[COLOR_NB];
+ Bitboard passedPawns[COLOR_NB];
+ Bitboard pawnAttacks[COLOR_NB];
+ Bitboard pawnAttacksSpan[COLOR_NB];
+ Square kingSquares[COLOR_NB];
+ Score kingSafety[COLOR_NB];
+ int castlingRights[COLOR_NB];
+ int blockedCount;
};
+typedef HashTable Table;
-////
-//// Inline functions
-////
-
-inline Score PawnInfo::pawns_value() const {
- return value;
-}
-
-inline Bitboard PawnInfo::passed_pawns() const {
- return passedPawns;
-}
-
-inline Bitboard PawnInfo::pawn_attacks(Color c) const {
- return pawnAttacks[c];
-}
-
-inline Value PawnInfo::kingside_storm_value(Color c) const {
- return Value(ksStormValue[c]);
-}
-
-inline Value PawnInfo::queenside_storm_value(Color c) const {
- return Value(qsStormValue[c]);
-}
-
-inline int PawnInfo::file_is_half_open(Color c, File f) const {
- return (halfOpenFiles[c] & (1 << int(f)));
-}
-
-inline int PawnInfo::has_open_file_to_left(Color c, File f) const {
- return halfOpenFiles[c] & ((1 << int(f)) - 1);
-}
-
-inline int PawnInfo::has_open_file_to_right(Color c, File f) const {
- return halfOpenFiles[c] & ~((1 << int(f+1)) - 1);
-}
+Entry* probe(const Position& pos);
-inline int PawnInfo::get_king_shelter(const Position& pos, Color c, Square ksq) {
- return (kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq));
-}
+} // namespace Stockfish::Pawns
-#endif // !defined(PAWNS_H_INCLUDED)
+#endif // #ifndef PAWNS_H_INCLUDED