X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fucioption.h;h=96b83fc53252f1d20724d85bb40a14a126db211f;hb=237dd331d5c346af5bf305f27d259278405c7034;hp=f4209de571a11b0b0a693834e5a0cefe51b45e4d;hpb=bb751d6c890f5c50c642366d601740366cfae8d0;p=stockfish
diff --git a/src/ucioption.h b/src/ucioption.h
index f4209de5..96b83fc5 100644
--- a/src/ucioption.h
+++ b/src/ucioption.h
@@ -1,17 +1,18 @@
/*
- Glaurung, a UCI chess playing engine.
- Copyright (C) 2004-2008 Tord Romstad
+ Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+ Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+ Copyright (C) 2008-2009 Marco Costalba
- Glaurung is free software: you can redistribute it and/or modify
+ Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-
- Glaurung is distributed in the hope that it will be useful,
+
+ Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
@@ -26,27 +27,18 @@
#include
-
-////
-//// Variables
-////
-
-extern bool Chess960;
-
-
////
//// Prototypes
////
extern void init_uci_options();
extern void print_uci_options();
-extern bool get_option_value_bool(const std::string &optionName);
-extern int get_option_value_int(const std::string &optionName);
-extern const std::string get_option_value_string(const std::string &optionName);
-extern bool button_was_pressed(const std::string &buttonName);
-extern void set_option_value(const std::string &optionName,
- const std::string &newValue);
-extern void push_button(const std::string &buttonName);
+extern bool get_option_value_bool(const std::string& optionName);
+extern int get_option_value_int(const std::string& optionName);
+extern std::string get_option_value_string(const std::string& optionName);
+extern bool button_was_pressed(const std::string& buttonName);
+extern void set_option_value(const std::string& optionName,const std::string& newValue);
+extern void push_button(const std::string& buttonName);
#endif // !defined(UCIOPTION_H_INCLUDED)