X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=14ce80996a85f8a65458131fe6de4b2f7997ba6e;hb=856a5f3aaaf8b9d53599963decacd4476b55c034;hp=85ea6a7a8020311046c04fe7b15a1d5faf158ebc;hpb=3c07603dac03f0da20194097cf4eb1a396fea60d;p=stockfish diff --git a/src/position.h b/src/position.h index 85ea6a7a..14ce8099 100644 --- a/src/position.h +++ b/src/position.h @@ -145,7 +145,7 @@ public: // Doing and undoing moves void do_move(Move m, StateInfo& st); - void do_move(Move m, StateInfo& st, const CheckInfo& ci, bool moveIsCheck); + void do_move(Move m, StateInfo& st, bool moveIsCheck); void undo_move(Move m); void do_null_move(StateInfo& st); void undo_null_move(); @@ -170,11 +170,12 @@ public: uint64_t nodes_searched() const; void set_nodes_searched(uint64_t n); bool is_draw() const; + int rule50_count() const; Score psq_score() const; Value non_pawn_material(Color c) const; // Position consistency check, for debugging - bool pos_is_ok(int* step = nullptr) const; + bool pos_is_ok(int* step = NULL) const; void flip(); private: @@ -347,6 +348,10 @@ inline int Position::game_ply() const { return gamePly; } +inline int Position::rule50_count() const { + return st->rule50; +} + inline uint64_t Position::nodes_searched() const { return nodes; }