X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.h;h=f264bcae84027972c52511f6e02fe5c67eb0c889;hb=d6b6360ff5dcdffa141f50d0a81d0be7c6324c71;hp=24c58d3085e2fee1143dc6465c4fa1272ddeeccc;hpb=d39bc2efa197ba2fd55b68eced1c60bcfe2facc1;p=stockfish diff --git a/src/search.h b/src/search.h index 24c58d30..f264bcae 100644 --- a/src/search.h +++ b/src/search.h @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -27,13 +25,12 @@ #include "movepick.h" #include "types.h" +namespace Stockfish { + class Position; namespace Search { -/// Threshold used for countermoves based pruning -constexpr int CounterMovePruneThreshold = 0; - /// Stack struct keeps track of the information we need to remember from nodes /// shallower and deeper in the tree during the search. Each search thread has @@ -49,6 +46,11 @@ struct Stack { Value staticEval; int statScore; int moveCount; + bool inCheck; + bool ttPv; + bool ttHit; + int doubleExtensions; + int cutoffCnt; }; @@ -68,6 +70,7 @@ struct RootMove { Value score = -VALUE_INFINITE; Value previousScore = -VALUE_INFINITE; + Value averageScore = -VALUE_INFINITE; int selDepth = 0; int tbRank = 0; Value tbScore; @@ -89,7 +92,7 @@ struct LimitsType { } bool use_time_management() const { - return !(mate | movetime | depth | nodes | perft | infinite); + return time[WHITE] || time[BLACK]; } std::vector searchmoves; @@ -105,4 +108,6 @@ void clear(); } // namespace Search +} // namespace Stockfish + #endif // #ifndef SEARCH_H_INCLUDED