X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.h;h=b620202d9178836f24619192409242b67166f564;hb=44ecadee10111f028e28f47df6dfc9accd908293;hp=3e855c8bf34b82a53b46f64dc177404abe20ee85;hpb=a84e3ac287fa2c2db5ee58faabdb31943acc78d0;p=stockfish diff --git a/src/search.h b/src/search.h index 3e855c8b..b620202d 100644 --- a/src/search.h +++ b/src/search.h @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -27,13 +25,12 @@ #include "movepick.h" #include "types.h" +namespace Stockfish { + class Position; namespace Search { -/// Threshold used for countermoves based pruning -constexpr int CounterMovePruneThreshold = 0; - /// Stack struct keeps track of the information we need to remember from nodes /// shallower and deeper in the tree during the search. Each search thread has @@ -50,6 +47,10 @@ struct Stack { int statScore; int moveCount; bool inCheck; + bool ttPv; + bool ttHit; + int doubleExtensions; + int cutoffCnt; }; @@ -69,9 +70,12 @@ struct RootMove { Value score = -VALUE_INFINITE; Value previousScore = -VALUE_INFINITE; + Value averageScore = -VALUE_INFINITE; + Value uciScore = -VALUE_INFINITE; + bool scoreLowerbound = false; + bool scoreUpperbound = false; int selDepth = 0; int tbRank = 0; - int bestMoveCount = 0; Value tbScore; std::vector pv; }; @@ -107,4 +111,6 @@ void clear(); } // namespace Search +} // namespace Stockfish + #endif // #ifndef SEARCH_H_INCLUDED