X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=8088ff76c94ce36418d7307347ab16d211ae350e;hb=bc6a6e04a07423433342085397a03af881ebe080;hp=49074cee9c20d6a1bb9ff733394c7a966115d42e;hpb=ba85c59d96d962dddaa0f1a2608ebea2e8ae694b;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index 49074cee..8088ff76 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -409,9 +409,7 @@ bool think(Position& pos, const SearchLimits& limits, Move searchMoves[]) { read_evaluation_uci_options(pos.side_to_move()); Threads.read_uci_options(); - // Allocate pawn and material hash tables if number of active threads - // increased and set a new TT size if changed. - Threads.init_hash_tables(); + // Set a new TT size if changed TT.set_size(Options["Hash"].value()); if (Options["Clear Hash"].value()) @@ -536,8 +534,10 @@ namespace { Rml.bestMoveChanges = 0; - // MultiPV iteration loop - for (MultiPVIteration = 0; MultiPVIteration < Min(MultiPV, (int)Rml.size()); MultiPVIteration++) + // MultiPV iteration loop. At depth 1 perform at least 2 iterations to + // get a score of the second best move for easy move detection. + int e = Min(Max(MultiPV, 2 * int(depth == 1)), (int)Rml.size()); + for (MultiPVIteration = 0; MultiPVIteration < e; MultiPVIteration++) { // Calculate dynamic aspiration window based on previous iterations if (depth >= 5 && abs(Rml[MultiPVIteration].prevScore) < VALUE_KNOWN_WIN) @@ -1002,8 +1002,7 @@ split_point_start: // At split points actual search starts from here << " currmovenumber " << moveCount + MultiPVIteration << endl; } - // At Root and at first iteration do a PV search on all the moves to score root moves - isPvMove = (PvNode && moveCount <= (RootNode && depth <= ONE_PLY ? MAX_MOVES : 1)); + isPvMove = (PvNode && moveCount == 1); givesCheck = pos.move_gives_check(move, ci); captureOrPromotion = pos.move_is_capture_or_promotion(move); @@ -2159,23 +2158,19 @@ void Thread::idle_loop(SplitPoint* sp) { || do_terminate || (Threads.use_sleeping_threads() && state == Thread::AVAILABLE)) { - assert(!sp || Threads.use_sleeping_threads()); - assert(threadID != 0 || Threads.use_sleeping_threads()); + assert((!sp && threadID) || Threads.use_sleeping_threads()); + + // Grab the lock to avoid races with Thread::wake_up() + lock_grab(&sleepLock); // Slave thread should exit as soon as do_terminate flag raises if (do_terminate) { assert(!sp); - state = Thread::TERMINATED; + lock_release(&sleepLock); return; } - if (state == Thread::INITIALIZING) - state = Thread::AVAILABLE; - - // Grab the lock to avoid races with Thread::wake_up() - lock_grab(&sleepLock); - // If we are master and all slaves have finished don't go to sleep if (sp && all_slaves_finished(sp)) {