X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Ftt.h;h=ff3605daa306b121c56f9aa3cf7c38b400ebcf97;hb=fe23f27086a7871f987bb7e706400d57870ee37b;hp=719f178d59e8956dbe3467eb44a397de15bd61be;hpb=a2f46446cf1c91bc293a6acea9ce268e81534042;p=stockfish
diff --git a/src/tt.h b/src/tt.h
index 719f178d..ff3605da 100644
--- a/src/tt.h
+++ b/src/tt.h
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,95 +17,77 @@
along with this program. If not, see .
*/
-#if !defined(TT_H_INCLUDED)
+#ifndef TT_H_INCLUDED
#define TT_H_INCLUDED
#include "misc.h"
#include "types.h"
-/// The TTEntry is the class of transposition table entries
+/// The TTEntry is the 128 bit transposition table entry, defined as below:
///
-/// A TTEntry needs 128 bits to be stored
-///
-/// bit 0-31: key
-/// bit 32-63: data
-/// bit 64-79: value
-/// bit 80-95: depth
-/// bit 96-111: static value
-/// bit 112-127: margin of static value
-///
-/// the 32 bits of the data field are so defined
-///
-/// bit 0-15: move
-/// bit 16-20: not used
-/// bit 21-22: value type
-/// bit 23-31: generation
-
-class TTEntry {
-
-public:
- void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g) {
-
- key32 = (uint32_t)k;
- move16 = (uint16_t)m;
- bound = (uint8_t)b;
- generation8 = (uint8_t)g;
- value16 = (int16_t)v;
- depth16 = (int16_t)d;
+/// key: 32 bit
+/// move: 16 bit
+/// bound type: 8 bit
+/// generation: 8 bit
+/// value: 16 bit
+/// depth: 16 bit
+/// static value: 16 bit
+
+struct TTEntry {
+
+ void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) {
+
+ key32 = (uint32_t)k;
+ move16 = (uint16_t)m;
+ bound8 = (uint8_t)b;
+ generation8 = (uint8_t)g;
+ value16 = (int16_t)v;
+ depth16 = (int16_t)d;
+ evalValue = (int16_t)ev;
}
- void set_generation(int g) { generation8 = (uint8_t)g; }
- uint32_t key() const { return key32; }
- Depth depth() const { return (Depth)depth16; }
- Move move() const { return (Move)move16; }
- Value value() const { return (Value)value16; }
- Bound type() const { return (Bound)bound; }
- int generation() const { return (int)generation8; }
+ uint32_t key() const { return key32; }
+ Move move() const { return (Move)move16; }
+ Bound bound() const { return (Bound)bound8; }
+ Value value() const { return (Value)value16; }
+ Depth depth() const { return (Depth)depth16; }
+ Value eval_value() const { return (Value)evalValue; }
private:
+ friend class TranspositionTable;
+
uint32_t key32;
uint16_t move16;
- uint8_t bound, generation8;
- int16_t value16, depth16;
+ uint8_t bound8, generation8;
+ int16_t value16, depth16, evalValue;
};
-/// This is the number of TTEntry slots for each cluster
-const int ClusterSize = 4;
-
-
-/// TTCluster consists of ClusterSize number of TTEntries. Size of TTCluster
-/// must not be bigger than a cache line size. In case it is less, it should
-/// be padded to guarantee always aligned accesses.
-
-struct TTCluster {
- TTEntry data[ClusterSize];
-};
-
-
-/// The transposition table class. This is basically just a huge array containing
-/// TTCluster objects, and a few methods for writing and reading entries.
+/// A TranspositionTable consists of a power of 2 number of clusters and each
+/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry
+/// contains information of exactly one position. The size of a cluster should
+/// not be bigger than a cache line size. In case it is less, it should be padded
+/// to guarantee always aligned accesses.
class TranspositionTable {
- TranspositionTable(const TranspositionTable&);
- TranspositionTable& operator=(const TranspositionTable&);
+ static const unsigned ClusterSize = 4; // A cluster is 64 Bytes
public:
- TranspositionTable();
- ~TranspositionTable();
- void set_size(size_t mbSize);
+ ~TranspositionTable() { free(mem); }
+ void new_search() { ++generation; }
+
+ const TTEntry* probe(const Key key) const;
+ TTEntry* first_entry(const Key key) const;
+ void resize(uint64_t mbSize);
void clear();
- void store(const Key posKey, Value v, Bound type, Depth d, Move m);
- TTEntry* probe(const Key posKey) const;
- void new_search();
- TTEntry* first_entry(const Key posKey) const;
- void refresh(const TTEntry* tte) const;
+ void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV);
private:
- size_t size;
- TTCluster* entries;
- uint8_t generation; // Size must be not bigger then TTEntry::generation8
+ uint32_t hashMask;
+ TTEntry* table;
+ void* mem;
+ uint8_t generation; // Size must be not bigger than TTEntry::generation8
};
extern TranspositionTable TT;
@@ -115,18 +97,9 @@ extern TranspositionTable TT;
/// a cluster given a position. The lowest order bits of the key are used to
/// get the index of the cluster.
-inline TTEntry* TranspositionTable::first_entry(const Key posKey) const {
-
- return entries[((uint32_t)posKey) & (size - 1)].data;
-}
-
-
-/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry
-/// to avoid aging. Normally called after a TT hit.
-
-inline void TranspositionTable::refresh(const TTEntry* tte) const {
+inline TTEntry* TranspositionTable::first_entry(const Key key) const {
- const_cast(tte)->set_generation(generation);
+ return table + ((uint32_t)key & hashMask);
}
-#endif // !defined(TT_H_INCLUDED)
+#endif // #ifndef TT_H_INCLUDED