X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fthread.h;h=14924bf2280662be82523e81e94d09a7136d1c16;hb=8a504d36f9b740c6d4c5bba6855148c5be40556e;hp=1d3e96844ed27df9e88f90ad8c53d7f484462242;hpb=22f9f0cabe6f8de8051470fae3917533a411067e;p=stockfish diff --git a/src/thread.h b/src/thread.h index 1d3e9684..14924bf2 100644 --- a/src/thread.h +++ b/src/thread.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,6 +26,8 @@ //// Includes //// +#include + #include "lock.h" #include "movepick.h" #include "position.h" @@ -37,6 +39,7 @@ //// const int THREAD_MAX = 8; +const int ACTIVE_SPLIT_POINTS_MAX = 8; //// @@ -45,14 +48,14 @@ const int THREAD_MAX = 8; struct SplitPoint { SplitPoint *parent; - Position pos; - SearchStack sstack[THREAD_MAX][PLY_MAX]; + const Position* pos; + SearchStack sstack[THREAD_MAX][PLY_MAX_PLUS_2]; SearchStack *parentSstack; int ply; Depth depth; volatile Value alpha, beta, bestValue; + Value futilityValue; bool pvNode; - Bitboard dcCandidates; int master, slaves[THREAD_MAX]; Lock lock; MovePicker *mp; @@ -63,17 +66,20 @@ struct SplitPoint { struct Thread { + + Thread() { memset(this, 0, sizeof(Thread)); } + SplitPoint *splitPoint; - int activeSplitPoints; + volatile int activeSplitPoints; uint64_t nodes; - bool failHighPly1; - bool aspirationFailHighPly1; + uint64_t betaCutOffs[2]; volatile bool stop; volatile bool running; volatile bool idle; + volatile bool sleeping; volatile bool workIsWaiting; volatile bool printCurrentLine; - unsigned char pad[64]; + unsigned char pad[64]; // set some distance among local data for each thread };