X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.h;h=4f98cc762fb041a0dac265a81cc9b1336b401150;hb=6809b57cfc47321826f01253241afef8b4380612;hp=6e91159dd30284ec144f8fbfc369e0935e082e11;hpb=c51e12200a70ba91433181819ac5321f55c49f70;p=stockfish diff --git a/src/search.h b/src/search.h index 6e91159d..4f98cc76 100644 --- a/src/search.h +++ b/src/search.h @@ -17,66 +17,63 @@ along with this program. If not, see . */ - #if !defined(SEARCH_H_INCLUDED) #define SEARCH_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" #include "move.h" -#include "value.h" - +#include "types.h" -//// -//// Constants -//// +#include -const int PLY_MAX = 100; -const int PLY_MAX_PLUS_2 = 102; -const int KILLER_MAX = 2; - - -//// -//// Types -//// +class Position; +struct SplitPoint; /// The SearchStack struct keeps track of the information we need to remember /// from nodes shallower and deeper in the tree during the search. Each /// search thread has its own array of SearchStack objects, indexed by the /// current ply. -struct EvalInfo; struct SearchStack { - Move pv[PLY_MAX_PLUS_2]; + SplitPoint* sp; + int ply; Move currentMove; - Move mateKiller; - Move threatMove; Move excludedMove; - Move killers[KILLER_MAX]; + Move bestMove; + Move killers[2]; Depth reduction; Value eval; - bool skipNullMove; + Value evalMargin; + int skipNullMove; +}; + +namespace Search { + +/// The SearchLimits struct stores information sent by GUI about available time +/// to search the current move, maximum depth/time, if we are in analysis mode +/// or if we have to ponder while is our opponent's side to move. + +struct LimitsType { + + bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); } + + int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder; +}; - void init(int ply); - void initKillers(); +struct SignalsType { + bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; }; +extern volatile SignalsType Signals; +extern LimitsType Limits; +extern std::vector RootMoves; +extern Position* RootPosition; -//// -//// Prototypes -//// +extern void init(); +extern int64_t perft(Position& pos, Depth depth); +extern void think(); -extern void init_search(); -extern void init_threads(); -extern void exit_threads(); -extern bool think(const Position &pos, bool infinite, bool ponder, int side_to_move, - int time[], int increment[], int movesToGo, int maxDepth, - int maxNodes, int maxTime, Move searchMoves[]); -extern int perft(Position &pos, Depth depth); -extern int64_t nodes_searched(); +} +extern void do_timer_event(); #endif // !defined(SEARCH_H_INCLUDED)