X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Ftypes.h;h=02e2d45515a1588b8bfbd7792f7fbc4381750371;hb=f86182e791d0ff9d490556a06f9ae3f8770ff55d;hp=b9964971ddb19fa4cfeb485c3abc6cd6900247b7;hpb=304deb5e833baf47c147e93377f5c7ef582ab822;p=stockfish diff --git a/src/types.h b/src/types.h index b9964971..02e2d455 100644 --- a/src/types.h +++ b/src/types.h @@ -35,6 +35,7 @@ /// | only in 64-bit mode. For compiling requires hardware with /// | popcnt support. +#include #include #include @@ -79,8 +80,8 @@ const bool Is64Bit = false; typedef uint64_t Key; typedef uint64_t Bitboard; -const int MAX_MOVES = 256; -const int MAX_PLY = 256; +const int MAX_MOVES = 192; +const int MAX_PLY = 100; const int MAX_PLY_PLUS_2 = MAX_PLY + 2; const Bitboard FileABB = 0x0101010101010101ULL; @@ -136,6 +137,11 @@ enum CastleRight { ALL_CASTLES = 15 }; +enum CastlingSide { + KING_SIDE, + QUEEN_SIDE +}; + enum ScaleFactor { SCALE_FACTOR_DRAW = 0, SCALE_FACTOR_NORMAL = 64, @@ -306,28 +312,27 @@ inline Score apply_weight(Score v, Score w) { #undef ENABLE_OPERATORS_ON #undef ENABLE_SAFE_OPERATORS_ON -const Value PawnValueMidgame = Value(0x0C6); -const Value PawnValueEndgame = Value(0x102); -const Value KnightValueMidgame = Value(0x331); -const Value KnightValueEndgame = Value(0x34E); -const Value BishopValueMidgame = Value(0x344); -const Value BishopValueEndgame = Value(0x359); -const Value RookValueMidgame = Value(0x4F6); -const Value RookValueEndgame = Value(0x4FE); -const Value QueenValueMidgame = Value(0x9D9); -const Value QueenValueEndgame = Value(0x9FE); +const Value PawnValueMidgame = Value(198); +const Value PawnValueEndgame = Value(258); +const Value KnightValueMidgame = Value(817); +const Value KnightValueEndgame = Value(846); +const Value BishopValueMidgame = Value(836); +const Value BishopValueEndgame = Value(857); +const Value RookValueMidgame = Value(1270); +const Value RookValueEndgame = Value(1278); +const Value QueenValueMidgame = Value(2521); +const Value QueenValueEndgame = Value(2558); extern const Value PieceValueMidgame[17]; // Indexed by Piece or PieceType extern const Value PieceValueEndgame[17]; extern int SquareDistance[64][64]; -extern uint8_t BitCount8Bit[256]; inline Color operator~(Color c) { return Color(c ^ 1); } inline Square operator~(Square s) { - return Square(s ^ 56); + return Square(s ^ 56); // Vertical flip SQ_A1 -> SQ_A8 } inline Value mate_in(int ply) { @@ -342,6 +347,10 @@ inline Piece make_piece(Color c, PieceType pt) { return Piece((c << 3) | pt); } +inline CastleRight make_castle_right(Color c, CastlingSide s) { + return CastleRight((s == KING_SIDE ? WHITE_OO : WHITE_OOO) << c); +} + inline PieceType type_of(Piece p) { return PieceType(p & 7); } @@ -354,7 +363,7 @@ inline Square make_square(File f, Rank r) { return Square((r << 3) | f); } -inline bool square_is_ok(Square s) { +inline bool is_ok(Square s) { return s >= SQ_A1 && s <= SQ_H8; } @@ -367,7 +376,7 @@ inline Rank rank_of(Square s) { } inline Square mirror(Square s) { - return Square(s ^ 7); + return Square(s ^ 7); // Horizontal flip SQ_A1 -> SQ_H1 } inline Square relative_square(Color c, Square s) {