X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=video_encoder.h;h=e1518aec1fb3067c7bbfa56b24aa51b61448a1da;hb=bd5b2de9a277b87c75d71d94bd8c5095ab14ecf7;hp=9a9f861839e1834f3b2228c492527731928f3242;hpb=b561d43a60201395f1354a585aa37670eda45883;p=nageru diff --git a/video_encoder.h b/video_encoder.h index 9a9f861..e1518ae 100644 --- a/video_encoder.h +++ b/video_encoder.h @@ -5,21 +5,30 @@ #ifndef _VIDEO_ENCODER_H #define _VIDEO_ENCODER_H +#include +#include +#include #include +#include #include -#include +#include #include #include -#include "audio_encoder.h" -#include "mux.h" -#include "ref_counted_frame.h" +extern "C" { +#include +#include +} + #include "ref_counted_gl_sync.h" +class AudioEncoder; class DiskSpaceEstimator; class HTTPD; +class Mux; class QSurface; class QuickSyncEncoder; +class RefCountedFrame; class X264Encoder; namespace movit { @@ -32,8 +41,18 @@ public: ~VideoEncoder(); void add_audio(int64_t pts, std::vector audio); - bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); - RefCountedGLsync end_frame(int64_t pts, int64_t duration, const std::vector &input_frames); + + // Allocate a frame to render into. The returned two textures + // are yours to render into (build them into an FBO). + // Call end_frame() when you're done. + bool begin_frame(int64_t pts, int64_t duration, movit::YCbCrLumaCoefficients ycbcr_coefficients, const std::vector &input_frames, GLuint *y_tex, GLuint *cbcr_tex); + + // Call after you are done rendering into the frame; at this point, + // y_tex and cbcr_tex will be assumed done, and handed over to the + // encoder. The returned fence is purely a convenience; you do not + // need to use it for anything, but it's useful if you wanted to set + // one anyway. + RefCountedGLsync end_frame(); // Does a cut of the disk stream immediately ("frame" is used for the filename only). void do_cut(int frame); @@ -55,6 +74,8 @@ private: HTTPD *httpd; DiskSpaceEstimator *disk_space_estimator; + bool seen_sync_markers = false; + std::unique_ptr stream_mux; // To HTTP. std::unique_ptr stream_audio_encoder; std::unique_ptr x264_encoder; // nullptr if not using x264. @@ -62,6 +83,7 @@ private: std::string stream_mux_header; std::atomic quicksync_encoders_in_shutdown{0}; + std::atomic overriding_bitrate{0}; // Encoders that are shutdown, but need to call release_gl_resources() // (or be deleted) from some thread with an OpenGL context.