X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=ycbcr_input.h;h=22208e006209de2430ab5a8ae0b4874ac74a7085;hb=cdbed3b89528ee2f640613219fa3c77a0ad8fef5;hp=282b55aaac2d1fe19dd3ef7bae9649e04ab1a54a;hpb=ae634b4c9fd1a8275b36458862ada71a44063108;p=movit diff --git a/ycbcr_input.h b/ycbcr_input.h index 282b55a..22208e0 100644 --- a/ycbcr_input.h +++ b/ycbcr_input.h @@ -1,9 +1,10 @@ #ifndef _MOVIT_YCBCR_INPUT_H #define _MOVIT_YCBCR_INPUT_H 1 -// YCbCrInput is for handling planar 8-bit Y'CbCr (also sometimes, usually rather -// imprecisely, called “YUV”), which is typically what you get from a video decoder. -// It upsamples planes as needed, using the default linear upsampling OpenGL gives you. +// YCbCrInput is for handling planar or 4:4:4 interleaved 8-bit Y'CbCr +// (also sometimes, usually rather imprecisely, called “YUV”), which is typically +// what you get from a video decoder. It upsamples planes as needed, using the +// default linear upsampling OpenGL gives you. #include #include @@ -19,10 +20,8 @@ namespace movit { class ResourcePool; -// Whether the data is fully planar (Y', Cb and Cr in one texture each) -// or not. Note that this input does currently not support fully interleaved -// data (Y', Cb and Cr next to each other), as 4:4:4 interleaved Y'CbCr seems -// to be rare; however, YCbCr422InterleavedInput supports the important special +// Whether the data is planar (Y', Cb and Cr in one texture each) +// or not. Note that YCbCr422InterleavedInput supports the important special // case of 4:2:2 interleaved. enum YCbCrInputSplitting { // The standard, default case; Y', Cb and Cr in one texture each. @@ -33,6 +32,11 @@ enum YCbCrInputSplitting { // If you specify this mode, the “Cr” pointer texture will be unused // (the ”Cb” texture contains both). YCBCR_INPUT_SPLIT_Y_AND_CBCR, + + // Y', Cb and Cr interleaved in the same texture (the “Y” texture; + // “Cb” and “Cr” are unused). This means you cannot have any subsampling; + // 4:4:4 only. + YCBCR_INPUT_INTERLEAVED, }; class YCbCrInput : public Input { @@ -79,12 +83,50 @@ public: void invalidate_pixel_data(); - void set_pitch(unsigned channel, unsigned pitch) { + // Note: Sets pitch to width, so even if your pitch is unchanged, + // you will need to re-set it after this call. + void set_width(unsigned width) + { + assert(width != 0); + this->width = width; + + assert(width % ycbcr_format.chroma_subsampling_x == 0); + pitch[0] = widths[0] = width; + pitch[1] = widths[1] = width / ycbcr_format.chroma_subsampling_x; + pitch[2] = widths[2] = width / ycbcr_format.chroma_subsampling_x; + invalidate_pixel_data(); + } + + void set_height(unsigned height) + { + assert(height != 0); + this->height = height; + + assert(height % ycbcr_format.chroma_subsampling_y == 0); + heights[0] = height; + heights[1] = height / ycbcr_format.chroma_subsampling_y; + heights[2] = height / ycbcr_format.chroma_subsampling_y; + invalidate_pixel_data(); + } + + void set_pitch(unsigned channel, unsigned pitch) + { + assert(pitch != 0); assert(channel >= 0 && channel < num_channels); this->pitch[channel] = pitch; invalidate_pixel_data(); } + // Tells the input to use the specific OpenGL texture as pixel data for the given + // channel. The comments on FlatInput::set_texture_num() also apply here, except + // that this input generally does not use mipmaps. + void set_texture_num(unsigned channel, GLuint texture_num) + { + possibly_release_texture(channel); + this->texture_num[channel] = texture_num; + this->owns_texture[channel] = false; + } + virtual void inform_added(EffectChain *chain) { resource_pool = chain->get_resource_pool(); @@ -93,6 +135,9 @@ public: bool set_int(const std::string& key, int value); private: + // Release the texture in the given channel if we have any, and it is owned by us. + void possibly_release_texture(unsigned channel); + ImageFormat image_format; YCbCrFormat ycbcr_format; GLuint num_channels; @@ -103,6 +148,7 @@ private: unsigned width, height, widths[3], heights[3]; const unsigned char *pixel_data[3]; unsigned pitch[3]; + bool owns_texture[3]; ResourcePool *resource_pool; };