X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=video_stream.h;h=6cc9471befde29a25aecdc163d0956ebc21f6a37;hb=bdef311c334b674ba39a931805fb7d32ce8698da;hp=8ac3bcf70efa1854b6d57dbcdc962fb0453df18f;hpb=215cdc3dced101eaecb864eb33ffe5c4865a0bb4;p=nageru diff --git a/video_stream.h b/video_stream.h index 8ac3bcf..6cc9471 100644 --- a/video_stream.h +++ b/video_stream.h @@ -1,25 +1,28 @@ #ifndef _VIDEO_STREAM_H #define _VIDEO_STREAM_H 1 -#include #include +#include extern "C" { #include } +#include "frame_on_disk.h" +#include "jpeg_frame_view.h" +#include "ref_counted_gl_sync.h" +#include "queue_spot_holder.h" + +#include #include #include -#include -#include -#include - +#include #include #include #include - -#include "jpeg_frame_view.h" -#include "ref_counted_gl_sync.h" +#include +#include +#include class ChromaSubsampler; class DISComputeFlow; @@ -35,14 +38,30 @@ public: ~VideoStream(); void start(); void stop(); - - void schedule_original_frame(int64_t output_pts, unsigned stream_idx, int64_t input_pts); - void schedule_faded_frame(int64_t output_pts, unsigned stream_idx, int64_t input_pts, int secondary_stream_idx, int64_t secondary_input_pts, float fade_alpha); - void schedule_interpolated_frame(int64_t output_pts, unsigned stream_idx, int64_t input_first_pts, int64_t input_second_pts, float alpha, int secondary_stream_idx = -1, int64_t secondary_inputs_pts = -1, float fade_alpha = 0.0f); // -1 = no secondary frame. - void schedule_refresh_frame(int64_t output_pts); + void clear_queue(); + + // “display_func” is called after the frame has been calculated (if needed) + // and has gone out to the stream. + void schedule_original_frame(std::chrono::steady_clock::time_point, + int64_t output_pts, std::function &&display_func, + QueueSpotHolder &&queue_spot_holder, + FrameOnDisk frame); + void schedule_faded_frame(std::chrono::steady_clock::time_point, int64_t output_pts, + std::function &&display_func, + QueueSpotHolder &&queue_spot_holder, + FrameOnDisk frame1, FrameOnDisk frame2, + float fade_alpha); + void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts, + std::function)> &&display_func, + QueueSpotHolder &&queue_spot_holder, + FrameOnDisk frame1, FrameOnDisk frame2, + float alpha, FrameOnDisk secondary_frame = {}, // Empty = no secondary (fade) frame. + float fade_alpha = 0.0f); + void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts, + std::function &&display_func, + QueueSpotHolder &&queue_spot_holder); private: - void encode_thread_func(); std::thread encode_thread; @@ -52,6 +71,8 @@ private: // Allocated at the very start; if we're empty, we start dropping frames // (so that we don't build up an infinite interpolation backlog). struct InterpolatedFrameResources { + VideoStream *owner; // Used only for IFRReleaser, below. + GLuint input_tex; // Layered (contains both input frames), Y'CbCr. GLuint gray_tex; // Same, but Y only. GLuint input_fbos[2]; // For rendering to the two layers of input_tex. @@ -65,30 +86,46 @@ private: GLuint pbo; // For reading the data back. void *pbo_contents; // Persistently mapped. }; - std::deque interpolate_resources; // Under . - static constexpr size_t num_interpolate_slots = 10; + std::mutex queue_lock; + std::deque> interpolate_resources; // Under . + static constexpr size_t num_interpolate_slots = 15; // Should be larger than Player::max_queued_frames, or we risk mass-dropping frames. + + struct IFRReleaser { + void operator() (InterpolatedFrameResources *ifr) const + { + if (ifr != nullptr) { + std::unique_lock lock(ifr->owner->queue_lock); + ifr->owner->interpolate_resources.emplace_back(ifr); + } + } + }; + using BorrowedInterpolatedFrameResources = std::unique_ptr; struct QueuedFrame { + std::chrono::steady_clock::time_point local_pts; + int64_t output_pts; - enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED } type; - unsigned stream_idx; - int64_t input_first_pts; // The only pts for original frames. + enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH } type; + FrameOnDisk frame1; // The only frame for original frames. // For fades only (including fades against interpolated frames). - int secondary_stream_idx = -1; - int64_t secondary_input_pts; + FrameOnDisk secondary_frame; // For interpolated frames only. - int64_t input_second_pts; + FrameOnDisk frame2; float alpha; - InterpolatedFrameResources resources; + BorrowedInterpolatedFrameResources resources; RefCountedGLsync fence; // Set when the interpolated image is read back to the CPU. GLuint flow_tex, output_tex, cbcr_tex; // Released in the receiving thread; not really used for anything else. - JPEGID id; + FrameOnDisk id; + + std::function display_func; // Called when the image is done decoding. + std::function)> display_decoded_func; // Same, except for INTERPOLATED and FADED_INTERPOLATED. + + QueueSpotHolder queue_spot_holder; }; std::deque frame_queue; // Under . - std::mutex queue_lock; - std::condition_variable queue_nonempty; + std::condition_variable queue_changed; std::unique_ptr stream_mux; // To HTTP. std::string stream_mux_header;