X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=e20c822f5998902ba2149d13504bd9846a1833d0;hb=d01b66ae8f4090c8e12e72423ff9165e6bc3a2f8;hp=1b82b6c01f48013a85f02abc50bea48ce4ae97fc;hpb=ec83e8a72c702713d550fb2a228f56a6c03704c4;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 1b82b6c0..e20c822f 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -377,7 +377,7 @@ void Position::set_state(StateInfo* si) const { /// Position::set() is an overload to initialize the position object with -/// the given endgame code string like "KBPKN". It is manily an helper to +/// the given endgame code string like "KBPKN". It is mainly a helper to /// get the material key out of an endgame code. Position is not playable, /// indeed is even not guaranteed to be legal. @@ -827,7 +827,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { // Update pawn hash key and prefetch access to pawnsTable st->pawnKey ^= Zobrist::psq[pc][from] ^ Zobrist::psq[pc][to]; - prefetch(thisThread->pawnsTable[st->pawnKey]); + prefetch2(thisThread->pawnsTable[st->pawnKey]); // Reset rule 50 draw counter st->rule50 = 0; @@ -1079,25 +1079,30 @@ bool Position::see_ge(Move m, Value v) const { /// Position::is_draw() tests whether the position is drawn by 50-move rule /// or by repetition. It does not detect stalemates. -bool Position::is_draw() const { +bool Position::is_draw(int ply) const { if (st->rule50 > 99 && (!checkers() || MoveList(*this).size())) return true; - int e = std::min(st->rule50, st->pliesFromNull); + int end = std::min(st->rule50, st->pliesFromNull); - if (e < 4) + if (end < 4) return false; StateInfo* stp = st->previous->previous; + int cnt = 0; - do { + for (int i = 4; i <= end; i += 2) + { stp = stp->previous->previous; - if (stp->key == st->key) - return true; // Draw at first repetition - - } while ((e -= 2) >= 4); + // At root position ply is 1, so return a draw score if a position + // repeats once earlier but after or at the root, or repeats twice + // strictly before the root. + if ( stp->key == st->key + && ++cnt + (ply - i > 0) == 2) + return true; + } return false; }