X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fthread.h;h=ee43bfb5ba19f7afb7b43f50f45c6377d7574f55;hb=66c5eaebd8c3ecc00a21a9c7f214cb59db4ce4e5;hp=4e63fe478073953fcffd7f474e728c8f659afd43;hpb=ca14345ba26fc40e1039029659f57028f510502f;p=stockfish diff --git a/src/thread.h b/src/thread.h index 4e63fe47..ee43bfb5 100644 --- a/src/thread.h +++ b/src/thread.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,7 +22,6 @@ #define THREAD_H_INCLUDED #include -#include #include #include #include @@ -55,21 +54,22 @@ public: void idle_loop(); void start_searching(bool resume = false); void wait_for_search_finished(); - void wait(std::atomic_bool& b); + void wait(std::atomic_bool& condition); Pawns::Table pawnsTable; Material::Table materialTable; Endgames endgames; size_t idx, PVIdx; - int maxPly, callsCnt; + int selDepth; + std::atomic nodes, tbHits; Position rootPos; Search::RootMoves rootMoves; Depth rootDepth; - HistoryStats history; - MoveStats counterMoves; Depth completedDepth; - std::atomic_bool resetCalls; + CounterMoveHistory counterMoves; + ButterflyHistory mainHistory; + ContinuationHistory contHistory; }; @@ -77,10 +77,12 @@ public: struct MainThread : public Thread { virtual void search(); + void check_time(); bool easyMovePlayed, failedLow; double bestMoveChanges; Value previousScore; + int callsCnt = 0; }; @@ -94,9 +96,12 @@ struct ThreadPool : public std::vector { void exit(); // be initialized and valid during the whole thread lifetime. MainThread* main() { return static_cast(at(0)); } - void start_thinking(Position&, StateListPtr&, const Search::LimitsType&); + void start_thinking(Position&, StateListPtr&, const Search::LimitsType&, bool = false); void read_uci_options(); - int64_t nodes_searched(); + uint64_t nodes_searched() const; + uint64_t tb_hits() const; + + std::atomic_bool stop, ponder, stopOnPonderhit; private: StateListPtr setupStates;