X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.h;h=a9f21fa2368febfdfcc37eaf71f9922ea85f0607;hb=3705559fdb1d5959ed6eba37f1b06e03a25be82d;hp=bd21023747f53d2e480003933566c86fbd844bf8;hpb=db322e6a63459bc3dfdf7fd537d42234b854fb76;p=stockfish
diff --git a/src/search.h b/src/search.h
index bd210237..a9f21fa2 100644
--- a/src/search.h
+++ b/src/search.h
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,10 +17,9 @@
along with this program. If not, see .
*/
-#if !defined(SEARCH_H_INCLUDED)
+#ifndef SEARCH_H_INCLUDED
#define SEARCH_H_INCLUDED
-#include
#include
#include
#include
@@ -41,11 +40,11 @@ struct Stack {
SplitPoint* splitPoint;
int ply;
Move currentMove;
+ Move ttMove;
Move excludedMove;
Move killers[2];
Depth reduction;
Value staticEval;
- Value evalMargin;
int skipNullMove;
};
@@ -74,22 +73,26 @@ struct RootMove {
/// The LimitsType struct stores information sent by GUI about available time
/// to search the current move, maximum depth/time, if we are in analysis mode
-/// or if we have to ponder while is our opponent's side to move.
+/// or if we have to ponder while it's our opponent's turn to move.
struct LimitsType {
- LimitsType() { memset(this, 0, sizeof(LimitsType)); }
+ LimitsType() { // Using memset on a std::vector is undefined behavior
+ time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = movestogo =
+ depth = nodes = movetime = mate = infinite = ponder = 0;
+ }
bool use_time_management() const { return !(mate | movetime | depth | nodes | infinite); }
+ std::vector searchmoves;
int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, nodes, movetime, mate, infinite, ponder;
};
/// The SignalsType struct stores volatile flags updated during the search
-/// typically in an async fashion, for instance to stop the search by the GUI.
+/// typically in an async fashion e.g. to stop the search by the GUI.
struct SignalsType {
- bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot;
+ bool stop, stopOnPonderhit, firstRootMove, failedLowAtRoot;
};
typedef std::auto_ptr > StateStackPtr;
@@ -103,9 +106,9 @@ extern Time::point SearchTime;
extern StateStackPtr SetupStates;
extern void init();
-extern size_t perft(Position& pos, Depth depth);
+extern uint64_t perft(Position& pos, Depth depth);
extern void think();
} // namespace Search
-#endif // !defined(SEARCH_H_INCLUDED)
+#endif // #ifndef SEARCH_H_INCLUDED