From: Maksym Veremeyenko Date: Fri, 22 Jul 2011 21:16:13 +0000 (-0700) Subject: Avoid float rounding error when calculating audio timestamp. X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=59de3fb9545b4fbc30305f270526c4ef4689c5ef;p=mlt Avoid float rounding error when calculating audio timestamp. --- diff --git a/src/modules/decklink/consumer_decklink.cpp b/src/modules/decklink/consumer_decklink.cpp index 0fb23619..b6b5fa59 100644 --- a/src/modules/decklink/consumer_decklink.cpp +++ b/src/modules/decklink/consumer_decklink.cpp @@ -280,11 +280,12 @@ public: if ( !mlt_frame_get_audio( frame, (void**) &pcm, &format, &frequency, &m_channels, &samples ) ) { uint32_t written = 0; + BMDTimeValue streamTime = m_count * frequency * m_duration / m_timescale; #ifdef WIN32 - m_deckLinkOutput->ScheduleAudioSamples( pcm, samples, m_count * frequency / m_fps, frequency, (unsigned long*) &written ); + m_deckLinkOutput->ScheduleAudioSamples( pcm, samples, streamTime, frequency, (unsigned long*) &written ); #else - m_deckLinkOutput->ScheduleAudioSamples( pcm, samples, m_count * frequency / m_fps, frequency, &written ); + m_deckLinkOutput->ScheduleAudioSamples( pcm, samples, streamTime, frequency, &written ); #endif if ( written != (uint32_t) samples )