X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=8f157b7ea54e8e05e2df1b0cf20530f22d75fb13;hb=602687801b73552fb8364bcc82191f932ddca8b7;hp=ff8764d8a808313da7d5650845c13496f45556f7;hpb=83eac08e7562d93787f75eccd4b7781c4bd45dd3;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index ff8764d8..8f157b7e 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -165,7 +165,7 @@ namespace { uint64_t perft(Position& pos, Depth depth) { StateInfo st; - ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize); + ASSERT_ALIGNED(&st, Eval::NNUE::CacheLineSize); uint64_t cnt, nodes = 0; const bool leaf = (depth == 2); @@ -597,7 +597,7 @@ namespace { Move pv[MAX_PLY+1], capturesSearched[32], quietsSearched[64]; StateInfo st; - ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize); + ASSERT_ALIGNED(&st, Eval::NNUE::CacheLineSize); TTEntry* tte; Key posKey; @@ -618,7 +618,6 @@ namespace { moveCount = captureCount = quietCount = ss->moveCount = 0; bestValue = -VALUE_INFINITE; maxValue = VALUE_INFINITE; - ss->distanceFromPv = (PvNode ? 0 : ss->distanceFromPv); // Check for the available remaining time if (thisThread == Threads.main()) @@ -1007,6 +1006,13 @@ moves_loop: // When in check, search starts from here value = bestValue; singularQuietLMR = moveCountPruning = false; + // Indicate PvNodes that will probably fail low if the node was searched + // at a depth equal or greater than the current depth, and the result of this search was a fail low. + bool likelyFailLow = PvNode + && ttMove + && (tte->bound() & BOUND_UPPER) + && tte->depth() >= depth; + // Mark this node as being searched ThreadHolding th(thisThread, posKey, ss->ply); @@ -1045,14 +1051,6 @@ moves_loop: // When in check, search starts from here movedPiece = pos.moved_piece(move); givesCheck = pos.gives_check(move); - // Indicate PvNodes that will probably fail low if node was searched with non-PV search - // at depth equal or greater to current depth and result of this search was far below alpha - bool likelyFailLow = PvNode - && ttMove - && (tte->bound() & BOUND_UPPER) - && ttValue < alpha + 200 + 100 * depth - && tte->depth() >= depth; - // Calculate new depth for this move newDepth = depth - 1; @@ -1131,6 +1129,8 @@ moves_loop: // When in check, search starts from here { extension = 1; singularQuietLMR = !ttCapture; + if (!PvNode && value < singularBeta - 140) + extension = 2; } // Multi-cut pruning @@ -1154,16 +1154,6 @@ moves_loop: // When in check, search starts from here } } - // Check extension (~2 Elo) - else if ( givesCheck - && (pos.is_discovered_check_on_king(~us, move) || pos.see_ge(move))) - extension = 1; - - // Last captures extension - else if ( PieceValue[EG][pos.captured_piece()] > PawnValueEg - && pos.non_pawn_material() <= 2 * RookValueMg) - extension = 1; - // Add extension to new depth newDepth += extension; @@ -1180,8 +1170,6 @@ moves_loop: // When in check, search starts from here // Step 15. Make the move pos.do_move(move, st, givesCheck); - (ss+1)->distanceFromPv = ss->distanceFromPv + moveCount - 1; - // Step 16. Late moves reduction / extension (LMR, ~200 Elo) // We use various heuristics for the sons of a node after the first son has // been searched. In general we would like to reduce them, but there are many @@ -1193,7 +1181,8 @@ moves_loop: // When in check, search starts from here || ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha || cutNode || (!PvNode && !formerPv && captureHistory[movedPiece][to_sq(move)][type_of(pos.captured_piece())] < 3678) - || thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024)) + || thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024) + && (!PvNode || ss->ply > 1 || thisThread->id() % 4 != 3)) { Depth r = reduction(improving, depth, moveCount); @@ -1217,16 +1206,11 @@ moves_loop: // When in check, search starts from here && thisThread->bestMoveChanges <= 2) r++; - // More reductions for late moves if position was not in previous PV - if ( moveCountPruning - && !formerPv) - r++; - // Decrease reduction if opponent's move count is high (~5 Elo) if ((ss-1)->moveCount > 13) r--; - // Decrease reduction if ttMove has been singularly extended (~3 Elo) + // Decrease reduction if ttMove has been singularly extended (~1 Elo) if (singularQuietLMR) r--; @@ -1239,7 +1223,7 @@ moves_loop: // When in check, search starts from here } else { - // Increase reduction if ttMove is a capture (~5 Elo) + // Increase reduction if ttMove is a capture (~3 Elo) if (ttCapture) r++; @@ -1250,13 +1234,6 @@ moves_loop: // When in check, search starts from here if (cutNode) r += 2; - // Decrease reduction for moves that escape a capture. Filter out - // castling moves, because they are coded as "king captures rook" and - // hence break reverse_move() (~2 Elo) - else if ( type_of(move) == NORMAL - && !pos.see_ge(reverse_move(move))) - r -= 2 + ss->ttPv - (type_of(movedPiece) == PAWN); - ss->statScore = thisThread->mainHistory[us][from_to(move)] + (*contHist[0])[movedPiece][to_sq(move)] + (*contHist[1])[movedPiece][to_sq(move)] @@ -1280,10 +1257,10 @@ moves_loop: // When in check, search starts from here r -= ss->statScore / 14790; } - // In general we want to cap the LMR depth search at newDepth. But for nodes - // close to the principal variation the cap is at (newDepth + 1), which will - // allow these nodes to be searched deeper than the pv (up to 4 plies deeper). - Depth d = std::clamp(newDepth - r, 1, newDepth + ((ss+1)->distanceFromPv <= 4)); + // In general we want to cap the LMR depth search at newDepth. But if + // reductions are really negative and movecount is low, we allow this move + // to be searched deeper than the first move. + Depth d = std::clamp(newDepth - r, 1, newDepth + (r < -1 && moveCount <= 5)); value = -search(pos, ss+1, -(alpha+1), -alpha, d, true); @@ -1466,7 +1443,7 @@ moves_loop: // When in check, search starts from here Move pv[MAX_PLY+1]; StateInfo st; - ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize); + ASSERT_ALIGNED(&st, Eval::NNUE::CacheLineSize); TTEntry* tte; Key posKey; @@ -1972,7 +1949,7 @@ string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) { bool RootMove::extract_ponder_from_tt(Position& pos) { StateInfo st; - ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize); + ASSERT_ALIGNED(&st, Eval::NNUE::CacheLineSize); bool ttHit;