X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Ftypes.h;h=8e6356eb344f4d94b23323633014bb258dfecb00;hb=0693ff178e90766a802d9409499a7ea79ecbe0d2;hp=af5e2455dd1434d3c58cb9312f7d5337e13dde53;hpb=08f3aac97c9ee9d9a4cf0a3232ac0bfa4c320896;p=stockfish
diff --git a/src/types.h b/src/types.h
index af5e2455..8e6356eb 100644
--- a/src/types.h
+++ b/src/types.h
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2009 Marco Costalba
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,7 +17,6 @@
along with this program. If not, see .
*/
-
#if !defined(TYPES_H_INCLUDED)
#define TYPES_H_INCLUDED
@@ -27,13 +26,17 @@
#else
+// Disable some silly and noisy warning from MSVC compiler
+#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false'
+#pragma warning(disable: 4127) // Conditional expression is constant
+
typedef __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef __int16 int16;
typedef unsigned __int16 uint16_t;
-typedef __int32 int32;
+typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
-typedef __int64 int64;
+typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
typedef __int16 int16_t;
@@ -47,23 +50,127 @@ typedef uint64_t Key;
// Bitboard type
typedef uint64_t Bitboard;
+#include
////
-//// Compiler specific defines
+//// Configuration
////
-// Quiet a warning on Intel compiler
-#if !defined(__SIZEOF_INT__ )
-#define __SIZEOF_INT__ 0
-#endif
+//// For Linux and OSX configuration is done automatically using Makefile.
+//// To get started type "make help".
+////
+//// For windows part of the configuration is detected automatically, but
+//// some switches need to be set manually:
+////
+//// -DNDEBUG | Disable debugging mode. Use always.
+////
+//// -DNO_PREFETCH | Disable use of prefetch asm-instruction. A must if you want the
+//// | executable to run on some very old machines.
+////
+//// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction.
+//// | Works only in 64-bit mode. For compiling requires hardware
+//// | with popcnt support. Around 4% speed-up.
-// Check for 64 bits for different compilers: Intel, MSVC and gcc
-#if defined(__x86_64) || defined(_M_X64) || defined(_WIN64) || (__SIZEOF_INT__ > 4)
+// Automatic detection for 64-bit under Windows
+#if defined(_WIN64)
#define IS_64BIT
#endif
-#if defined(IS_64BIT) && (defined(__GNUC__) || defined(__INTEL_COMPILER))
+// Automatic detection for use of bsfq asm-instruction under Windows.
+// Works only in 64-bit mode. Does not work with MSVC.
+#if defined(_WIN64) && defined(__INTEL_COMPILER)
#define USE_BSFQ
#endif
+// Cache line alignment specification
+#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
+#define CACHE_LINE_ALIGNMENT __declspec(align(64))
+#else
+#define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(64)))
+#endif
+
+// Define a __cpuid() function for gcc compilers, for Intel and MSVC
+// is already available as an intrinsic.
+#if defined(_MSC_VER)
+#include
+#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
+inline void __cpuid(int CPUInfo[4], int InfoType)
+{
+ int* eax = CPUInfo + 0;
+ int* ebx = CPUInfo + 1;
+ int* ecx = CPUInfo + 2;
+ int* edx = CPUInfo + 3;
+
+ *eax = InfoType;
+ *ecx = 0;
+ __asm__("cpuid" : "=a" (*eax), "=b" (*ebx), "=c" (*ecx), "=d" (*edx)
+ : "0" (*eax), "2" (*ecx));
+}
+#else
+inline void __cpuid(int CPUInfo[4], int)
+{
+ CPUInfo[0] = CPUInfo[1] = CPUInfo[2] = CPUInfo[3] = 0;
+}
+#endif
+
+
+// Templetized operators used by enum types like Depth, Piece, Square and so on.
+// We don't want to write the same inline for each different enum. Note that we
+// pass by value to silence scaring warnings when using volatiles.
+// Because these templates override common operators and are included in all the
+// files, there is a possibility that the compiler silently performs some unwanted
+// overrides. To avoid possible very nasty bugs the templates are disabled by default
+// and must be enabled for each type on a case by case base. The enabling trick
+// uses template specialization, namely we just declare following struct.
+template struct TempletizedOperator;
+
+// Then to enable the enum type we use following macro that defines a specialization
+// of TempletizedOperator for the given enum T. Here is defined typedef Not_Enabled.
+// Name of typedef is chosen to produce somewhat informative compile error messages.
+#define ENABLE_OPERATORS_ON(T) \
+ template<> struct TempletizedOperator { typedef T Not_Enabled; }
+
+// Finally we use macro OK(T) to check if type T is enabled. The macro simply
+// tries to use Not_Enabled, if was not previously defined a compile error occurs.
+// The check is done fully at compile time and there is zero overhead at runtime.
+#define OK(T) typedef typename TempletizedOperator::Not_Enabled Type
+
+template
+inline T operator+ (const T d1, const T d2) { OK(T); return T(int(d1) + int(d2)); }
+
+template
+inline T operator- (const T d1, const T d2) { OK(T); return T(int(d1) - int(d2)); }
+
+template
+inline T operator* (int i, const T d) { OK(T); return T(i * int(d)); }
+
+template
+inline T operator* (const T d, int i) { OK(T); return T(int(d) * i); }
+
+template
+inline T operator/ (const T d, int i) { OK(T); return T(int(d) / i); }
+
+template
+inline T operator- (const T d) { OK(T); return T(-int(d)); }
+
+template
+inline T operator++ (T& d, int) { OK(T); d = T(int(d) + 1); return d; }
+
+template
+inline T operator-- (T& d, int) { OK(T); d = T(int(d) - 1); return d; }
+
+template
+inline void operator+= (T& d1, const T d2) { OK(T); d1 = d1 + d2; }
+
+template
+inline void operator-= (T& d1, const T d2) { OK(T); d1 = d1 - d2; }
+
+template
+inline void operator*= (T& d, int i) { OK(T); d = T(int(d) * i); }
+
+template
+inline void operator/= (T& d, int i) { OK(T); d = T(int(d) / i); }
+
+#undef OK
+
#endif // !defined(TYPES_H_INCLUDED)