X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=244d365ba47a67d400cd62fb854886f94de9fa82;hb=01a191936eeb3dc3366554b1423c53da2a1ae56a;hp=84602552e8d8b5085db22883891b42d2b9a9d097;hpb=e7413417cef48d266308c7faaedf1b35d9d073d0;p=stockfish diff --git a/src/position.h b/src/position.h index 84602552..244d365b 100644 --- a/src/position.h +++ b/src/position.h @@ -47,7 +47,7 @@ struct CheckInfo { /// Castle rights, encoded as bit fields -enum CastleRights { +enum CastleRight { CASTLES_NONE = 0, WHITE_OO = 1, BLACK_OO = 2, @@ -129,12 +129,7 @@ public: // The piece on a given square Piece piece_on(Square s) const; - PieceType type_of_piece_on(Square s) const; - Color color_of_piece_on(Square s) const; bool square_is_empty(Square s) const; - bool square_is_occupied(Square s) const; - Value midgame_value_of_piece_on(Square s) const; - Value endgame_value_of_piece_on(Square s) const; // Side to move Color side_to_move() const; @@ -158,11 +153,9 @@ public: Square king_square(Color c) const; // Castling rights - bool can_castle_kingside(Color c) const; - bool can_castle_queenside(Color c) const; + bool can_castle(CastleRight f) const; bool can_castle(Color c) const; - Square initial_kr_square(Color c) const; - Square initial_qr_square(Color c) const; + Square castle_rook_square(CastleRight f) const; // Bitboards for pinned pieces and discovered check candidates Bitboard discovered_check_candidates(Color c) const; @@ -189,6 +182,7 @@ public: bool move_is_pl(const Move m) const; bool move_gives_check(Move m, const CheckInfo& ci) const; bool move_is_capture(Move m) const; + bool move_is_capture_or_promotion(Move m) const; bool move_is_passed_pawn_push(Move m) const; bool move_attacks_square(Move m, Square s) const; @@ -212,7 +206,6 @@ public: // Static exchange evaluation int see(Move m) const; int see_sign(Move m) const; - static int see_value(PieceType pt); // Accessing hash keys Key get_key() const; @@ -230,7 +223,7 @@ public: template bool is_draw() const; // Number of plies from starting position - int startpos_ply_counter() const; + int full_moves() const; // Other properties of the position bool opposite_colored_bishops() const; @@ -255,9 +248,8 @@ private: void clear(); void detach(); void put_piece(Piece p, Square s); - void set_castle_kingside(Color c); - void set_castle_queenside(Color c); - bool set_castling_rights(char token); + void set_castle(int f, Square ksq, Square rsq); + void set_castling_rights(char token); bool move_is_pl_slow(const Move m) const; // Helper functions for doing and undoing moves @@ -275,7 +267,7 @@ private: Key compute_material_key() const; // Computing incremental evaluation scores and material counts - static Score pst(Color c, PieceType pt, Square s); + static Score pst(Piece p, Square s); Score compute_value() const; Value compute_non_pawn_material(Color c) const; @@ -296,10 +288,10 @@ private: Color sideToMove; Key history[MaxGameLength]; int castleRightsMask[64]; + Square castleRookSquare[16]; // [CastleRights] StateInfo startState; - File initialKFile, initialKRFile, initialQRFile; bool chess960; - int startPosPlyCounter; + int fullMoves; int threadID; int64_t nodes; StateInfo* st; @@ -311,9 +303,6 @@ private: static Key zobSideToMove; static Score PieceSquareTable[16][64]; static Key zobExclusion; - static const Value seeValues[8]; - static const Value PieceValueMidgame[17]; - static const Value PieceValueEndgame[17]; }; inline int64_t Position::nodes_searched() const { @@ -328,30 +317,10 @@ inline Piece Position::piece_on(Square s) const { return board[s]; } -inline Color Position::color_of_piece_on(Square s) const { - return color_of_piece(piece_on(s)); -} - -inline PieceType Position::type_of_piece_on(Square s) const { - return type_of_piece(piece_on(s)); -} - inline bool Position::square_is_empty(Square s) const { return piece_on(s) == PIECE_NONE; } -inline bool Position::square_is_occupied(Square s) const { - return !square_is_empty(s); -} - -inline Value Position::midgame_value_of_piece_on(Square s) const { - return PieceValueMidgame[piece_on(s)]; -} - -inline Value Position::endgame_value_of_piece_on(Square s) const { - return PieceValueEndgame[piece_on(s)]; -} - inline Color Position::side_to_move() const { return sideToMove; } @@ -404,32 +373,16 @@ inline Square Position::king_square(Color c) const { return pieceList[c][KING][0]; } -inline bool Position::can_castle_kingside(Color c) const { - return st->castleRights & (WHITE_OO << c); -} - -inline bool Position::can_castle_queenside(Color c) const { - return st->castleRights & (WHITE_OOO << c); +inline bool Position::can_castle(CastleRight f) const { + return st->castleRights & f; } inline bool Position::can_castle(Color c) const { return st->castleRights & ((WHITE_OO | WHITE_OOO) << c); } -inline void Position::set_castle_kingside(Color c) { - st->castleRights |= (WHITE_OO << c); -} - -inline void Position::set_castle_queenside(Color c) { - st->castleRights |= (WHITE_OOO << c); -} - -inline Square Position::initial_kr_square(Color c) const { - return relative_square(c, make_square(initialKRFile, RANK_1)); -} - -inline Square Position::initial_qr_square(Color c) const { - return relative_square(c, make_square(initialQRFile, RANK_1)); +inline Square Position::castle_rook_square(CastleRight f) const { + return castleRookSquare[f]; } template<> @@ -473,10 +426,6 @@ inline bool Position::square_is_weak(Square s, Color c) const { return !(pieces(PAWN, opposite_color(c)) & attack_span_mask(c, s)); } -inline int Position::see_value(PieceType pt) { - return seeValues[pt]; -} - inline Key Position::get_key() const { return st->key; } @@ -493,8 +442,8 @@ inline Key Position::get_material_key() const { return st->materialKey; } -inline Score Position::pst(Color c, PieceType pt, Square s) { - return PieceSquareTable[make_piece(c, pt)][s]; +inline Score Position::pst(Piece p, Square s) { + return PieceSquareTable[p][s]; } inline Score Position::pst_delta(Piece piece, Square from, Square to) { @@ -516,8 +465,8 @@ inline bool Position::move_is_passed_pawn_push(Move m) const { && pawn_is_passed(c, move_to(m)); } -inline int Position::startpos_ply_counter() const { - return startPosPlyCounter; +inline int Position::full_moves() const { + return fullMoves; } inline bool Position::opposite_colored_bishops() const { @@ -534,10 +483,18 @@ inline bool Position::is_chess960() const { return chess960; } +inline bool Position::move_is_capture_or_promotion(Move m) const { + + assert(m != MOVE_NONE && m != MOVE_NULL); + return move_is_special(m) ? !move_is_castle(m) : !square_is_empty(move_to(m)); +} + inline bool Position::move_is_capture(Move m) const { - assert (m != MOVE_NONE && m != MOVE_NULL); - return !move_is_special(m) ? !square_is_empty(move_to(m)) : move_is_ep(m); + assert(m != MOVE_NONE && m != MOVE_NULL); + + // Note that castle is coded as "king captures the rook" + return (!square_is_empty(move_to(m)) && !move_is_castle(m)) || move_is_ep(m); } inline PieceType Position::captured_piece_type() const {