X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=6c5a11b2595dad24ccbdcaa27f615cd749d424fb;hb=f28303d214645e37ee13b5c285d33142dd71bcb1;hp=8f9b7eee89e266bc00e4ca29c0cf50532929d7c1;hpb=9b1274aba3cad440b925283fe7407954743ade78;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 8f9b7eee..6c5a11b2 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -34,6 +34,8 @@ using std::string; +namespace Stockfish { + namespace Zobrist { Key psq[PIECE_NB][SQUARE_NB]; @@ -71,7 +73,7 @@ std::ostream& operator<<(std::ostream& os, const Position& pos) { << std::setfill(' ') << std::dec << "\nCheckers: "; for (Bitboard b = pos.checkers(); b; ) - os << UCI::square(pop_lsb(&b)) << " "; + os << UCI::square(pop_lsb(b)) << " "; if ( int(Tablebases::MaxCardinality) >= popcount(pos.pieces()) && !pos.can_castle(ANY_CASTLING)) @@ -318,7 +320,7 @@ void Position::set_castling_right(Color c, Square rfrom) { Square kto = relative_square(c, cr & KING_SIDE ? SQ_G1 : SQ_C1); Square rto = relative_square(c, cr & KING_SIDE ? SQ_F1 : SQ_D1); - castlingPath[cr] = (between_bb(rfrom, rto) | between_bb(kfrom, kto) | rto | kto) + castlingPath[cr] = (between_bb(rfrom, rto) | between_bb(kfrom, kto)) & ~(kfrom | rfrom); } @@ -357,7 +359,7 @@ void Position::set_state(StateInfo* si) const { for (Bitboard b = pieces(); b; ) { - Square s = pop_lsb(&b); + Square s = pop_lsb(b); Piece pc = piece_on(s); si->key ^= Zobrist::psq[pc][s]; @@ -474,7 +476,7 @@ Bitboard Position::slider_blockers(Bitboard sliders, Square s, Bitboard& pinners while (snipers) { - Square sniperSq = pop_lsb(&snipers); + Square sniperSq = pop_lsb(snipers); Bitboard b = between_bb(s, sniperSq) & occupancy; if (b && !more_than_one(b)) @@ -611,8 +613,8 @@ bool Position::pseudo_legal(const Move m) const { if (more_than_one(checkers())) return false; - // Our move must be a blocking evasion or a capture of the checking piece - if (!((between_bb(lsb(checkers()), square(us)) | checkers()) & to)) + // Our move must be a blocking interposition or a capture of the checking piece + if (!(between_bb(square(us), lsb(checkers())) & to)) return false; } // In case of king moves under check we have to remove king so as to catch @@ -1107,7 +1109,7 @@ bool Position::see_ge(Move m, Value threshold) const { if ((swap = PawnValueMg - swap) < res) break; - occupied ^= lsb(bb); + occupied ^= least_significant_square_bb(bb); attackers |= attacks_bb(to, occupied) & pieces(BISHOP, QUEEN); } @@ -1116,7 +1118,7 @@ bool Position::see_ge(Move m, Value threshold) const { if ((swap = KnightValueMg - swap) < res) break; - occupied ^= lsb(bb); + occupied ^= least_significant_square_bb(bb); } else if ((bb = stmAttackers & pieces(BISHOP))) @@ -1124,7 +1126,7 @@ bool Position::see_ge(Move m, Value threshold) const { if ((swap = BishopValueMg - swap) < res) break; - occupied ^= lsb(bb); + occupied ^= least_significant_square_bb(bb); attackers |= attacks_bb(to, occupied) & pieces(BISHOP, QUEEN); } @@ -1133,7 +1135,7 @@ bool Position::see_ge(Move m, Value threshold) const { if ((swap = RookValueMg - swap) < res) break; - occupied ^= lsb(bb); + occupied ^= least_significant_square_bb(bb); attackers |= attacks_bb(to, occupied) & pieces(ROOK, QUEEN); } @@ -1142,7 +1144,7 @@ bool Position::see_ge(Move m, Value threshold) const { if ((swap = QueenValueMg - swap) < res) break; - occupied ^= lsb(bb); + occupied ^= least_significant_square_bb(bb); attackers |= (attacks_bb(to, occupied) & pieces(BISHOP, QUEEN)) | (attacks_bb(to, occupied) & pieces(ROOK , QUEEN)); } @@ -1216,7 +1218,7 @@ bool Position::has_game_cycle(int ply) const { Square s1 = from_sq(move); Square s2 = to_sq(move); - if (!(between_bb(s1, s2) & pieces())) + if (!((between_bb(s1, s2) ^ s2) & pieces())) { if (ply > i) return true; @@ -1338,3 +1340,5 @@ bool Position::pos_is_ok() const { return true; } + +} // namespace Stockfish