X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fthread.cpp;h=5165fd90ae949e17ade2e2d8453f552e16fc053c;hb=770c8d92f3886d11ae88afef13f6552f9132a714;hp=e69120842c58f0be117c0b16e2c7800b14f54d26;hpb=e917bd59b1e317c6b48dc676473359fdfb86d9d4;p=stockfish
diff --git a/src/thread.cpp b/src/thread.cpp
index e6912084..5165fd90 100644
--- a/src/thread.cpp
+++ b/src/thread.cpp
@@ -18,9 +18,9 @@
along with this program. If not, see .
*/
-#include // For std::count
#include
+#include // For std::count
#include "movegen.h"
#include "search.h"
#include "thread.h"
@@ -32,7 +32,7 @@ ThreadPool Threads; // Global object
/// Thread constructor launches the thread and waits until it goes to sleep
-/// in idle_loop(). Note that 'searching' and 'exit' should be alredy set.
+/// in idle_loop(). Note that 'searching' and 'exit' should be already set.
Thread::Thread(size_t n) : idx(n), stdThread(&Thread::idle_loop, this) {
@@ -52,6 +52,15 @@ Thread::~Thread() {
stdThread.join();
}
+/// Thread::bestMoveCount(Move move) return best move counter for the given root move
+
+int Thread::best_move_count(Move move) {
+
+ auto rm = std::find(rootMoves.begin() + pvIdx,
+ rootMoves.begin() + pvLast, move);
+
+ return rm != rootMoves.begin() + pvLast ? rm->bestMoveCount : 0;
+}
/// Thread::clear() reset histories, usually before a new game
@@ -136,10 +145,10 @@ void ThreadPool::set(size_t requested) {
while (size() < requested)
push_back(new Thread(size()));
clear();
- }
- // Reallocate the hash with the new threadpool size
- TT.resize(Options["Hash"]);
+ // Reallocate the hash with the new threadpool size
+ TT.resize(Options["Hash"]);
+ }
}
/// ThreadPool::clear() sets threadPool data to initial values.
@@ -162,8 +171,8 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
main()->wait_for_search_finished();
- stopOnPonderhit = stop = false;
- ponder = ponderMode;
+ main()->stopOnPonderhit = stop = false;
+ main()->ponder = ponderMode;
Search::Limits = limits;
Search::RootMoves rootMoves;
@@ -191,7 +200,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
for (Thread* th : *this)
{
- th->nodes = th->tbHits = th->nmpMinPly = 0;
+ th->shuffleExts = th->nodes = th->tbHits = th->nmpMinPly = 0;
th->rootDepth = th->completedDepth = DEPTH_ZERO;
th->rootMoves = rootMoves;
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);