X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=c45dd7b2e22a0000a439513e6f9687dde5bb6ad7;hb=b4e9ee72e36aadd0e653ac4ab5c07a9e3d639aca;hp=2bb47871555a3279c082b5432798d040569b508e;hpb=b59786e750a59d3d7cff2630cf284553f607ed29;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 2bb47871..c45dd7b2 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -371,9 +371,8 @@ void Position::set_state() const { } -// Overload to initialize the position object with -// the given endgame code string like "KBPKN". It is mainly a helper to -// get the material key out of an endgame code. +// Overload to initialize the position object with the given endgame code string +// like "KBPKN". It's mainly a helper to get the material key out of an endgame code. Position& Position::set(const string& code, Color c, StateInfo* si) { assert(code[0] == 'K'); @@ -472,8 +471,8 @@ void Position::update_slider_blockers(Color c) const { } -// Computes a bitboard of all pieces which attack a -// given square. Slider attacks use the occupied bitboard to indicate occupancy. +// Computes a bitboard of all pieces which attack a given square. +// Slider attacks use the occupied bitboard to indicate occupancy. Bitboard Position::attackers_to(Square s, Bitboard occupied) const { return (pawn_attacks_bb(BLACK, s) & pieces(WHITE, PAWN)) @@ -575,8 +574,7 @@ bool Position::pseudo_legal(const Move m) const { // Handle the special case of a pawn move if (type_of(pc) == PAWN) { - // We have already handled promotion moves, so destination - // cannot be on the 8th/1st rank. + // We have already handled promotion moves, so destination cannot be on the 8th/1st rank if ((Rank8BB | Rank1BB) & to) return false; @@ -639,10 +637,9 @@ bool Position::gives_check(Move m) const { case PROMOTION : return attacks_bb(promotion_type(m), to, pieces() ^ from) & square(~sideToMove); - // En passant capture with check? We have already handled the case - // of direct checks and ordinary discovered check, so the only case we - // need to handle is the unusual case of a discovered check through - // the captured pawn. + // En passant capture with check? We have already handled the case of direct + // checks and ordinary discovered check, so the only case we need to handle + // is the unusual case of a discovered check through the captured pawn. case EN_PASSANT : { Square capsq = make_square(file_of(to), rank_of(from)); Bitboard b = (pieces() ^ from ^ capsq) | to; @@ -928,8 +925,8 @@ void Position::undo_move(Move m) { } -// Helper used to do/undo a castling move. This -// is a bit tricky in Chess960 where from/to squares can overlap. +// Helper used to do/undo a castling move. This is a bit +// tricky in Chess960 where from/to squares can overlap. template void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto) { @@ -1244,8 +1241,8 @@ void Position::flip() { } -// Performs some consistency checks for the -// position object and raise an assert if something wrong is detected. +// Performs some consistency checks for the position object +// and raise an assert if something wrong is detected. // This is meant to be helpful when debugging. bool Position::pos_is_ok() const {