X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Ftimeman.cpp;h=061de0182f7d75e698d73664b9bf3a25dd603e4b;hb=487c21b1aa64dcc09dd95b845a66f39ae3c3754e;hp=f742d1e44221cd831022774a1163211812a81c56;hpb=7ffae17f85709e49672a0e98e136b66aea067b2c;p=stockfish diff --git a/src/timeman.cpp b/src/timeman.cpp index f742d1e4..061de018 100644 --- a/src/timeman.cpp +++ b/src/timeman.cpp @@ -1,6 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) + Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -36,6 +36,12 @@ TimeManagement Time; // Our global time management object void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) { + // if we have no time, no need to initialize TM, except for the start time, + // which is used by movetime. + startTime = limits.startTime; + if (limits.time[us] == 0) + return; + TimePoint moveOverhead = TimePoint(Options["Move Overhead"]); TimePoint slowMover = TimePoint(Options["Slow Mover"]); TimePoint npmsec = TimePoint(Options["nodestime"]); @@ -59,8 +65,6 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) { limits.npmsec = npmsec; } - startTime = limits.startTime; - // Maximum move horizon of 50 moves int mtg = limits.movestogo ? std::min(limits.movestogo, 50) : 50; @@ -68,6 +72,9 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) { TimePoint timeLeft = std::max(TimePoint(1), limits.time[us] + limits.inc[us] * (mtg - 1) - moveOverhead * (2 + mtg)); + // Use extra time with larger increments + double optExtra = std::clamp(1.0 + 12.0 * limits.inc[us] / limits.time[us], 1.0, 1.12); + // A user may scale time usage by setting UCI option "Slow Mover" // Default is 100 and changing this value will probably lose elo. timeLeft = slowMover * timeLeft / 100; @@ -77,16 +84,17 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) { // game time for the current move, so also cap to 20% of available game time. if (limits.movestogo == 0) { - optScale = std::min(0.0084 + std::pow(ply + 3.0, 0.5) * 0.0042, - 0.2 * limits.time[us] / double(timeLeft)); + optScale = std::min(0.0120 + std::pow(ply + 3.0, 0.45) * 0.0039, + 0.2 * limits.time[us] / double(timeLeft)) + * optExtra; maxScale = std::min(7.0, 4.0 + ply / 12.0); } // x moves in y seconds (+ z increment) else { - optScale = std::min((0.8 + ply / 128.0) / mtg, - 0.8 * limits.time[us] / double(timeLeft)); + optScale = std::min((0.88 + ply / 116.4) / mtg, + 0.88 * limits.time[us] / double(timeLeft)); maxScale = std::min(6.3, 1.5 + 0.11 * mtg); }