X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.h;h=b2d22e612c45598b80284ebbc51aaeaa24f8b6a0;hb=f17db4641e0ec3a3d633cff6abc83e980a04ac4c;hp=1940c1b52cdf5b8b0c936092ea6ec784def576ae;hpb=1e7aaed8bc4247a742d515811f0e484ff40309b8;p=stockfish diff --git a/src/search.h b/src/search.h index 1940c1b5..b2d22e61 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,62 +16,100 @@ along with this program. If not, see . */ - -#if !defined(SEARCH_H_INCLUDED) +#ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "move.h" -#include "value.h" - - -//// -//// Constants -//// - -const int PLY_MAX = 100; -const int PLY_MAX_PLUS_2 = PLY_MAX + 2; - - -//// -//// Types -//// - -/// The SearchStack struct keeps track of the information we need to remember -/// from nodes shallower and deeper in the tree during the search. Each -/// search thread has its own array of SearchStack objects, indexed by the -/// current ply. -struct EvalInfo; -struct SplitPoint; - -struct SearchStack { - Move currentMove; - Move mateKiller; - Move excludedMove; - Move bestMove; - Move killers[2]; - Depth reduction; - Value eval; - Value evalMargin; - bool skipNullMove; - SplitPoint* sp; -}; +#include +#include + +#include "misc.h" +#include "movepick.h" +#include "types.h" +namespace Stockfish { -//// -//// Prototypes -//// class Position; -extern void init_search(); -extern void init_threads(); -extern void exit_threads(); -extern int64_t perft(Position& pos, Depth depth); -extern bool think(Position& pos, bool infinite, bool ponder, int time[], int increment[], - int movesToGo, int maxDepth, int maxNodes, int maxTime, Move searchMoves[]); +namespace Search { + + +// Stack struct keeps track of the information we need to remember from nodes +// shallower and deeper in the tree during the search. Each search thread has +// its own array of Stack objects, indexed by the current ply. +struct Stack { + Move* pv; + PieceToHistory* continuationHistory; + int ply; + Move currentMove; + Move excludedMove; + Move killers[2]; + Value staticEval; + int statScore; + int moveCount; + bool inCheck; + bool ttPv; + bool ttHit; + int doubleExtensions; + int cutoffCnt; +}; + + +// RootMove struct is used for moves at the root of the tree. For each root move +// we store a score and a PV (really a refutation in the case of moves which +// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. +struct RootMove { + + explicit RootMove(Move m) : + pv(1, m) {} + bool extract_ponder_from_tt(Position& pos); + bool operator==(const Move& m) const { return pv[0] == m; } + // Sort in descending order + bool operator<(const RootMove& m) const { + return m.score != score ? m.score < score : m.previousScore < previousScore; + } + + Value score = -VALUE_INFINITE; + Value previousScore = -VALUE_INFINITE; + Value averageScore = -VALUE_INFINITE; + Value uciScore = -VALUE_INFINITE; + bool scoreLowerbound = false; + bool scoreUpperbound = false; + int selDepth = 0; + int tbRank = 0; + Value tbScore; + std::vector pv; +}; + +using RootMoves = std::vector; + + +// LimitsType struct stores information sent by GUI about available time to +// search the current move, maximum depth/time, or if we are in analysis mode. + +struct LimitsType { + + // Init explicitly due to broken value-initialization of non POD in MSVC + LimitsType() { + time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = npmsec = movetime = TimePoint(0); + movestogo = depth = mate = perft = infinite = 0; + nodes = 0; + } + + bool use_time_management() const { return time[WHITE] || time[BLACK]; } + + std::vector searchmoves; + TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime; + int movestogo, depth, mate, perft, infinite; + int64_t nodes; +}; + +extern LimitsType Limits; + +void init(); +void clear(); + +} // namespace Search + +} // namespace Stockfish -#endif // !defined(SEARCH_H_INCLUDED) +#endif // #ifndef SEARCH_H_INCLUDED