X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.h;h=b8858527515736f06dac88baa1676167d42339f3;hb=f7742669cb52dff7a64bd1a9ba466e333abb87bc;hp=4a66b11f48d8bcaf76d1ca95901f975b1143b699;hpb=30c2e3828a5ea143e6190680dcd8e9d93fd17840;p=stockfish
diff --git a/src/search.h b/src/search.h
index 4a66b11f..b8858527 100644
--- a/src/search.h
+++ b/src/search.h
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,7 +17,7 @@
along with this program. If not, see .
*/
-#if !defined(SEARCH_H_INCLUDED)
+#ifndef SEARCH_H_INCLUDED
#define SEARCH_H_INCLUDED
#include
@@ -38,14 +38,13 @@ namespace Search {
/// has its own array of Stack objects, indexed by the current ply.
struct Stack {
- SplitPoint* sp;
+ SplitPoint* splitPoint;
int ply;
Move currentMove;
Move excludedMove;
Move killers[2];
Depth reduction;
Value staticEval;
- Value evalMargin;
int skipNullMove;
};
@@ -74,11 +73,11 @@ struct RootMove {
/// The LimitsType struct stores information sent by GUI about available time
/// to search the current move, maximum depth/time, if we are in analysis mode
-/// or if we have to ponder while is our opponent's side to move.
+/// or if we have to ponder while it's our opponent's turn to move.
struct LimitsType {
- LimitsType() { memset(this, 0, sizeof(LimitsType)); }
+ LimitsType() { std::memset(this, 0, sizeof(LimitsType)); }
bool use_time_management() const { return !(mate | movetime | depth | nodes | infinite); }
int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, nodes, movetime, mate, infinite, ponder;
@@ -86,7 +85,7 @@ struct LimitsType {
/// The SignalsType struct stores volatile flags updated during the search
-/// typically in an async fashion, for instance to stop the search by the GUI.
+/// typically in an async fashion e.g. to stop the search by the GUI.
struct SignalsType {
bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot;
@@ -108,4 +107,4 @@ extern void think();
} // namespace Search
-#endif // !defined(SEARCH_H_INCLUDED)
+#endif // #ifndef SEARCH_H_INCLUDED