X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=video_widget.cpp;h=b25b938161851e6ee9f05b55c0277bd1084a59ea;hb=8321974fc7eb20f91ca4437bdd4ef94576e36098;hp=ba8cf51075b50661e820ae93d80813ae950a69e9;hpb=3e43cd4777ddb314779f6c2be51028e14bd54e6d;p=pkanalytics diff --git a/video_widget.cpp b/video_widget.cpp index ba8cf51..b25b938 100644 --- a/video_widget.cpp +++ b/video_widget.cpp @@ -31,6 +31,7 @@ extern "C" { #include #include +#include using namespace std; using namespace std::chrono; @@ -425,21 +426,118 @@ void VideoWidget::paintGL() glBegin(GL_QUADS); + // (0,0) glVertexAttrib2f(1, tx1, ty1); - glVertex2f(0.0f, 0.0f); + glVertex2f(zoom_matrix[2 * 3 + 0], zoom_matrix[2 * 3 + 1]); + // (0,1) glVertexAttrib2f(1, tx1, ty2); - glVertex2f(0.0f, 1.0f); + glVertex2f(zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0], zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]); + // (1,1) glVertexAttrib2f(1, tx2, ty2); - glVertex2f(1.0f, 1.0f); + glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0], + zoom_matrix[1 * 3 + 0] + zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]); + // (1,0) glVertexAttrib2f(1, tx2, ty1); - glVertex2f(1.0f, 0.0f); + glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[2 * 3 + 0], + zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 1]); glEnd(); } +void matmul3x3(const double a[9], const double b[9], double res[9]) +{ + for (int i = 0; i < 3; ++i) { + for (int j = 0; j < 3; ++j) { + double sum = 0.0; + for (int k = 0; k < 3; ++k) { + sum += a[i * 3 + k] * b[k * 3 + j]; + } + res[i * 3 + j] = sum; + } + } +} + +void VideoWidget::wheelEvent(QWheelEvent *event) +{ + int delta = event->angleDelta().y(); + if (delta == 0) { + return; + } + double x = event->position().x() / width(); + double y = 1.0 - event->position().y() / height(); + double zoom = delta > 0 ? pow(1.01, delta) : pow(1/1.01, -delta); + + const double inv_translation_matrix[9] = { + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + -x, -y, 1.0 + }; + const double scale_matrix[9] = { + zoom, 0.0, 0.0, + 0.0, zoom, 0.0, + 0.0, 0.0, 1.0 + }; + const double translation_matrix[9] = { + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + x, y, 1.0 + }; + double tmp1[9], tmp2[9]; + matmul3x3(zoom_matrix, inv_translation_matrix, tmp1); + matmul3x3(tmp1, scale_matrix, tmp2); + matmul3x3(tmp2, translation_matrix, zoom_matrix); + + fixup_zoom_matrix(); +} + +// Normalize the matrix so that we never get skew or similar, +// and also never can zoom or pan too far out. +void VideoWidget::fixup_zoom_matrix() +{ + // Correct for any numerical errors (we know the matrix must be orthogonal + // and have zero rotation). + zoom_matrix[4] = zoom_matrix[0]; + zoom_matrix[1] = zoom_matrix[2] = zoom_matrix[3] = zoom_matrix[5] = 0.0; + zoom_matrix[8] = 1.0; + + // We can't zoom further out than 1:1. (Perhaps it would be nice to + // reuse the last zoom-in point to do this, but the center will have to do + // for now.) + if (zoom_matrix[0] < 1.0) { + const double zoom = 1.0 / zoom_matrix[0]; + const double inv_translation_matrix[9] = { + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + -0.5, -0.5, 1.0 + }; + const double scale_matrix[9] = { + zoom, 0.0, 0.0, + 0.0, zoom, 0.0, + 0.0, 0.0, 1.0 + }; + const double translation_matrix[9] = { + 1.0, 0.0, 0.0, + 0.0, 1.0, 0.0, + 0.5, 0.5, 1.0 + }; + double tmp1[9], tmp2[9]; + matmul3x3(zoom_matrix, inv_translation_matrix, tmp1); + matmul3x3(tmp1, scale_matrix, tmp2); + matmul3x3(tmp2, translation_matrix, zoom_matrix); + } + + // Looking at the points we'll draw with glVertex2f(), make sure none of them are + // inside the square (which would generally mean we've panned ourselves out-of-bounds). + // We simply adjust the translation, which is possible because we fixed scaling above. + zoom_matrix[6] = min(zoom_matrix[6], 0.0); // Left side (x=0). + zoom_matrix[7] = min(zoom_matrix[7], 0.0); // Bottom side (y=0). + zoom_matrix[6] = std::max(zoom_matrix[6], 1.0 - zoom_matrix[0]); // Right side (x=1). + zoom_matrix[7] = std::max(zoom_matrix[7], 1.0 - zoom_matrix[4]); // Top side (y=1). +} + void VideoWidget::open(const string &filename) { stop();