X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=c878b0aba1dc82778f94a029ddddc89c7c984956;hb=b4e9ee72e36aadd0e653ac4ab5c07a9e3d639aca;hp=ae83ab3475831d91b07668c94599c89404b4ef3e;hpb=b59786e750a59d3d7cff2630cf284553f607ed29;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index ae83ab34..c878b0ab 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -834,8 +834,7 @@ Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, boo if (depth <= 0) return qsearch(pos, ss, alpha, beta); - // For cutNodes without a ttMove, we decrease depth by 2 - // if current depth >= 8. + // For cutNodes without a ttMove, we decrease depth by 2 if depth is high enough. if (cutNode && depth >= 8 && !ttMove) depth -= 2; @@ -1037,7 +1036,7 @@ moves_loop: // When in check, search starts here // Note: the depth margin and singularBeta margin are known for having non-linear // scaling. Their values are optimized to time controls of 180+1.8 and longer - // so changing them requires tests at this type of time controls. + // so changing them requires tests at these types of time controls. // Recursive singular search is avoided. if (!rootNode && move == ttMove && !excludedMove && depth >= 4 - (thisThread->completedDepth > 24) + 2 * (PvNode && tte->is_pv()) @@ -1079,7 +1078,7 @@ moves_loop: // When in check, search starts here // we do not know if the ttMove is singular or can do a multi-cut, // so we reduce the ttMove in favor of other moves based on some conditions: - // If the ttMove is assumed to fail high over currnet beta (~7 Elo) + // If the ttMove is assumed to fail high over current beta (~7 Elo) else if (ttValue >= beta) extension = -2 - !PvNode; @@ -1155,7 +1154,7 @@ moves_loop: // When in check, search starts here if ((ss + 1)->cutoffCnt > 3) r++; - // Set reduction to 0 for first generated move (ttMove) + // Set reduction to 0 for first picked move (ttMove) (~2 Elo) // Nullifies all previous reduction adjustments to ttMove and leaves only history to do them else if (move == ttMove) r = 0; @@ -1189,8 +1188,9 @@ moves_loop: // When in check, search starts here { // Adjust full-depth search based on LMR results - if the result // was good enough search deeper, if it was bad enough search shallower. - const bool doDeeperSearch = value > (bestValue + 51 + 10 * (newDepth - d)); - const bool doShallowerSearch = value < bestValue + newDepth; + const bool doDeeperSearch = + value > (bestValue + 51 + 10 * (newDepth - d)); // (~1 Elo) + const bool doShallowerSearch = value < bestValue + newDepth; // (~2 Elo) newDepth += doDeeperSearch - doShallowerSearch; @@ -1459,7 +1459,7 @@ Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) { bestValue = ttValue; } else - // In case of null move search use previous static eval with a different sign + // In case of null move search, use previous static eval with a different sign ss->staticEval = bestValue = (ss - 1)->currentMove != MOVE_NULL ? evaluate(pos) : -(ss - 1)->staticEval;