X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fpawns.h;h=d20e7c2ebe52786d715cf427a62aa31dbe34104b;hb=HEAD;hp=e1583fc04928f14a34895188133fcf0e3e3d6824;hpb=e304db9d1ecf6a2318708483c90fadecf4fac4ee;p=stockfish diff --git a/src/pawns.h b/src/pawns.h deleted file mode 100644 index e1583fc0..00000000 --- a/src/pawns.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad - - Stockfish is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Stockfish is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -#if !defined(PAWNS_H_INCLUDED) -#define PAWNS_H_INCLUDED - -#include "misc.h" -#include "position.h" -#include "types.h" - -const int PawnTableSize = 16384; - -/// PawnEntry is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash -/// table (performed by calling the probe method in a PawnTable object) -/// returns a pointer to a PawnEntry object. - -class PawnEntry { - - friend struct PawnTable; - -public: - Score pawns_value() const; - Bitboard pawn_attacks(Color c) const; - Bitboard passed_pawns(Color c) const; - int file_is_half_open(Color c, File f) const; - int has_open_file_to_left(Color c, File f) const; - int has_open_file_to_right(Color c, File f) const; - - template - Score king_safety(const Position& pos, Square ksq); - -private: - template - Score update_safety(const Position& pos, Square ksq); - - template - Value shelter_storm(const Position& pos, Square ksq); - - Key key; - Bitboard passedPawns[COLOR_NB]; - Bitboard pawnAttacks[COLOR_NB]; - Square kingSquares[COLOR_NB]; - int minKPdistance[COLOR_NB]; - int castleRights[COLOR_NB]; - Score value; - int halfOpenFiles[COLOR_NB]; - Score kingSafety[COLOR_NB]; -}; - - -/// The PawnTable class represents a pawn hash table. The most important -/// method is probe, which returns a pointer to a PawnEntry object. - -struct PawnTable { - - PawnEntry* probe(const Position& pos); - - template - static Score evaluate_pawns(const Position& pos, Bitboard ourPawns, - Bitboard theirPawns, PawnEntry* e); - - HashTable entries; -}; - - -inline Score PawnEntry::pawns_value() const { - return value; -} - -inline Bitboard PawnEntry::pawn_attacks(Color c) const { - return pawnAttacks[c]; -} - -inline Bitboard PawnEntry::passed_pawns(Color c) const { - return passedPawns[c]; -} - -inline int PawnEntry::file_is_half_open(Color c, File f) const { - return halfOpenFiles[c] & (1 << int(f)); -} - -inline int PawnEntry::has_open_file_to_left(Color c, File f) const { - return halfOpenFiles[c] & ((1 << int(f)) - 1); -} - -inline int PawnEntry::has_open_file_to_right(Color c, File f) const { - return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); -} - -template -inline Score PawnEntry::king_safety(const Position& pos, Square ksq) { - return kingSquares[Us] == ksq && castleRights[Us] == pos.can_castle(Us) - ? kingSafety[Us] : update_safety(pos, ksq); -} - -#endif // !defined(PAWNS_H_INCLUDED)